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    Develop branch cannot support more than 19 scripts

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    • LindonL
      Lindon @d.healey
      last edited by

      @d-healey said in Develop branch cannot support more than 19 scripts:

      @lindon I don't see anything unusual there. I'm off to cook dinner but I'll dig a bit deeper when I'm back.

      Yeah I have to call it quits for today too?

      HISE Development for hire.
      www.channelrobot.com

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      • LindonL
        Lindon @Lindon
        last edited by

        @lindon said in Develop branch cannot support more than 19 scripts:

        @ustk what? er we are talking about using multiple scripts (one per voice) so its more modular...

        HISE Development for hire.
        www.channelrobot.com

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        • d.healeyD
          d.healey @ustk
          last edited by

          @ustk said in Develop branch cannot support more than 19 scripts:

          I would store the note number in a reg

          You can use a local in the MIDI callbacks, I don't know if this is better than a reg...

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

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          • ustkU
            ustk @d.healey
            last edited by

            @d-healey For what I understand a reg is faster, hence more suitable for real-time stuff...

            Can't help pressing F5 in the forum...

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            • ustkU
              ustk @d.healey
              last edited by

              @d-healey Also I thought locals were only declarable in an inline, never tried in a midi CB though...

              Can't help pressing F5 in the forum...

              d.healeyD 1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey @ustk
                last edited by d.healey

                @ustk said in Develop branch cannot support more than 19 scripts:

                For what I understand a reg is faster, hence more suitable for real-time stuff...

                Interface script should be deferred in this case and shouldn't be doing real time stuff Ignore me, I was thinking this is the main interface script :p

                Also I thought locals were only declarable in an inline, never tried in a midi CB though...

                With the exception of the built in callbacks that seems to be true.

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

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                • d.healeyD
                  d.healey
                  last edited by d.healey

                  After disabling everything and re-enabling it one by one, saving in between and reloading HISE. The project now opens every time without crashing!

                  @Lindon I'll send you a snippet that is opening for me and you can see if it magically works for you as well.

                  Regarding the real time UI stuff, it's parts like this.

                  for (ondx=0; ondx<7;ondx++)
                  {
                      if (FMAmtVelos[ondx].getValue() == 1)
                      {
                          //Console.print((Message.getVelocity()/ 1.27)/100); // * (127/100));
                                   
                          FMAmounts[ondx].setValue((Message.getVelocity()/ 1.27)/100);
                          FMAmounts[ondx].changed();
                     }
                  }
                  

                  I try to avoid loops in real time altogether if possible, but this one is just updating a UI component and triggering its callback. This should be in a deferred script. The action that you need to happen in real time (presumably whatever happens when the component's callback is triggered) should go in a separate non-deferred script. This approach will probably require a significant restructuring of your project at this stage though so if it's working for you then don't go down the rabbit hole.

                  The only other thing I noticed in general about the project is it takes a bit of time to open and the CPU usage idles quite high (around 10%) for me. I think this is due to the effects and other modules rather than your scripts so probably not much you can do about it.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  LindonL 1 Reply Last reply Reply Quote 0
                  • LindonL
                    Lindon @d.healey
                    last edited by

                    @d-healey - great thanks mate - I will give it a try - what was the problem can you identify it?

                    HISE Development for hire.
                    www.channelrobot.com

                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @Lindon
                      last edited by

                      @lindon said in Develop branch cannot support more than 19 scripts:

                      what was the problem can you identify it?

                      I wasn't able to pin it down to anything in particular.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      ustkU 1 Reply Last reply Reply Quote 0
                      • ustkU
                        ustk @d.healey
                        last edited by

                        @d-healey Maybe comparing the 2 project folders (original and fixed) with a tool could show up the difference and point to a Hise bug (like in an xml file or something)?

                        Can't help pressing F5 in the forum...

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