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    • gorangroovesG
      gorangrooves
      last edited by

      @Christoph-Hart I was wondering if you could give me a little nudge here. It seems that I am missing something. Everything compiles ok, but the quick fade-out I am trying to achieve is not happening. It seems to be getting ignored. I get no errors. This is what I have:

      onInit
      reg start = 0.0;
      
      const var evtList = [];
      
      evtList.reserve(64000);
      
      function onNoteOn()
      {
      start = Engine.getUptime();
      	
      }
      
      function onNoteOff()
      {
          local durationMs = (Engine.getUptime() - start) * 1000.0;
          // do something with the duration
          
          if (durationMs < 96)
          {
              for(eventId in evtList)
              {
                  Synth.addVolumeFade(eventId, 50, -100);
              }
          // Clear all notes
              evtList.clear();
          }  
         Console.print("open surdo timer is "+durationMs);
      }
      

      Goran Rista
      https://gorangrooves.com

      Handy Drums and Handy Grooves
      https://library.gorangrooves.com

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @gorangrooves
        last edited by d.healey

        @gorangrooves Is it possible for durationMs to ever be less than 1000 ? Console.print(durationMs);
        Also evtList isn't being populated. And why are you reserving 64000 elements, that seems like a lot?

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        gorangroovesG 1 Reply Last reply Reply Quote 0
        • gorangroovesG
          gorangrooves @d.healey
          last edited by

          @d-healey Yes, the duration is between 45-95ms when quickly striking the keys.
          I guess I could lower the even list reserve since it is getting cleared all the time. I did it a while ago on a hi-hat script fearing that it wouldn't be enough, but now I realized that it gets cleared.

          Why isn't the event list isn't being populated?

          Goran Rista
          https://gorangrooves.com

          Handy Drums and Handy Grooves
          https://library.gorangrooves.com

          1 Reply Last reply Reply Quote 0
          • Christoph HartC
            Christoph Hart
            last edited by

            Because you didn't push anything in there :)

            gorangroovesG 1 Reply Last reply Reply Quote 1
            • gorangroovesG
              gorangrooves @Christoph Hart
              last edited by

              @Christoph-Hart "That's what she said!" Ha! 😂 Let me see if I can stick that in there.

              Goran Rista
              https://gorangrooves.com

              Handy Drums and Handy Grooves
              https://library.gorangrooves.com

              1 Reply Last reply Reply Quote 0
              • gorangroovesG
                gorangrooves
                last edited by

                Yes, I suck at coding, but I am good at recycling! I reused this nice little bit of your code @Christoph-Hart and made it work :)

                onNoteOn
                        start = Engine.getUptime();
                	Message.makeArtificial();
                        evtList.push(Message.getEventId());
                

                Thank you kindly, gentlemen!

                Goran Rista
                https://gorangrooves.com

                Handy Drums and Handy Grooves
                https://library.gorangrooves.com

                d.healeyD 1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey @gorangrooves
                  last edited by

                  @gorangrooves That's not a good way to do it. You're essentially just adding an endless number of event IDs into the array, the more notes played the less efficient your instrument will become. You should use a MIDI list instead.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  gorangroovesG 1 Reply Last reply Reply Quote 0
                  • gorangroovesG
                    gorangrooves @d.healey
                    last edited by

                    @d-healey I have no idea how to go about that. Isn't that array getting emptied every time with

                    evtList.clear();
                    

                    ?

                    Goran Rista
                    https://gorangrooves.com

                    Handy Drums and Handy Grooves
                    https://library.gorangrooves.com

                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @gorangrooves
                      last edited by d.healey

                      @gorangrooves Oh yeah so it is, so you're just wasting memory and CPU cycles with your evtList.reserve(64000);:p

                      You should use a midi list.

                      I have no idea how to go about that.

                      Now is a good time to learn. https://docs.hise.audio/scripting/scripting-api/midilist/index.html

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      gorangroovesG 1 Reply Last reply Reply Quote 0
                      • gorangroovesG
                        gorangrooves @d.healey
                        last edited by

                        @d-healey Thanks, Dave. I'll try to make some sense of it and see if I can make it work.

                        Goran Rista
                        https://gorangrooves.com

                        Handy Drums and Handy Grooves
                        https://library.gorangrooves.com

                        1 Reply Last reply Reply Quote 1
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