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    • Matt_SFM
      Matt_SF
      last edited by

      Windows 10 : sucessfully compiled using VS 2017.
      MacOs : successfully compiled on Catalina using Xcode v.10.3. I ran across some errors/missing stuff but managed to do it. (If someone needs info I can try to look back and tell more).
      Linux : I don't have a Linux system yet :face_with_tongue:

      Develop branch
      Win10 & VS17 / Ventura & Xcode 14. 3

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      • A
        arminh
        last edited by

        I'm waiting for xcode 12 support 🙏

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @arminh
          last edited by d.healey

          @arminh @Christoph-Hart says Xcode 12 works - https://forum.hise.audio/topic/4348/mac-os-big-sur-can-it-compile-script-node?_=1626172349807

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          DanHD A 2 Replies Last reply Reply Quote 0
          • DanHD
            DanH @d.healey
            last edited by

            @d-healey OSX Mojave 10.14.6, XCode 10.3

            Worked like a charm :) Didn't have to change anything

            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
            https://dhplugins.com/ | https://dcbreaks.com/
            London, UK

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            • A
              arminh @d.healey
              last edited by

              @d-healey i tried build with 12 but i had some issues

              1 Reply Last reply Reply Quote 1
              • ustkU
                ustk
                last edited by ustk

                Windows10 VS 2017 => no problem (except I found out I'm an idiot...)

                macOS High Sierra, XCode 10.1 => no problem

                Can't help pressing F5 in the forum...

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                • A
                  alepan
                  last edited by

                  Mojave 10.14.6 and Xcode 10.3, no problems here.

                  1 Reply Last reply Reply Quote 0
                  • orangeO
                    orange
                    last edited by orange


                    macOS Catalina (Intel)

                    Fails with XCode 12.3


                    macOS Catalina (Intel)

                    Successful with XCode 10.3


                    Windows 10

                    Successful with VS2017 (NOTE: Update might be needed, I updated the VS2017 to the version 15.9.36)


                    Linux

                    Nevermind :P

                    develop Branch / XCode 13.1
                    macOS Monterey / M1 Max

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                    • Y
                      yall
                      last edited by

                      Is there something to do because as I had specified on the final roadmap thread, I successfully compile without any error message and my vst instrument does not open in the daw. I did as usual and could not display the vst. the daw tells me it is not properly installed. I do not understand

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @yall
                        last edited by

                        @yall Make a new thread and give more details

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

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                        • d.healeyD
                          d.healey
                          last edited by

                          Big Sur - develop branch

                          Almost there but it falls at the last hurdle.

                          @Christoph-Hart

                          Screenshot 2021-07-22 at 11.45.13.png

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

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                          • Christoph HartC
                            Christoph Hart
                            last edited by

                            You are trying to build HISE for native ARM, this is not supported. Just select Rosetta as build target in XCode, then it should succeed.

                            HISE must run under Rosetta - only the exported plugins will be native M1.

                            d.healeyD 1 Reply Last reply Reply Quote 1
                            • d.healeyD
                              d.healey @Christoph Hart
                              last edited by d.healey

                              @Christoph-Hart Yeah I just realised that after I posted. I switched the architecture to native (I'm on Intel) and it built just fine. Maybe this should be set as default in the juicer file? I also had to change the minimum version to 10.14.

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

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                              • Christoph HartC
                                Christoph Hart
                                last edited by

                                I think I've made some local changes to the Projucer file to build on M1, but I'm not 100% sure if it can be the default (IPP is deactivated and their build flags are removed), but in the long run I'll try to make it compile from the default settings...

                                d.healeyD 1 Reply Last reply Reply Quote 1
                                • d.healeyD
                                  d.healey @Christoph Hart
                                  last edited by

                                  @Christoph-Hart I'm building on Intel.

                                  Libre Wave - Freedom respecting instruments and effects
                                  My Patreon - HISE tutorials
                                  YouTube Channel - Public HISE tutorials

                                  1 Reply Last reply Reply Quote 0
                                  • Christoph HartC
                                    Christoph Hart
                                    last edited by

                                    Yes, that's right, it doesn't matter which architecture, I just hacked something together to make it build on my Macbook M1.

                                    1 Reply Last reply Reply Quote 1
                                    • L
                                      LinuxVst
                                      last edited by LinuxVst

                                      This post is deleted!
                                      ? L 2 Replies Last reply Reply Quote 4
                                      • ?
                                        A Former User @LinuxVst
                                        last edited by

                                        @LinuxVst Awesome... I think @Christoph-Hart said somewhere that XCode 12.0 should work for this! I'll give it a go later today...

                                        1 Reply Last reply Reply Quote 0
                                        • L
                                          LinuxVst @LinuxVst
                                          last edited by LinuxVst

                                          @LinuxVst said in Develop branch build status:

                                          Mac OS Big Sur Intel: Updated
                                          Compiled Successfully the Latest Develop ( 22-07-2021) under Big Sur 11.1
                                          on a Mac Pro 4.1 Flashed to 5.1

                                          i Used Xcode 12 and also installed Command_Line_Tools_for_Xcode_12 from
                                          September 17 2020
                                          (P.S.
                                          (i tried this morning with Xcode v12.5.1 it did not compile too many errors
                                          so use "Xcode 12" from September 17 2020)

                                          Xcode 12.png

                                          and Intel oneAPI BaseKit (for ipp)
                                          m_BaseKit_p_2021.3.0.3043_offline installer
                                          Intel oneAPI Base Toolkit

                                          for ipp i had to move the ipp folder one level up under intel because the installer does not put it where hise needs it!!

                                          Develop on Big Sur Xcode12 W IPP.png

                                          Installation of IPP
                                          Select Custom Installation:

                                          Custom Installation.png

                                          Select Intel Integrated Performance Primitives Only!
                                          Select IPP.png

                                          Go to opt/intel and move the ipp folder up one level under intel!

                                          Copy IPP Under intel.png

                                          Oops! i Forgot you have to open the ipp folder
                                          move folders under ipp.png

                                          this is how it has to be to Work!
                                          how it should be to work.png

                                          Success! Exported Stand Alone App VST And Audio Unit and Everything Works! Under Intel
                                          ( P.S. i did not Test Under M1 i do not have a M1 Computer Yet!)
                                          Hise Develop under Big Sur.png

                                          Y ulrikU orangeO 3 Replies Last reply Reply Quote 2
                                          • Y
                                            yall @LinuxVst
                                            last edited by

                                            @d-healey @Lindon @Christoph-Hart
                                            I understood where my problem came from. I had a tremolo effect used on script node which doesn t exist in the devlopper version. on the other hand, I notice that when I change preset on an extension, hise crashes directly and on the same daw. I have about 150 presets and 150 sample maps. each preset therefore loads a sample map. when I change the preset slowly hise does not crash but as soon as I start to navigate, hise and my daw cut sharply without error message. as a critical error. Did you ever do that?

                                            d.healeyD 1 Reply Last reply Reply Quote 0
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