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    Linkwitz Multiband Comp Question...

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    • SteveRiggsS
      SteveRiggs
      last edited by

      I'm wondering now if there is a way to have these on the front interface in floating tiles?

      Screen Shot 2021-02-19 at 10.50.43.png

      www.anarchyaudioworx.com

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      ustkU 1 Reply Last reply Reply Quote 0
      • ustkU
        ustk @SteveRiggs
        last edited by

        @SteveRiggs

        • create a parameter in the main chain node
        • link the compressor to the parameter
        • read the parameter from your interface with a timer
        • do whatever you want with the value

        Can't help pressing F5 in the forum...

        SteveRiggsS 1 Reply Last reply Reply Quote 0
        • SteveRiggsS
          SteveRiggs @ustk
          last edited by

          @ustk

          Ahhh! Cheers. I've only really ever used timers for normal compressors. Never with anything inside scriptnode.

          Just trying to work out how the code would work for that and how to point it to the right things, but as usual... butchered it 🤣

          Any idea what I need to remove/add to get it to work?

          My dsp module is called Script FX2, the slider on the interface I'm testing it with is called CompTest, and the parameter in the top of scriptnode is called SN250Comp. I'll screenshot below after the code....

          (I already have 2 timers in the project btw, hence the t3)

          // Create Script FX2 Reduction Meter
          
          const var Script FX2 = Synth.getEffect("Script FX2");
          
          const var CompTest = Content.getComponent("CompTest");
          
          const var t3 = Engine.createTimerObject();
          t3.setTimerCallback(function()
          {
              var v = Script FX2.getAttribute(Script FX2.SN250Comp);
              
              v = Engine.getDecibelsForGainFactor(v);
              
              CompTest.setValue(v);
          });
          
          t3.startTimer(30);
          

          Screen Shot 2021-02-19 at 16.26.21.png

          Screen Shot 2021-02-19 at 16.26.13.png

          www.anarchyaudioworx.com

          www.facebook.com/groups/audioworx/

          ustkU 1 Reply Last reply Reply Quote 0
          • ustkU
            ustk @SteveRiggs
            last edited by ustk

            @SteveRiggs Yes, this is the way to handle it, except that it is not recommended to use a timerObject as it is synchronous. For GUI stuff you should take a panelTimer.
            Also, the issue is probably because you have a space in your declaration. Script FX2 isn't good ;)

            Can't help pressing F5 in the forum...

            SteveRiggsS 2 Replies Last reply Reply Quote 1
            • SteveRiggsS
              SteveRiggs @ustk
              last edited by

              @ustk The space! 😵 That was it. Sorted. Thanks man.

              I've never used a panelTimer before. I'll take a look into those now.

              Thanks again! Finally getting somewhere now. I'm still a bit rusty after a few weeks off developing anything, but it's coming back slowly 🤣

              www.anarchyaudioworx.com

              www.facebook.com/groups/audioworx/

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              • SteveRiggsS
                SteveRiggs @ustk
                last edited by

                @ustk Still tinkering... is it possible to get the filter display screen on the interface in a similar way so you can actually see the filter ducking? I've tried linking up a floating tile to ScriptFX2 and HISE just closes down as soon as you press F5, so I'm thinking not?

                Screen Shot 2021-02-19 at 17.57.13.png

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                • ustkU
                  ustk @SteveRiggs
                  last edited by

                  @SteveRiggs Maybe in the new version of scriptnode we will be able to connect a filterDisplay, but in the waiting, I'd probably go with drawing my own panel...

                  Can't help pressing F5 in the forum...

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                  • Christoph HartC
                    Christoph Hart
                    last edited by

                    Hmm, not sure about this one, the problem is that you are supposed to compile such a graph to a C++ node but then the filter is not accessible anymore because it's part of a opaque algorithm.

                    What you could do in that case is to setup a dummy filter or EQ as HISE module, bypass it so that it doesn't eat up CPU, and then set the parameters from your script node patch to match the curve. Then connect the filtergtaph to this module.

                    SteveRiggsS 1 Reply Last reply Reply Quote 1
                    • SteveRiggsS
                      SteveRiggs @Christoph Hart
                      last edited by

                      @Christoph-Hart Cheers Christoph. The dummy EQ is a great idea.

                      I've set one up now and have a floating tile on the interface thats linked to the dummy eq to test it.

                      Ideally what I am trying to do is to link a parameter in the top of the script fx dsp window thats linked to the gain of the svf_eq so that triggers the knob to move. I'd like to link that to the gain of the dummy eq on the main interface so it shows the same amount of animated ducking on there through the floating tile.

                      I've put a quick 1 min video below to explain it and show it a bit better....

                      www.anarchyaudioworx.com

                      www.facebook.com/groups/audioworx/

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                      • SteveRiggsS
                        SteveRiggs
                        last edited by

                        ...also, does anybody know why the frequency knob at the top doesn't show the correct value compared to the one on the actual svf_eq when I connect them?

                        Screen Shot 2021-02-22 at 17.35.13.png

                        Screen Shot 2021-02-22 at 17.35.03.png

                        Screen Shot 2021-02-22 at 17.34.50.png

                        www.anarchyaudioworx.com

                        www.facebook.com/groups/audioworx/

                        DanHD 1 Reply Last reply Reply Quote 0
                        • DanHD
                          DanH @SteveRiggs
                          last edited by

                          @SteveRiggs I think it's a bug, I posted about it today and a restart of hise sorted it out. https://forum.hise.audio/topic/3673/script-fx-filter-knob/5

                          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                          https://dhplugins.com/ | https://dcbreaks.com/
                          London, UK

                          SteveRiggsS 1 Reply Last reply Reply Quote 0
                          • SteveRiggsS
                            SteveRiggs @DanH
                            last edited by

                            @DanH Cheers dude. Restarting doesn't work for me though unfortunately. I am on quite an old version of scriptnode so the bug must still be in this one ☹

                            www.anarchyaudioworx.com

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                            • SteveRiggsS
                              SteveRiggs @SteveRiggs
                              last edited by

                              @SteveRiggs said in Linkwitz Multiband Comp Question...:

                              @Christoph-Hart Cheers Christoph. The dummy EQ is a great idea.

                              I've set one up now and have a floating tile on the interface thats linked to the dummy eq to test it.

                              Ideally what I am trying to do is to link a parameter in the top of the script fx dsp window thats linked to the gain of the svf_eq so that triggers the knob to move. I'd like to link that to the gain of the dummy eq on the main interface so it shows the same amount of animated ducking on there through the floating tile.

                              I've put a quick 1 min video below to explain it and show it a bit better....

                              Bump...

                              www.anarchyaudioworx.com

                              www.facebook.com/groups/audioworx/

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                              • Christoph HartC
                                Christoph Hart
                                last edited by

                                The skew factor of the chain parameter is still 1.0

                                SteveRiggsS 3 Replies Last reply Reply Quote 1
                                • SteveRiggsS
                                  SteveRiggs @Christoph Hart
                                  last edited by

                                  @Christoph-Hart I tried changing it to 0.229905 to match the frequency but that makes it worse ☹

                                  www.anarchyaudioworx.com

                                  www.facebook.com/groups/audioworx/

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                                  • SteveRiggsS
                                    SteveRiggs @Christoph Hart
                                    last edited by SteveRiggs

                                    @Christoph-Hart Spoke to soon, I restarted after saving and now it works! :) Cheers Christoph!

                                    Any idea how to get the svf_eq gain triggering the connected gain at the top though? I still can't work that bit out

                                    www.anarchyaudioworx.com

                                    www.facebook.com/groups/audioworx/

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                                    • SteveRiggsS
                                      SteveRiggs @Christoph Hart
                                      last edited by

                                      @Christoph-Hart It would be really cool to be able to trigger the gain of the dummy eq so that it animates on the floating tile the same as on the filter screen on the svf_eq

                                      www.anarchyaudioworx.com

                                      www.facebook.com/groups/audioworx/

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                                      • ?
                                        A Former User @SteveRiggs
                                        last edited by

                                        @SteveRiggs I believe red wire means the Parameter controls the control, yellow wire means the control controls the Parameter. If that makes sense?

                                        You could probably fake the movement of it by just adding another Parameter, setting the ranges of it to match the Gain knob of the EQ (-18db to +18db), then controlling that Parameter with the same Compressor output.

                                        Example:

                                        Here's the compressor setup:

                                        7b94a134-9b60-40fb-94c4-77de1a2edade-image.png

                                        Make sure the EQ Gain Parameter matches the EQ Node.

                                        ec35ba86-f77d-4883-b28a-0a58f8489d5e-image.png

                                        56ff97c1-b825-4154-92e9-bdfa1617470d-image.png

                                        SteveRiggsS 1 Reply Last reply Reply Quote 1
                                        • SteveRiggsS
                                          SteveRiggs @A Former User
                                          last edited by SteveRiggs

                                          @iamlamprey Brilliant mate. Thank you! That works perfectly.

                                          Now all I need to work out is how to get the 'GainTest' parameter to trigger the 'DummyEQgain' so that it animates the graph on the floating tile. The plot thickens! 🤣

                                          Screen Shot 2021-02-23 at 13.48.05.png

                                          www.anarchyaudioworx.com

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                                          • ?
                                            A Former User @SteveRiggs
                                            last edited by

                                            @SteveRiggs You could do it with a timer, I don't think it's the best approach but it's what we have available at the moment.

                                            const var t = Engine.createTimerObject();
                                            
                                            t.setTimerCallback(function()
                                            {
                                                
                                                var dummyeqgain = ScriptFX1.getAttribute(ScriptFX1.GainTest); 
                                            
                                            //Replace ScriptFX1 with whatever your scriptnode is called. You also have to reference it.
                                            
                                                DummyEQgain.setValue(dummyeqgain); 
                                            
                                            //Make sure the slider on the interface also goes from -18db to +18db with a scale of 0.1.
                                            
                                            });
                                            
                                            t.startTimer(30);
                                            
                                            SteveRiggsS 1 Reply Last reply Reply Quote 1
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