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    • Dan KorneffD
      Dan Korneff @Christoph Hart
      last edited by

      @christoph-hart yup. What's the difference between compiling in HISE and VS?

      Dan Korneff - Producer / Mixer / Audio Nerd

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      • Christoph HartC
        Christoph Hart
        last edited by

        Actually, nothing that should matter. HISE is calling the command line version of the compiler used by Visual Studio.

        Can you post the batchCompile.bat file, maybe you're calling an deprecated version of msbuild (there are multiple versions of this and maybe you call the one belonging to an old VS2015 install.

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        • Dan KorneffD
          Dan Korneff
          last edited by

          Maybe I spoke too soon. It worked for my simple test project, but not for my more involved design. Investigating further...

          Dan Korneff - Producer / Mixer / Audio Nerd

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          • Dan KorneffD
            Dan Korneff
            last edited by Dan Korneff

            just in case... here's the .bat file

            @echo off
            set project=BACK TO SCHOOL
            set build_path=C:\Users\BasicDrumCo\Documents\BACK TO SCHOOL VST\Binaries
            set msbuild="C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\MsBuild.exe"
            set vs_args=/p:Configuration="Release" /verbosity:minimal
            set PreferredToolArchitecture=x64
            set VisualStudioVersion=15.0
            
            "C:\Program Files\HISE-master\tools\Projucer\Projucer.exe" --resave "%build_path%\AutogeneratedProject.jucer"
            
            echo Compiling 64bit Instrument plugin %project% ...
            set Platform=X64
            %msbuild% "%build_path%\Builds\VisualStudio2017\%project%.sln" %vs_args%
            
            
            
            pause
            

            Dan Korneff - Producer / Mixer / Audio Nerd

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            • Dan KorneffD
              Dan Korneff
              last edited by

              Here we go:

              0_1525187134224_release debug call stack.png

              Dan Korneff - Producer / Mixer / Audio Nerd

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              • Christoph HartC
                Christoph Hart
                last edited by

                I've just pushed some changes which try to make the calls around this area more robust. Can you check if the problem persists?

                Also, if you can give me a little bit more information, I might be able to clear things up:

                • The exception type (a screenshot of the exception popup). The adress where it crashed is also important (something like 0x0000000e8 would point to a null pointer access, while an adress like 0xFFEEEEFEEE means accesses a deleted object, which is harder to track down.
                • The exact line in the code
                Dan KorneffD 1 Reply Last reply Reply Quote 0
                • Dan KorneffD
                  Dan Korneff @Christoph Hart
                  last edited by

                  @christoph-hart Here's the errors with the updated HISE.

                  0_1525219804958_ERROR 1.png

                  Dan Korneff - Producer / Mixer / Audio Nerd

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                  • Christoph HartC
                    Christoph Hart
                    last edited by

                    Getting there slowly but steady :)

                    Can you expand the items in the Auto tab (c and this), make the tab wider and post a screenshot of it?

                    There's something weird going on in the Sample Loading.

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                    • Dan KorneffD
                      Dan Korneff
                      last edited by

                      expanded pic of autos:
                      0_1525273095044_autos.png

                      Dan Korneff - Producer / Mixer / Audio Nerd

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                      • Dan KorneffD
                        Dan Korneff
                        last edited by Dan Korneff

                        I was also able to export the object data from debugger.

                        It's over 64000 lines, so I have to attach at text doc.
                        https://we.tl/C4HE2BQKVf

                        Dan Korneff - Producer / Mixer / Audio Nerd

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                        • Dan KorneffD
                          Dan Korneff
                          last edited by

                          @Christoph-Hart Thanks for the fix!

                          Dan Korneff - Producer / Mixer / Audio Nerd

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