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    ARM/Intel Universal Binary... how?

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    • Dan KorneffD
      Dan Korneff @Christoph Hart
      last edited by

      @Christoph-Hart good question. Gonna do more testing today

      Dan Korneff - Producer / Mixer / Audio Nerd

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      • orangeO
        orange
        last edited by

        So it is impossible to make an IPP enabled universal binary (both for M1 & Intel) with a M1 mac, right?

        But we can do that with an intel mac?

        develop Branch / XCode 13.1
        macOS Monterey / M1 Max

        Dan KorneffD 1 Reply Last reply Reply Quote 0
        • Dan KorneffD
          Dan Korneff @orange
          last edited by

          @orange I'm not sure. I gotta fire up my Intel Mac and see what's up. Also ran into some weirdness with Packages on my M1 so it looks like I gotta make my installers with the intel mac as well.

          Dan Korneff - Producer / Mixer / Audio Nerd

          orangeO 2 Replies Last reply Reply Quote 1
          • orangeO
            orange @Dan Korneff
            last edited by

            @dustbro It's interesting that VST3 files (turns into folders) can be a problem with Packages in M1 macs.

            develop Branch / XCode 13.1
            macOS Monterey / M1 Max

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            • orangeO
              orange @Dan Korneff
              last edited by

              @dustbro Have you checked M1 universal binary inside the Intel mac?

              Is develop branch successful for M1?

              develop Branch / XCode 13.1
              macOS Monterey / M1 Max

              Dan KorneffD 1 Reply Last reply Reply Quote 1
              • Dan KorneffD
                Dan Korneff @orange
                last edited by

                @orange said in ARM/Intel Universal Binary... how?:

                Have you checked M1 universal binary inside the Intel mac?
                Is develop branch successful for M1?

                I haven't yet. I'll probably be ready to do more testing in about a week.

                Dan Korneff - Producer / Mixer / Audio Nerd

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                • ustkU
                  ustk
                  last edited by

                  I hope we will soon be able to use XCode 12.2 to 12.4 from non OS11 compatible machines, so we can export Universal Binaries from Intel.
                  Otherwise, the only solution would be to buy an OS11 computer (with or without M1, but you know how it is...)

                  Can't help pressing F5 in the forum...

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                  • A
                    arminh @Dan Korneff
                    last edited by arminh

                    @dustbro hey, which new_layout commit you use because I can't force my setup to even compile app 😧

                    Dan KorneffD 1 Reply Last reply Reply Quote 0
                    • Dan KorneffD
                      Dan Korneff @arminh
                      last edited by

                      @arminh the one from about 10 days ago

                      Dan Korneff - Producer / Mixer / Audio Nerd

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                      • A
                        arminh @Dan Korneff
                        last edited by

                        @dustbro I'm out of ideas ...

                        I tried compile this commit

                        https://github.com/christophhart/HISE/tree/27a94f3e11615fcfa793a9ec58ac531a75de5c7f
                        

                        But I'm getting a lot of issues
                        alt text

                        orangeO 1 Reply Last reply Reply Quote 0
                        • orangeO
                          orange @arminh
                          last edited by

                          @arminh

                          Is it M1 or Intel mac?
                          Which XCode version are you using?
                          IPP enabled?

                          develop Branch / XCode 13.1
                          macOS Monterey / M1 Max

                          A 1 Reply Last reply Reply Quote 0
                          • A
                            arminh @orange
                            last edited by

                            @orange

                            M1, Xcode 13, IPP enabled

                            Dan KorneffD 1 Reply Last reply Reply Quote 0
                            • Dan KorneffD
                              Dan Korneff @arminh
                              last edited by

                              @arminh said in ARM/Intel Universal Binary... how?:

                              IPP enabled

                              Build with IPP disabled

                              Dan Korneff - Producer / Mixer / Audio Nerd

                              A 1 Reply Last reply Reply Quote 0
                              • A
                                arminh @Dan Korneff
                                last edited by arminh

                                @dustbro ok I amble to build Hise, even with IPP flag, but I have error building plugin with IPP. I assume that there's no option to build intel x64 with app?

                                Dan KorneffD 1 Reply Last reply Reply Quote 0
                                • Dan KorneffD
                                  Dan Korneff @arminh
                                  last edited by

                                  @arminh said in ARM/Intel Universal Binary... how?:

                                  I have error building plugin with IPP

                                  I'm unable to build a plugin from the latest commit as well.

                                  Dan Korneff - Producer / Mixer / Audio Nerd

                                  FortuneF 1 Reply Last reply Reply Quote 0
                                  • FortuneF
                                    Fortune @Dan Korneff
                                    last edited by

                                    @Christoph-Hart Can you please clearify this situation?

                                    • A couple of months ago you've declared that Hise can export M1 plugins but is Hise compatible?
                                    • If yes, which macOS version do you suggest?
                                    • Which XCode version do you suggest?
                                    • How can we build universal binaries with IPP?

                                    A lot of people is struggling with this but we haven't seen any directions from you about this.

                                    Please help, or fix it. I think this is much more an emergency "to do" thing rather than "new layout".

                                    Christoph HartC 1 Reply Last reply Reply Quote 0
                                    • Christoph HartC
                                      Christoph Hart @Fortune
                                      last edited by

                                      A couple of months ago you've declared that Hise can export M1 plugins but is Hise compatible?

                                      Exported plugins are native M1 compatible, but HISE isn't. The SNEX JIT compiler requires to be run under Rossetta and I will only start working on an native ARM JIT compiler when Apple announces the end of Rossetta and not a single day earlier.

                                      If yes, which macOS version do you suggest?

                                      I'm compiling on my MacBook Air M1 with Big Sur and Xcode 12.4.

                                      How can we build universal binaries with IPP?

                                      I think I will remove IPP from macOS builds altogether in the foreseeable future. The performance difference to Apples VDSP framework is negligible, so just disable IPP when you build universal binaries.

                                      FortuneF 1 Reply Last reply Reply Quote 2
                                      • FortuneF
                                        Fortune @Christoph Hart
                                        last edited by Fortune

                                        @christoph-hart said in ARM/Intel Universal Binary... how?:

                                        Thank you for clearifying.

                                        I think I will remove IPP from macOS builds altogether in the foreseeable future. The performance difference to Apples VDSP framework is negligible, so just disable IPP when you build universal binaries.

                                        True for M1 systems but IPP is very important for intel systems. I think universal binary support would be needed at least 4-5 years more.

                                        So for now we can't make universal binaries right? Must be individual for intel and M1? Can you add this feature please?

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                                        • ?
                                          A Former User @Dan Korneff
                                          last edited by A Former User

                                          @dustbro said in ARM/Intel Universal Binary... how?:

                                          @Christoph-Hart said in ARM/Intel Universal Binary... how?:

                                          the apple stuff is fast enough

                                          Maybe not? Checking out the ARM compiled plugin with a convolution plugin is giving me warnings in debug mode.

                                          ### PerformanceWarning
                                          -Time: **0.70**   /CallbackIndex: **60**
                                          -Location: 'Convolution::ConvolutionRendering'
                                          -Voice Amount: **0**
                                          -Limit: '10.0%'  Avg: '2.07%', Peak: '11.0%'
                                          

                                          Guys how can we see these debug reports?
                                          I enabled debug mode before plugin compilation, but after building I can't see anything.

                                          Dan KorneffD 1 Reply Last reply Reply Quote 0
                                          • Dan KorneffD
                                            Dan Korneff @A Former User
                                            last edited by

                                            @steve-mohican said in ARM/Intel Universal Binary... how?:

                                            after building I can't see anything

                                            There is a button available in the Custom Settings Floating Tile to turn Debug Mode on and off.
                                            Add that to your project.

                                            Dan Korneff - Producer / Mixer / Audio Nerd

                                            ? 1 Reply Last reply Reply Quote 0
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