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    Scripnode 101

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    • C
      crd @DanH
      last edited by

      This post is deleted!
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      • ?
        A Former User
        last edited by

        So the modchain does not have an audible output signal, right?

        Christoph HartC 1 Reply Last reply Reply Quote 0
        • Christoph HartC
          Christoph Hart @A Former User
          last edited by

          @ursbollhalder Yes. It's supposed to be used with a peak node at the end so beyond that point the signal should not matter anymore.

          ? 2 Replies Last reply Reply Quote 0
          • ?
            A Former User @Christoph Hart
            last edited by

            @christoph-hart Yep... That's what I messed up... I put a simple xfader into a modchain (doesn't make much sense, I know) and had that in a split container and was wondering where the signal was coming from! Oh my 🦌! 🙏

            1 Reply Last reply Reply Quote 0
            • ?
              A Former User @Christoph Hart
              last edited by A Former User

              @christoph-hart If I mix between a dry and a wet signal with an xfader, is it correct to use the overlap or rms mode to avoid a drop in volume when adjusting the mix slider on top? https://docs.hise.audio/scriptnode/101/drywet.html note to self: RTFM!

              And as the last question... can I somehow dynamically load convolution files into my scriptnode house of wonder?!? Similar as to when I load those files into the standard HISE convolution module with a combobox f.e.?!

              I have 3 convo containers that filter the incoming signal... etc. It would be nice if I could let the user make those choices in a combobox... see here:

              2021-12-09_12-23-25.mp4

              favicon

              Google Docs (drive.google.com)

              Matt_SFM 1 Reply Last reply Reply Quote 0
              • ?
                A Former User
                last edited by

                So I added a couple of knobs to my scriptFx, as instructed above by @Christoph-Hart...

                Now when I add f.e.

                const var myKnob = Content.addKnob("myKnob", 30, 20);
                

                and then later on take that line out and recompile, the knob and some xml-graveyard junk is still in there somehow! Also not sure where the xml for the scriptFx-interface would be, so I could frankenstein my way through this for now...

                Screenshot 2021-12-09 at 12.59.00.png Screenshot 2021-12-09 at 12.58.45.png

                LindonL 1 Reply Last reply Reply Quote 0
                • ?
                  A Former User
                  last edited by

                  And here's to my very last question of today:

                  Is there a reason not to forward the params to the UI but first creating intermediary one on the scriptFX ui? I could think of re-usabilty issues... but what else?!

                  Dan KorneffD 1 Reply Last reply Reply Quote 0
                  • Dan KorneffD
                    Dan Korneff @A Former User
                    last edited by

                    @ursbollhalder said in Scripnode 101:

                    intermediary one on the scriptFX ui?

                    If you add controls to the scriptFX UI, you can no longer access the DSP parameters from the main interface.

                    Dan Korneff - Producer / Mixer / Audio Nerd

                    ? 1 Reply Last reply Reply Quote 1
                    • ?
                      A Former User @Dan Korneff
                      last edited by

                      @dustbro Yeah. It's either main interface to DSP parameters, or...
                      main Interface to scriptFX interface to DSP parameters?! Right?
                      With the second option you loose option No.1...

                      1 Reply Last reply Reply Quote 0
                      • LindonL
                        Lindon @A Former User
                        last edited by

                        @ursbollhalder said in Scripnode 101:

                        So I added a couple of knobs to my scriptFx, as instructed above by @Christoph-Hart...

                        Now when I add f.e.

                        const var myKnob = Content.addKnob("myKnob", 30, 20);
                        

                        and then later on take that line out and recompile, the knob and some xml-graveyard junk is still in there somehow! Also not sure where the xml for the scriptFx-interface would be, so I could frankenstein my way through this for now...

                        Screenshot 2021-12-09 at 12.59.00.png Screenshot 2021-12-09 at 12.58.45.png

                        Yes this is standard behaviour - your script is adding a knob, to remove it (in order to have it always appear in the smae place - just delete the knob in theVisual editor...

                        HISE Development for hire.
                        www.channelrobot.com

                        ? 1 Reply Last reply Reply Quote 0
                        • Matt_SFM
                          Matt_SF @A Former User
                          last edited by

                          @ursbollhalder said in Scripnode 101:

                          And as the last question... can I somehow dynamically load convolution files into my scriptnode house of wonder?!? Similar as to when I load those files into the standard HISE convolution module with a combobox f.e.?!

                          Not with a comboBox at the moment (at least I didn't find a way). Check this thread : Changing Impulses in Scriptnode.

                          Develop branch
                          Win10 & VS17 / Ventura & Xcode 14. 3

                          1 Reply Last reply Reply Quote 0
                          • ?
                            A Former User @Lindon
                            last edited by

                            @lindon I somehow can’t access the interface editor for the scriptFx. Hitting that icon doesn’t do anything here!

                            LindonL 1 Reply Last reply Reply Quote 0
                            • LindonL
                              Lindon @A Former User
                              last edited by

                              @ursbollhalder click the interface button and then the unlock button...

                              HISE Development for hire.
                              www.channelrobot.com

                              1 Reply Last reply Reply Quote 0
                              • ustkU
                                ustk @Christoph Hart
                                last edited by

                                @christoph-hart it would be nice to have a downsampling ability too for old algorithms emulation that you can tune like 8khz, 34.125khz, or any other fancy value.
                                Do you think it is a reasonable request ?

                                Can't help pressing F5 in the forum...

                                1 Reply Last reply Reply Quote 2
                                • Dan KorneffD
                                  Dan Korneff
                                  last edited by Dan Korneff

                                  @Christoph-Hart I had a perfectly working project that now won't export. All of the snowflakes are missing from my compiled nodes.
                                  ....and I'm seeing this error when I check the dll info.
                                  Any thoughts?

                                  init node.png

                                  Looks like this happens from the Dec 8 commits.

                                  Dan Korneff - Producer / Mixer / Audio Nerd

                                  1 Reply Last reply Reply Quote 1
                                  • Dan KorneffD
                                    Dan Korneff
                                    last edited by

                                    Can someone explain to me the best way to smooth a delay node that is connected to a tempo sync node?

                                    sync smoothing.png

                                    I've tried many combinations of values. I can get tempo sync to modulate the smoothing node, I can get the smoothing node to modulate the delay node, but I can't get the tempo sync to modulate a smoothing node to modulate a delay node.

                                    Dan Korneff - Producer / Mixer / Audio Nerd

                                    ustkU 1 Reply Last reply Reply Quote 0
                                    • ustkU
                                      ustk @Dan Korneff
                                      last edited by ustk

                                      @dustbro There's a x1000 factor issue. In this snippet, the multiply parameter of the PMA is set to 0.001 so it divides the ms by 1000. I don't know why the smoother doesn't take care of this conversion itself... Bug or intended behaviour, that is the question :)

                                      HiseSnippet 1298.3ocwX8zaaTDEeV6LI0tIEpHGQHeLUJDYWJEj3PbhSLxh5TqroQ8VXxtiim5cmY0tiShAwAtgTOvINzSvG.NxENAW3S.bse.3DUhyH3M6rd+i8VWa2zfODk4Mu4898dueu2L1c7EVzf.gOxnzQC8nHiUwlC4xdM5QXbTq8PF2B2lDHo9Uzh1cnGIHfZiLLJ9oJAFkVBE94EauKwgvsnIhPniELK5CXtLYhzN0+LliSShM8HlaJsuW8VVBdCgiX.fmh3pHOhUexYzCHJ0JfQFKuuMSJ7MkDIM.YrztB6gl8DWv05eLKfcpCUsnFxDLjVbSgisBwJonF8XN1cFE2AHvJcRxBE0Yg0wsY1rX4IYi2NbiJImHc9vnPV3ULC7pkFdUSAubfjQJHsjFR2FaZ4y7jI6nvyMws3PwoKAR6oghVWjwuhaH.E3xsbI8oM8gEwGXi6Ws5lUf+bmOo6.tkjI3UD7CDR5C4abmxeY4Rk+pxUFeqtcycOka7ENNT+b2VUo8m1A2fOv8Tp+lUNm3LfFqHD9Yyo3WdNMcI2RG0oTTvawYxG5Q4uLh.JJUA+2iZsGQRTEhHYfddTeISAAi8nmCrZcYoDdOZPeovC30STy.1hvdfCQlkBo5ah1.xAYpaphCOfIGltuZbd0RyFuZ5z9YEt2F2gIs5kOdKjCdgr1aZ7F0ktFd+tcoVxDvtDt4imZK4bCkYs8rbT6I3eEPVMZYklOtVtMleCNoIvym5Q7oGI53PFtQ.w0ygdHf2MqbpivpuI6KnS143ogvtJM1vpGgyoNAKRC1xy7PqZScnE5Pw.IieVahzmcIzodv.WSXTtEsQD5.YFET8Y50UUqU7ESJ2Nbw+Beh1rlZsQzl0FsYpVzCnxKD98CKGQ+OTLz49fvj7IcurFZGGGwEMDtdrH1KTCBk0Q3LzqmfyrThzZLBo63JF.NIBtFENPXCI.bShEjnF1gH6o5KTyX.hG0eKqXBXFemttqLwnq1zQM3RWUnDdwVwTCXz7K0Jnqpf1psBNVsqEwAcrp9o58PJaFdAVD9zpJotdhSBFxsPY.75g.FXBakRiEEhnj4AGQ7OiJChFVxoV5zbXRqEXXL1ykf5P7gawgadThVAqChDo56gGsBHksY7n.MYtRaxkiI6t0MkTOUCR54kl8oWnC8zRUYmUvGohczXlY85no66Wr8j9t5b56UwsG3HYdNLvISXez7G7fylK.TBuOm.sx1WEdu92Nd3+CO6Y+7T79svOhqnbT6vW8MlGX0QoHwZJSF16ZwrW0VWCz10wAtBgrG09Du3jyLvhKlJUtxBlJC+LMVr1.wlY4u96Z7ze74auy.ovEFiGd07qhR+KyFiZZ.o7HJ8vQXYEb0spVsF5Zv4X7N1SPkUWLjvixsFlgV8twzpbz7Ja98xpGVEWuVC+.3VChekCga5mGJ4MvOwlBOQHKM7lvKPAggcUutTw4tHLAU7m96+4Ot7O+sYmJFN130e7xagMCKfvCPxY9BXt+mGvlhUFWFGa.2SrC71JZq4f5UHy.tLDfBWAi0ym.74uyd+dDAP+s6mZ9dk2L9NMyO1T+02+7fmhdu5uDBnJGsqPz2kD91wE6a5cc7RWWhku3jnoSph4MBk.c07veNjR31p0UpgNWG5X0nWjKylchkk5qB89vX37OycWfy7AKvYt2BblObANy8Wfy7QKvY93odF0uLTDqSM2FDzY+Pxkgwn4BP2L5+.DfbWHE
                                      

                                      Can't help pressing F5 in the forum...

                                      Dan KorneffD 2 Replies Last reply Reply Quote 1
                                      • Dan KorneffD
                                        Dan Korneff @ustk
                                        last edited by

                                        @ustk thank you so much!

                                        Dan Korneff - Producer / Mixer / Audio Nerd

                                        1 Reply Last reply Reply Quote 0
                                        • Dan KorneffD
                                          Dan Korneff @ustk
                                          last edited by Dan Korneff

                                          @ustk said in Scripnode 101:

                                          There's a x1000 factor issue

                                          Any ideas on how to deal with values over 1000ms?
                                          Say 10000ms? Setting the PMA to multiply by .0001? I can't seem to find a meaningful ratio between the tempo sync time and the delay node time.

                                          EDIT
                                          The skew factor of my delay time knob was set to .3 :/ setting it to 0 resolves the issue :)

                                          Dan Korneff - Producer / Mixer / Audio Nerd

                                          Dan KorneffD 1 Reply Last reply Reply Quote 1
                                          • Dan KorneffD
                                            Dan Korneff @Dan Korneff
                                            last edited by Dan Korneff

                                            @dustbro said in Scripnode 101:

                                            setting it to 0 resolves the issue

                                            actually causes a $h!t ton of issues... haahahah!
                                            Getting a break point debugging. What should the skew factor be set to for a slider? Is there some kind of general rule to follow?

                                            if (range.skew == 0.0f)
                                            				{
                                            					// You have some weird ranges going on here...
                                            					jassertfalse;
                                            					range.skew = 1.0f;
                                            				}
                                            

                                            Found the issue. A couple knobs on my interface had a middle position that was not in their range. oops!

                                            Dan Korneff - Producer / Mixer / Audio Nerd

                                            1 Reply Last reply Reply Quote 1
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