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    • Christoph HartC
      Christoph Hart
      last edited by

      And can you run the plugin outside of Visual Studio (not having attached it)?

      Dan KorneffD 1 Reply Last reply Reply Quote 0
      • Dan KorneffD
        Dan Korneff @Christoph Hart
        last edited by

        @christoph-hart yup. What's the difference between compiling in HISE and VS?

        Dan Korneff - Producer / Mixer / Audio Nerd

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        • Christoph HartC
          Christoph Hart
          last edited by

          Actually, nothing that should matter. HISE is calling the command line version of the compiler used by Visual Studio.

          Can you post the batchCompile.bat file, maybe you're calling an deprecated version of msbuild (there are multiple versions of this and maybe you call the one belonging to an old VS2015 install.

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          • Dan KorneffD
            Dan Korneff
            last edited by

            Maybe I spoke too soon. It worked for my simple test project, but not for my more involved design. Investigating further...

            Dan Korneff - Producer / Mixer / Audio Nerd

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            • Dan KorneffD
              Dan Korneff
              last edited by Dan Korneff

              just in case... here's the .bat file

              @echo off
              set project=BACK TO SCHOOL
              set build_path=C:\Users\BasicDrumCo\Documents\BACK TO SCHOOL VST\Binaries
              set msbuild="C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\MsBuild.exe"
              set vs_args=/p:Configuration="Release" /verbosity:minimal
              set PreferredToolArchitecture=x64
              set VisualStudioVersion=15.0
              
              "C:\Program Files\HISE-master\tools\Projucer\Projucer.exe" --resave "%build_path%\AutogeneratedProject.jucer"
              
              echo Compiling 64bit Instrument plugin %project% ...
              set Platform=X64
              %msbuild% "%build_path%\Builds\VisualStudio2017\%project%.sln" %vs_args%
              
              
              
              pause
              

              Dan Korneff - Producer / Mixer / Audio Nerd

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              • Dan KorneffD
                Dan Korneff
                last edited by

                Here we go:

                0_1525187134224_release debug call stack.png

                Dan Korneff - Producer / Mixer / Audio Nerd

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                • Christoph HartC
                  Christoph Hart
                  last edited by

                  I've just pushed some changes which try to make the calls around this area more robust. Can you check if the problem persists?

                  Also, if you can give me a little bit more information, I might be able to clear things up:

                  • The exception type (a screenshot of the exception popup). The adress where it crashed is also important (something like 0x0000000e8 would point to a null pointer access, while an adress like 0xFFEEEEFEEE means accesses a deleted object, which is harder to track down.
                  • The exact line in the code
                  Dan KorneffD 1 Reply Last reply Reply Quote 0
                  • Dan KorneffD
                    Dan Korneff @Christoph Hart
                    last edited by

                    @christoph-hart Here's the errors with the updated HISE.

                    0_1525219804958_ERROR 1.png

                    Dan Korneff - Producer / Mixer / Audio Nerd

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                    • Christoph HartC
                      Christoph Hart
                      last edited by

                      Getting there slowly but steady :)

                      Can you expand the items in the Auto tab (c and this), make the tab wider and post a screenshot of it?

                      There's something weird going on in the Sample Loading.

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                      • Dan KorneffD
                        Dan Korneff
                        last edited by

                        expanded pic of autos:
                        0_1525273095044_autos.png

                        Dan Korneff - Producer / Mixer / Audio Nerd

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                        • Dan KorneffD
                          Dan Korneff
                          last edited by Dan Korneff

                          I was also able to export the object data from debugger.

                          It's over 64000 lines, so I have to attach at text doc.
                          https://we.tl/C4HE2BQKVf

                          Dan Korneff - Producer / Mixer / Audio Nerd

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                          • Dan KorneffD
                            Dan Korneff
                            last edited by

                            @Christoph-Hart Thanks for the fix!

                            Dan Korneff - Producer / Mixer / Audio Nerd

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