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    Trying to get a slider animation to follow the LFO mod

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    • ulrikU
      ulrik @crd
      last edited by

      @crd In hise it works fine, but compiled as a standalone it's not working

      Hise Develop branch
      MacOs 15.3.1, Xcode 16.2
      http://musikboden.se

      C 1 Reply Last reply Reply Quote 0
      • C
        crd @ulrik
        last edited by

        @ulrik
        Thanks... I'm not going nuts :)

        maybe it is a getCurrentLevel() issue. Using a panel timer in the above scenario doesn't work either. (It'd be easier to trouble shoot if I didn't have to wait to export to see if what I've done helps.)

        LindonL 1 Reply Last reply Reply Quote 0
        • C
          crd
          last edited by

          I think it must be an issue with getCurrentLevel. The snippet below should export okay but doesn't. It does work fine in the Hise interface preview though.

          @Christoph-Hart Am I missing something?

          HiseSnippet 1325.3oc2X0saaTDEd13LPsKIhVBkBWsJhKbDkHGRZ.TEJahSbTTyONYcaQhKJSVO1dT1clkYmMfEpuAHwqPeT3Qf2D5MbAWAmY1016lXbMKoPZ8EQY94Lmu4b9luyLaSoviFEIjHqxs5GRQVuC1sOW0qdOBii1aaj06i6RUdwRIkq1mdN0uEMRg1peHIJh1FYYUZW8TsJOKx76EarEwmv8ni5Bgdrf4Q2mEvTi5soyCY99MHsosXAYl8ZN64I30E9hX.Vkv0PgDuyHcoGRzSaFLx5s1oMSIjtJhhFgrlcKQ69t8DeOOY9OlEwN0mparBxEVnjtaH7aqQr9+Q06w7a2bv1OBgrvMGELJkDLV.e.qMaX+iBJuqY.6QVjMdXMyjf2JEDdVYf2rIv6VXWOIKTMZDM1tIdOthJ6PfTPVXkLWzL+gEtt.lAWsb.4LZCIzXnEUWuVs6Ye+Z0V5AyUYtJPhHRYeNQZ2jvo9qX+U1CrEXE0EAgBNzn5hICu3Es5gbwo+8FYF8R1reiiNPzN1m.gPssF9n1xg8VcQXN1ilDrDvJj.gkinJMeRVm36eJPbp1Il6oXBd0kp7iyUorwo5Y8XheLsZNuYvWFpd0kzfK0DudDdWZ6pfydVNGpHxDWVcUSXafCsE7CEJ5QFOWobkmUw9hC0oyXGSGtjBeeXIG2vINaBFVkGGbJUdOHdB6wgSDHN4Yl3oiY5kj8xLQAeONScTHMs8k4qnzTtl4lhJXpJCuc9TdqqOqMUhX.87swlfLx.3Ts.mOX4eaCzi1aahhLXYfUD7RHUpX5Mf01zyAkkjiCkwaSiNSIBAQhgrLXOm3z4FbXQm0L97F3jLH5GFJ97sBm9iThdfC5xqyD.+n0449YVGmm3ft7gWPBY.uKqthVLMc.Hkl6.r9PJOho5mUr8efXSswJ1L1j2TB2agaxTd8FOdmYL3ERiupwapz8b3c5zg5oFA1YwM95hpSWLnLeBTtI1kwoFYLCPtios8SHmSs2kxoRi1yDJo9qSaI0votj5QdJv8sjDdTnHJ2B6RCXs.NeT1NeTDTnf9cmnyxY6utfHG6PuXiFvlbr13RTwRCcYy.QLWkidTpP0NyepIy7GSgzY+enN+U+Qu+8JEklN39RtJR4AXzkED5S2gCkMA8YCFuMHH2gD6qFzadR9ABtHrmfy7xx.NgpjrtcoxrXeranMUJn99ndVv4DpOkjkM+wN6CrPhDhSzBFKVY5iESJecWbBbs0mLseyPguzaPJ7E7l3oz+aiaJ76mPlav7gKSa.TYbRiIItiPZQxXJ2aPT74g69SNGmkBjm9dWmiiI9WHpuEKT3SjSUFo3r8YmRZycvC2Tup35ELgkVSFigK9mJjl+wDubPdw70u76U+HGcQ28FkVc9YGc88NBYP5kSGZ99ztfix1SKJbIS39A4zAcCDBUOFua9R4K3ruPDtCm.gg1YWjl8.kO3AEvKaxUfNNRIBFfEyymcUzPycps9F75qsL7qymn+6WVG9ypGc0z9JjzMyTR5dOSlbXJSmSulqtlf3bGUt1WOPqd85S8qODmJLZhxu9f64wGeM.rmHhUfBzAD3JYviawGFG3BOgviB.kCOcV+IDrlQqxjztltcxaH3sMM9S3W5fqnaakN3JCF7+DeDP7jhm5k7YHzRJ2vzCru4luoXY7A511C+9CXbskqgBf69+TOO8EK9TH9Lda9rBXypEvl0JfM2u.1rdAr4yKfMewDsQ+rqMigJWI7enil6jTyxZXsOqRn+BrQnEHD
          
          NatanN 1 Reply Last reply Reply Quote 0
          • LindonL
            Lindon @crd
            last edited by

            @crd said in Trying to get a slider animation to follow the LFO mod:

            @ulrik
            Thanks... I'm not going nuts :)

            maybe it is a getCurrentLevel() issue. Using a panel timer in the above scenario doesn't work either. (It'd be easier to trouble shoot if I didn't have to wait to export to see if what I've done helps.)

            -- remember when using panel timers, they are suspended when you hide your plugin in the DAW...

            HISE Development for hire.
            www.channelrobot.com

            1 Reply Last reply Reply Quote 0
            • DanHD
              DanH @crd
              last edited by

              @crd standalone worked fine

              DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
              https://dhplugins.com/ | https://dcbreaks.com/
              London, UK

              1 Reply Last reply Reply Quote 0
              • NatanN
                Natan @crd
                last edited by

                @crd said in Trying to get a slider animation to follow the LFO mod:

                pet below should export okay but doesn't. It does work fine in the Hise interface preview though.

                ENABLE_ALL_PEAK_METERS=1 My Friend
                ENABLE_ALL_PEAK_METERS=1 My Friend :)

                ulrikU DanHD C 3 Replies Last reply Reply Quote 4
                • ulrikU
                  ulrik @Natan
                  last edited by

                  @Natan said in Trying to get a slider animation to follow the LFO mod:

                  ENABLE_ALL_PEAK_METERS=1

                  Yes, this will make it work! :)

                  Hise Develop branch
                  MacOs 15.3.1, Xcode 16.2
                  http://musikboden.se

                  1 Reply Last reply Reply Quote 2
                  • DanHD
                    DanH @Natan
                    last edited by

                    @Natan well done, I forgot I already had these enabled 😆

                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                    https://dhplugins.com/ | https://dcbreaks.com/
                    London, UK

                    NatanN 1 Reply Last reply Reply Quote 1
                    • C
                      crd @Natan
                      last edited by

                      @Natan said in Trying to get a slider animation to follow the LFO mod:

                      ENABLE_ALL_PEAK_METERS=1

                      That was it. Thank you!

                      1 Reply Last reply Reply Quote 2
                      • NatanN
                        Natan
                        last edited by

                        @crd Glad To Help :)

                        1 Reply Last reply Reply Quote 0
                        • NatanN
                          Natan @DanH
                          last edited by

                          @DanH Haha, This Happens To Me Quite Often :) 😆
                          So I Stored This On My Mind
                          It's A Meter >>> Enable That Friend = 1 😆

                          1 Reply Last reply Reply Quote 0
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