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    • ?
      A Former User @LinuxVst
      last edited by

      @LinuxVst Awesome... I think @Christoph-Hart said somewhere that XCode 12.0 should work for this! I'll give it a go later today...

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      • L
        LinuxVst @LinuxVst
        last edited by LinuxVst

        @LinuxVst said in Develop branch build status:

        Mac OS Big Sur Intel: Updated
        Compiled Successfully the Latest Develop ( 22-07-2021) under Big Sur 11.1
        on a Mac Pro 4.1 Flashed to 5.1

        i Used Xcode 12 and also installed Command_Line_Tools_for_Xcode_12 from
        September 17 2020
        (P.S.
        (i tried this morning with Xcode v12.5.1 it did not compile too many errors
        so use "Xcode 12" from September 17 2020)

        Xcode 12.png

        and Intel oneAPI BaseKit (for ipp)
        m_BaseKit_p_2021.3.0.3043_offline installer
        Intel oneAPI Base Toolkit

        for ipp i had to move the ipp folder one level up under intel because the installer does not put it where hise needs it!!

        Develop on Big Sur Xcode12 W IPP.png

        Installation of IPP
        Select Custom Installation:

        Custom Installation.png

        Select Intel Integrated Performance Primitives Only!
        Select IPP.png

        Go to opt/intel and move the ipp folder up one level under intel!

        Copy IPP Under intel.png

        Oops! i Forgot you have to open the ipp folder
        move folders under ipp.png

        this is how it has to be to Work!
        how it should be to work.png

        Success! Exported Stand Alone App VST And Audio Unit and Everything Works! Under Intel
        ( P.S. i did not Test Under M1 i do not have a M1 Computer Yet!)
        Hise Develop under Big Sur.png

        Y ulrikU orangeO 3 Replies Last reply Reply Quote 2
        • Y
          yall @LinuxVst
          last edited by

          @d-healey @Lindon @Christoph-Hart
          I understood where my problem came from. I had a tremolo effect used on script node which doesn t exist in the devlopper version. on the other hand, I notice that when I change preset on an extension, hise crashes directly and on the same daw. I have about 150 presets and 150 sample maps. each preset therefore loads a sample map. when I change the preset slowly hise does not crash but as soon as I start to navigate, hise and my daw cut sharply without error message. as a critical error. Did you ever do that?

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @yall
            last edited by

            @yall said in Develop branch build status:

            Did you ever do that

            Not yet

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

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            • ulrikU
              ulrik @LinuxVst
              last edited by ulrik

              @LinuxVst I followed your advise and had a successful build of develop branch using macOS Catalina 10.15.7 and Xcode 12.0 with ipp installed

              Hise Develop branch
              MacOs 15.3.1, Xcode 16.2
              http://musikboden.se

              L 1 Reply Last reply Reply Quote 1
              • L
                LinuxVst @ulrik
                last edited by

                @ulrik
                Good to Hear you Succeeded!

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                • d.healeyD
                  d.healey
                  last edited by

                  @Christoph-Hart I think there is a typo in the latest commit

                  ../../../../../HISE/hi_backend/snex_workbench/WorkbenchProcessor.cpp:1034:23: error: ‘o’ was not declared in this scope; did you mean ‘ok’?
                  

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

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                  • Christoph HartC
                    Christoph Hart
                    last edited by

                    Oh yes, there was.

                    BTW, please try exporting again, I think I have fixed all issues except for the one where the export caused the workbench to crash (I tried to fix that one, but it's a shot in the dark).

                    d.healeyD 2 Replies Last reply Reply Quote 1
                    • d.healeyD
                      d.healey @Christoph Hart
                      last edited by

                      @Christoph-Hart Thanks, I'll give it a go this afternoon

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

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                      • d.healeyD
                        d.healey
                        last edited by

                        HISE builds but I'm getting some errors with snex workbench. I'll just paste a small part of the output here but there is a lot more of the same.

                        ../../../../../HISE/hi_snex/snex_public/snex_jit_FunctionData.cpp:791:39: note: called from here
                          791 |    case ID::Integer: return c4_ttvv<R>(f, a1, a2, (int)a3, a4);
                              |                             ~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~
                        ../../../../../HISE/hi_snex/snex_public/snex_jit_FunctionData.cpp:785:54: error: inlining failed in call to ‘always_inline’ ‘static R snex::jit::VariadicCallHelpers::ReturnFunctions::c4_ttvv(const snex::jit::FunctionData&, T1, const snex::VariableStorage&, const snex::VariableStorage&, const snex::VariableStorage&) [with R = void*; T1 = void*]’: recursive inlining
                          785 |   template <typename R, typename T1> variadic_call R c4_ttvv(const FunctionData& f, T1 a1, const VariableStorage& a2, const VariableStorage& a3, const VariableStorage& a4)
                              |                                                      ^~~~~~~
                        ../../../../../HISE/hi_snex/snex_public/snex_jit_FunctionData.cpp:792:38: note: called from here
                          792 |    case ID::Double: return c4_ttvv<R>(f, a1, a2, (double)a3, a4);
                              |                            ~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~
                        ../../../../../HISE/hi_snex/snex_public/snex_jit_FunctionData.cpp:785:54: error: inlining failed in call to ‘always_inline’ ‘static R snex::jit::VariadicCallHelpers::ReturnFunctions::c4_ttvv(const snex::jit::FunctionData&, T1, const snex::VariableStorage&, const snex::VariableStorage&, const snex::VariableStorage&) [with R = void*; T1 = void*]’: recursive inlining
                          785 |   template <typename R, typename T1> variadic_call R c4_ttvv(const FunctionData& f, T1 a1, const VariableStorage& a2, const VariableStorage& a3, const VariableStorage& a4)
                              |                                                      ^~~~~~~
                        ../../../../../HISE/hi_snex/snex_public/snex_jit_FunctionData.cpp:793:38: note: called from here
                          793 |    case ID::Float:  return c4_ttvv<R>(f, a1, a2, (float)a3, a4);
                              |                            ~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~
                        ../../../../../HISE/hi_snex/snex_public/snex_jit_FunctionData.cpp:785:54: error: inlining failed in call to ‘always_inline’ ‘static R snex::jit::VariadicCallHelpers::ReturnFunctions::c4_ttvv(const snex::jit::FunctionData&, T1, const snex::VariableStorage&, const snex::VariableStorage&, const snex::VariableStorage&) [with R = void*; T1 = void*]’: recursive inlining
                          785 |   template <typename R, typename T1> variadic_call R c4_ttvv(const FunctionData& f, T1 a1, const VariableStorage& a2, const VariableStorage& a3, const VariableStorage& a4)
                              |                                                      ^~~~~~~
                        ../../../../../HISE/hi_snex/snex_public/snex_jit_FunctionData.cpp:794:39: note: called from here
                          794 |    case ID::Pointer: return c4_ttvv<R>(f, a1, a2, (void*)a3, a4);
                              |                             ~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~
                        ../../../../../HISE/hi_snex/snex_public/snex_jit_FunctionData.cpp:785:54: error: inlining failed in call to ‘always_inline’ ‘static R snex::jit::VariadicCallHelpers::ReturnFunctions::c4_ttvv(const snex::jit::FunctionData&, T1, const snex::VariableStorage&, const snex::VariableStorage&, const snex::VariableStorage&) [with R = void*; T1 = void*]’: recursive inlining
                          785 |   template <typename R, typename T1> variadic_call R c4_ttvv(const FunctionData& f, T1 a1, const VariableStorage& a2, const VariableStorage& a3, const VariableStorage& a4)
                        

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

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                        • Christoph HartC
                          Christoph Hart
                          last edited by

                          Can you compare the build flags - this isn‘t something that has changed since yesterday.

                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @Christoph Hart
                            last edited by

                            @Christoph-Hart I didn't notice anything in Projucer however it occured to me that yesterday we only built the debug version, so I just tested and the debug version builds, the problem is with the release version only.

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

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                            • Christoph HartC
                              Christoph Hart
                              last edited by

                              Ah ok that makes sense. But HISE builds as release build?

                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @Christoph Hart
                                last edited by

                                Yes release version of HISE works.

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

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                                • A
                                  arminh
                                  last edited by

                                  Anyone tried to build VST3 x86? Im getting issue like this.

                                  c:\users\admin\desktop\hise-53483599ac7ff8ac358f13d102ff56a825cd0056\hi_dsp_library\snex_basics\snex_types.h(409):
                                   error C2338: misaligned poly handler (compiling source file ..\..\JuceLibraryCode\include_stk_wrapper.cpp) [C:\Users\admin\Desktop\New Plugin\Binaries\Builds\VisualStudio2017\New Plugin.SharedCode.vcxproj]
                                  
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                                  • Christoph HartC
                                    Christoph Hart
                                    last edited by

                                    32bit is deprecated. Just don't :)

                                    A 1 Reply Last reply Reply Quote 1
                                    • A
                                      arminh @Christoph Hart
                                      last edited by

                                      @Christoph-Hart it's bad :D Now I can't run plugins on Windows ARM :P

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                                      • d.healeyD
                                        d.healey @Christoph Hart
                                        last edited by

                                        @Christoph-Hart said in Develop branch build status:

                                        I think I have fixed all issues except for the one where the export caused the workbench to crash (I tried to fix that one, but it's a shot in the dark).

                                        I set AllowCompilation to true. I then go to Tools >> Compile DSP networks and instant crash. Did I miss a step?

                                        This is from gdb

                                        Thread 1 "snex_workbench" received signal SIGSEGV, Segmentation fault.
                                        [Switching to Thread 0x7ffff7329c80 (LWP 26609)]
                                        0x0000000000e7eca0 in snex::jit::FunctionData::operator=(snex::jit::FunctionData const&) ()
                                        

                                        Libre Wave - Freedom respecting instruments and effects
                                        My Patreon - HISE tutorials
                                        YouTube Channel - Public HISE tutorials

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                                        • C
                                          crd
                                          last edited by

                                          I am having trouble building the latest develop version on Mojave using Xcode 10.3. I am getting this error: Screen Shot 2021-08-13 at 10.41.58 AM.png
                                          Screen Shot 2021-08-13 at 10.42.30 AM.png

                                          d.healeyD 1 Reply Last reply Reply Quote 0
                                          • d.healeyD
                                            d.healey @crd
                                            last edited by

                                            @crd Christoph just added that yesterday, it's not an important feature so for now try building from a commit before that addition.

                                            Libre Wave - Freedom respecting instruments and effects
                                            My Patreon - HISE tutorials
                                            YouTube Channel - Public HISE tutorials

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