How far is HISE 3.0?
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I know it a complex task and I don't want to be seen as putting pressure on @Christoph-Hart , I'm just longing to dive into the new version of our beloved development platform!
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Don't get hung up on version numbers, HISE is continually being improved, the day after HISE 3.0 comes out we'll probably have another new version :p All progress can be followed here - https://github.com/christophhart/HISE/branches
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Just compile the scriptnode codegen branch and play around - HISE 3.0 will be basically that minus the bugs :)
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scriptnode codegen rewrite branch can't be complied in Windows 10. It fails. Has anyone seen that?
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Can you post a error log? It's supposed to compile with VS2017 and IPP
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@Christoph-Hart Could we pretty please get some documentation or simple examples for the new SNEX stuff when you get the chance? :)
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--- and please please please say the bus send/receive is in there....
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@Christoph-Hart said in How far is HISE 3.0?:
Can you post a error log? It's supposed to compile with VS2017 and IPP
I made a cross check with scriptnode branch. Scripnode compiles but rewrite version doesn't (IPP enabled).
Here is the error log (character size exceeds max, because of this I am attaching the error log as .txt file):
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Thanks for the replies! Checking codegen branch now!
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Now it gets a bit confusing
What is the latest version now?
Meanwhile there are 5 versions in the active branchIf there is a test version is the question:
What can it do? What has changed/improved compared to the last scriptnode version.@christoph, @david - Please write a few lines about it.
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@MikeB You'd need to read through the commit history on github to find out what all the changes are, far too many to list here.
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That doesn't answer the question about the last version?
What is the last version
Where can I find the last version
at Christoph or at your site? -
Last stable version that should be used in production => Github -> scriptnode branch
bleeding edge with fancy new stuff: Github -> scriptnode codegen rewrite branchEverything else is completely outdated. And yes, I already feel ashamed about the branch policy, so don't rub it in...
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@Christoph-Hart said in How far is HISE 3.0?:
Last stable version that should be used in production => Github -> scriptnode branch
bleeding edge with fancy new stuff: Github -> scriptnode codegen rewrite branchEverything else is completely outdated. And yes, I already feel ashamed about the branch policy, so don't rub it in...
Ok ;-)
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@Christoph-Hart have you looked at the Error Log (Windows) that I post above?
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I'm hitting some errors I've not seen before when compiling the codegen branch
/JUCE/modules/juce_graphics/colour/juce_PixelFormats.h:119:77: error: cannot bind packed field β((juce::PixelARGB*)this)->juce::PixelARGB::<anonymous>.juce::PixelARGB::<unnamed union>::comps[0]β to βjuce::uint8&β {aka βunsigned char&β} 119 | forcedinline uint8& getBlue() noexcept { return comps [indexB]; }
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Well it does compile on OSX, but Xcode looks like a Christmas tree when doing so...
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@UrsBollhalder said in How far is HISE 3.0?:
Well it does compile on OSX, but Xcode looks like a Christmas tree when doing so...
When does Xcode not do that :beaming_face_with_smiling_eyes:
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@MikeB Well... I love Christmas!
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Fails to compile here... I'm probably doing something wrong in the Projucer... I need to have another look at Dave's video on compiling HISE...
So bad not being an IT expert...:(