Scriptnode cpu ?
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@Christoph-Hart said in Scriptnode cpu ?:
can export any node now into a custom dll
Does it work on GNU/Linux and Mac too?
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Actually I am thinking about making it a Windows only feature (the development tools of course, the end product will run on any platform). How many of you are relying on Linux or macOS as development machine?
The reason is that the JIT compiler is pretty low-level and porting it to ARM for future-proofness in the macOS world is basically doubling the task.
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@Christoph-Hart macOS here :)
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@Christoph-Hart Mac OSX as my main machine.
But I constantly flick between a Windows virtual machine so no real problem either way! -
@Christoph-Hart I'm on Mac OS
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@Christoph-Hart macOS only too here
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@Christoph-Hart macOS definitely :)
Sorry but the weird guy named Greg above is me, just had an issue with my account... -
Alright, the people have spoken. In that case I try to offer at least Intel macOS support ;)
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@Christoph-Hart :face_blowing_a_kiss:
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@Christoph-Hart Thanks :)
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@Christoph-Hart you're a legend honestly!
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-- If I was a Mac-only user I'd consider this a warning that at some point....this windows-only-for-development is gonna happen - and get myself a windows machine...
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@Lindon I agree. Setting up a windows virtual machine via Parallels is a good solution for any Mac users that are interested.
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@LeeC - yeah - buying a windows machine is probably a good idea too.
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@LeeC Out of interest can you compile HISE / plugins on Windows in your virtual machine ?
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@DanH I'm running BootCamp and am able to compile Hise / plugins, using windows 10
I tried to use "Parallels" but it didn't work, I remember I had big problems installing ipp and I went the BootCamp way instead. -
@DanH yeah I can compile plugins just fine with my current setup.
Currently running the following:
Mac Pro
Mac OSX Mojave 10.14.6
Parallels Desktop 16 running Windows 10 -
@LeeC Did you manage to install ipp on Parallel?
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@ulrik Yep pretty sure I did!
Here's a screenshot of the preferences of a recent project running through HISE on Windows 10 Parallels.
The project makes use of the 'Audio Analyser' floating tile which (if I'm not mistaken) requires IPP to be enabled. As you can see in the screenshot above, the 'Use IPP' flag is ticked and enabled.
Compilation works fine without errors.