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    Has anyone made a custom PNG based keyboard ?

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    • d.healeyD
      d.healey @Christoph Hart
      last edited by

      @christoph-hart Yeah I see what you mean.

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      Christoph HartC 1 Reply Last reply Reply Quote 0
      • Christoph HartC
        Christoph Hart @d.healey
        last edited by

        @d-healey Brain Skills -> Applied.

        Link Preview Image
        - added image drawing to custom look and feel · christophhart/HISE@f4b0b17

        The open source framework for sample based instruments - - added image drawing to custom look and feel · christophhart/HISE@f4b0b17

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        GitHub (github.com)

        d.healeyD 1 Reply Last reply Reply Quote 2
        • d.healeyD
          d.healey @Christoph Hart
          last edited by d.healey

          @christoph-hart That was quick! :D

          So this can be added to any LAF routine?

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          Christoph HartC 1 Reply Last reply Reply Quote 0
          • Christoph HartC
            Christoph Hart @d.healey
            last edited by

            @d-healey Yup.

            I also noticed that the keyboard look and feel methods are a bit messy, so I'll do it myself. Oh and I'll remove the non-vector default keyboard during the process, I don't think anyone uses them anymore.

            d.healeyD 1 Reply Last reply Reply Quote 1
            • d.healeyD
              d.healey @Christoph Hart
              last edited by

              @christoph-hart Will the Engine.setKeyColour() affect a LAF keyboard or will the LAF override it?

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              Christoph HartC 1 Reply Last reply Reply Quote 0
              • Christoph HartC
                Christoph Hart @d.healey
                last edited by

                @d-healey Good call, I'll make sure it will get passed on as property into the call.

                BTW, I've just pushed a preliminary version. This is a example use case:

                laf.registerFunction("drawWhiteNote", function(g, obj)
                {
                	g.setColour(obj.hover ? Colours.yellow : Colours.white);
                	
                	g.fillRect(obj.area);
                	g.setColour(Colours.brown);
                	g.drawRect(obj.area, 1.0);
                	
                	g.setColour(0x22FF0000);
                	
                	if(obj.down)
                		g.fillRect(obj.area); 
                });
                
                laf.registerFunction("drawBlackNote", function(g, obj)
                {
                	g.setColour(obj.hover ? Colours.yellow : Colours.black);
                	
                	obj.area[1] += -4.0;
                	obj.area[3] += 4.0;
                
                	g.fillRoundedRectangle(obj.area, 3.0);
                });
                
                1 Reply Last reply Reply Quote 5
                • Christoph HartC
                  Christoph Hart
                  last edited by

                  And this is how you use it with filmstrips:

                  const var laf = Engine.createGlobalScriptLookAndFeel();
                  
                  for(i = 0; i < 12; i++)
                  {
                  	// use whatever prefix you want
                  	var prefix = "{PROJECT_FOLDER}Oink/";
                  
                  	var d = "down_" + i;
                  	var u = "up_" + i;
                  
                  	laf.loadImage(prefix + d + ".png", d);
                  	laf.loadImage(prefix + u + ".png", u);
                  }
                  
                  laf.registerFunction("drawWhiteNote", function(g, obj)
                  {
                  	g.setColour(Colours.black);
                  	
                  	var x = obj.down ? "down_" : "up_";
                  	x += obj.noteNumber % 12;
                  	g.drawImage(x, obj.area, 0,0);
                  	
                          // fill the key color if it's defined
                  	if(obj.keyColour)
                  	{
                  		g.setColour(Colours.withAlpha(obj.keyColour, 0.2));
                  		g.fillRect(obj.area);	
                  	}
                  	
                          // draw the hover state
                  	if(obj.hover)
                  	{
                  		g.setColour(0x33000000);
                  		g.fillRect(obj.area);	
                  	}
                  	
                          // Add the C octave numbers using the best font available
                  	if(obj.noteNumber % 12 == 0)
                  	{
                  		obj.area[3] -= 4.0;
                  
                  		g.setFont("Comic Sans MS", 14.0);
                  		g.setColour(0x77000000);
                  		g.drawAlignedText("C" + parseInt(obj.noteNumber / 12), obj.area, "centredBottom");
                  	}
                  });
                  
                  laf.registerFunction("drawBlackNote", function(g, obj)
                  {
                  	g.setColour(Colours.black);
                  
                  	var x = obj.down ? "down_" : "up_";
                  	x += obj.noteNumber % 12;
                  	g.drawImage(x, obj.area, 0,0);
                  	
                  	if(obj.keyColour)
                  	{
                  		g.setColour(Colours.withAlpha(obj.keyColour, 0.3));
                  		g.fillRect(obj.area);	
                  	}
                  	
                  	if(obj.hover)
                  	{
                  		g.setColour(0x33FFFFFF);
                  		g.fillRect(obj.area);	
                  	}
                  });
                  
                  for(i = 60; i < 72; i++)
                  	Engine.setKeyColour(i, Colours.green);
                  
                  d.healeyD DabDabD 2 Replies Last reply Reply Quote 2
                  • d.healeyD
                    d.healey @Christoph Hart
                    last edited by

                    @christoph-hart said in Has anyone made a custom PNG based keyboard ?:

                    var x = obj.down ? "down_" : "up_";

                    I had no idea you could assign with the ternary operator in this way. I have some edits to make to my scripts!

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    1 Reply Last reply Reply Quote 0
                    • DabDabD
                      DabDab @Christoph Hart
                      last edited by

                      @christoph-hart Does it only work with New Layout branch or Develop branch ? Or it will work with Master branch as well?

                      Bollywood Music Producer and Trance Producer.

                      Matt_SFM 1 Reply Last reply Reply Quote 0
                      • Matt_SFM
                        Matt_SF @DabDab
                        last edited by Matt_SF

                        @dabdab Only new_layout for now

                        Develop branch
                        Win10 & VS17 / Ventura & Xcode 14. 3

                        DabDabD 1 Reply Last reply Reply Quote 1
                        • DabDabD
                          DabDab @Matt_SF
                          last edited by

                          @matt_sf OK. Thank you :)

                          Bollywood Music Producer and Trance Producer.

                          1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey
                            last edited by

                            LAF keyboard is great!

                            b74f07af-f225-417c-adc6-734121a67103-image.png

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            1 Reply Last reply Reply Quote 5
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