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    Compiling HISE 2.1.0 "No such file or directory"

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    • I
      Inveracity
      last edited by

      Quick update, I tried just clicking the Build Solution from the Build dropdown menu in VS2017 and that actually made it build the application.

      Moving on to building the VST 64bit with the newly built HISE.exe and I'm back to the same error messages as when I was building HISE itself.

      I'm so incredibly confused 😅

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      • LindonL
        Lindon
        last edited by

        @Inveracity said in Compiling HISE 2.1.0 "No such file or directory":

        c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\bin\hostx64\x64\cl.exe : warning C4335: Mac file format detected: please convert the source file to either DOS or UNIX format

        maybe this (your first warning):

        c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\bin\hostx64\x64\cl.exe : warning C4335: Mac file format detected: please convert the source file to either DOS or UNIX format

        HISE Development for hire.
        www.channelrobot.com

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        • I
          Inveracity
          last edited by

          Thanks Lindon, unfortunately it doesn't say which files need to be converted and when I open random files with Sublime or VSCode they all say that the files have Windows line endings and utf-8 encoding - so I have no idea what it is I'm supposed to convert

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          • I
            Inveracity
            last edited by Inveracity

            Been digging a little more (and also learning a lot more)
            I found the batchCompile.bat script and changed

            -set vs_args=/p:Configuration="Release" /verbosity:minimal
            +set vs_args=/p:Configuration="Release" /verbosity:normal
            

            and saw this in the output

            "H:\HISE_Projects\Drum_Kit_One\Binaries\Builds\VisualStudio2017\Drum_Kit_One.sln" (default target) (1) ->
            "H:\HISE_Projects\Drum_Kit_One\Binaries\Builds\VisualStudio2017\Drum_Kit_One_VST3.vcxproj.metaproj" (default target) (2) ->
            "H:\HISE_Projects\Drum_Kit_One\Binaries\Builds\VisualStudio2017\Drum_Kit_One_SharedCode.vcxproj" (default target) (3) ->
            (ClCompile target) -> 
              c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\bin\hostx64\x64\cl.exe(1): error C3872: '0x90': this character is not allowed in an identifier [H:\HISE_Projects\Drum_Kit_One\Binaries\Builds\VisualStudio2017\Drum_Kit_One_SharedCode.vcxproj]
              c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\bin\hostx64\x64\cl.exe(1): error C2018: unknown character '0x3' [H:\HISE_Projects\Drum_Kit_One\Binaries\Builds\VisualStudio2017\Drum_Kit_One_SharedCode.vcxproj]
              c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\bin\hostx64\x64\cl.exe(1): error C2018: unknown character '0x4' [H:\HISE_Projects\Drum_Kit_One\Binaries\Builds\VisualStudio2017\Drum_Kit_One_SharedCode.vcxproj]
            ... and so on ...
            

            So are these generated files causing the issue?
            because when I open them up they seem to be fine, windows line-endings and no strange characters as far as I can tell

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            • d.healeyD
              d.healey
              last edited by

              Are you using a 32bit version of Visual Studio?

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

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              • I
                Inveracity
                last edited by

                Thanks for the help so far, I really appreciate it

                It looks like Visual Studio is 32bit and when I search for a 64bit version all I find is Microsoft forum posts of people asking for a 64bit versions - so it looks like there are no 64bit versions of Visual Studio

                I also tried a few different cl.exe's from different paths, but all of them give the same errors. I can only speculate that the ones in the x64 folders are 64bit version of cl.exe

                C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\VC\Tools\MSVC\14.16.27023\bin\Hostx64\x64\cl.exe
                C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\VC\Tools\MSVC\14.16.27023\bin\Hostx64\x64\cl.exe
                C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\bin\Hostx64\x64\cl.exe
                C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\VC\Tools\MSVC\14.16.27023\bin\Hostx86\x86\cl.exe
                C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\VC\Tools\MSVC\14.16.27023\bin\Hostx86\x86\cl.exe
                C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\bin\Hostx86\x86\cl.exe
                

                I'm searching google, but I can't seem to find anything that relates to this, or I'm not using the right terms.

                Got any other thoughts or ideas?

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                • d.healeyD
                  d.healey
                  last edited by

                  I'm really not sure what's causing the issue. I'm also not sure what cl.exe has to do with it.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

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                  • I
                    Inveracity
                    last edited by

                    I have no idea either.

                    I guess that's it then

                    Thanks for helping either way :thumbs_up:

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                    • d.healeyD
                      d.healey
                      last edited by d.healey

                      If you want to get in a call with screenshare and try and figure out the problem together I have an hour free tomorrow afternoon (UK time).

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

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                      • I
                        Inveracity
                        last edited by

                        That's extremely kind of you to offer! :folded_hands:

                        I think before I take your time from you I'll try completely resetting.

                        I'll uninstall everything and redownload everything from scratch and try and document my steps as I go

                        I must have done something wrong along the way the first time around

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                        • I
                          Inveracity
                          last edited by

                          I solved the problem! 🎊

                          Essentially I had an old installation of the Build Tools present on my system, so when I installed Visual Studio 2017 I then had a duplicate build environment that was lacking the correct windows SDK (because I had been a dummy and installed the windows sdk into the build tools instead of vs2017).

                          So I uninstalled the Build Tools via the Visual Studio Installer leaving only VS2017 installed.

                          After that I removed the CL= environment variable entirely from my system and added

                          C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\bin\Hostx64\x64
                          

                          to the PATH environment variable so that cl.exe could be executed from anywhere.

                          From here on it was following the video guide basically.

                          I added the Windows 10 SDK (10.0.16299.0) by modifying the VS2017 installation in the Visual Studio Installer.

                          Then I opened the HISE standalone project in projucer and built the HISE.exe as per the video instructions - this time no warnings of mac files detected!

                          And finally I ran HISE, added a sampler and an empty UI, exported it as VST3 64bit and success! :party_popper:

                          Now I can go back to actually making my instrument :face_with_tears_of_joy:

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