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    multi input for sidechain/ducking

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    • giftliftG
      giftlift
      last edited by

      I managed to compile a vst with 4 inputs, but the second stereo input doesn't pass audio through the compiled plugin.

      I changed 2 lines in "hi_dsp\plugin_parameter\PluginParameterProcessor.h"
      (You can edit this file without having to recompile hise)

      adding this to the end of line 81
      .withInput("Sidechain", AudioChannelSet::stereo());

      and changing line 110 from this
      return (layouts.getMainInputChannels() == 2 && layouts.getMainOutputChannels() == 2);

      to this
      return (layouts.getMainInputChannels() == 4 && layouts.getMainOutputChannels() == 2);

      Now I just need to get the extra inputs to map to inputs 3 and 4 of the master chain. Like the first two are mapped to channels 1 and 2.

      I'm only trying this with fx plugin generation.

      Any ideas or a pointer or anything would be much appreciated... ~help

      1 Reply Last reply Reply Quote 1
      • T
        TNTHM
        last edited by

        Can you direct input 3 to output into input 1, and input 4 to output into input 2?

        1 Reply Last reply Reply Quote 0
        • giftliftG
          giftlift
          last edited by

          I am happy to report that I got it working!! 4 inputs into a compiled vst and did processing and interaction on/between both channels!! Testing some things and I'll have more to post (:

          T Dan KorneffD 2 Replies Last reply Reply Quote 4
          • T
            TNTHM @giftlift
            last edited by

            @giftlift That's fantastic! What additional steps did you take after changing the code as detailed in your previous comment?

            1 Reply Last reply Reply Quote 0
            • Dan KorneffD
              Dan Korneff @giftlift
              last edited by

              @giftlift well done! Post a snip so we can check it out

              Dan Korneff - Producer / Mixer / Audio Nerd

              1 Reply Last reply Reply Quote 2
              • giftliftG
                giftlift
                last edited by giftlift

                Sorry its taken so long to get back, my girly is 38 weeks pregnant, so yay!
                I changed a lot of stuff, and I've been going through and seeing what is necessary and what isn't, but that's taking a long time. So here is what I have so far.
                I'll update this as/if I figure more things out: Naming channels, dif input/output configs n stuff like that.

                I'm using scriptnode standalone
                only compiling fx plugins as vst3s

                Again not sure if every edit is necessary but this is working right now

                In "hi_core\hi\core\MainController.cpp"
                change line 745 to this

                const bool isUsingMultiChannel = multiChannelBuffer.getNumChannels() > 4;
                

                And add these two lines after line 754

                FloatVectorOperations::copy(thisMultiChannelBuffer.getWritePointer(2), buffer.getReadPointer(2), numSamplesThisBlock);
                FloatVectorOperations::copy(thisMultiChannelBuffer.getWritePointer(3), buffer.getReadPointer(3), numSamplesThisBlock);
                

                Then add these two lines after line 764

                FloatVectorOperations::add(buffer.getWritePointer(2), thisMultiChannelBuffer.getReadPointer(2), numSamplesThisBlock);
                FloatVectorOperations::add(buffer.getWritePointer(3), thisMultiChannelBuffer.getReadPointer(3), numSamplesThisBlock);
                

                And these two after 788

                FloatVectorOperations::copy(multiChannelBuffer.getWritePointer(2, 0), previewBuffer.getReadPointer(2, previewBufferIndex), numToPlay);
                FloatVectorOperations::copy(multiChannelBuffer.getWritePointer(3, 0), previewBuffer.getReadPointer(3, previewBufferIndex), numToPlay);
                

                Then these two after 831

                FloatVectorOperations::add(buffer.getWritePointer(2), thisMultiChannelBuffer.getReadPointer(2), numSamplesThisBlock);
                FloatVectorOperations::add(buffer.getWritePointer(3), thisMultiChannelBuffer.getReadPointer(3), numSamplesThisBlock);
                

                Then change line 985 to this

                getMainSynthChain()->getMatrix().setNumDestinationChannels(4);
                

                Now save that file and open "hi_core\LibConfig.h"
                change line 45 to this

                #define HISE_NUM_PLUGIN_CHANNELS 4
                

                Save that file and open "hi_dsp\routing.cpp"
                change line 37 to this

                numSourceChannels(4),
                

                Save that and re/compile hise

                This last file you can change without having to recompile hise
                Ignore the edits to this file in my previous post, just
                open "hi_dsp\plugin_parameter\PluginParameterProcessor.h"
                and change line 110 to

                return true;
                

                Save that and your ready to go.

                For routing the master chain is connected like this
                routing.jpg
                And I've only tested this so far in scriptnode and SNEX,
                make sure your node channels are set to 4.

                Update us if any of y'all figure out anything new
                ~thanks~

                SteveRiggsS 1 Reply Last reply Reply Quote 2
                • SteveRiggsS
                  SteveRiggs @giftlift
                  last edited by

                  @giftlift Amazing mate. I'm gonna try this asap!! Excellent work :)

                  www.anarchyaudioworx.com

                  www.facebook.com/groups/audioworx/

                  lalalandsynthL 1 Reply Last reply Reply Quote 1
                  • lalalandsynthL
                    lalalandsynth @SteveRiggs
                    last edited by

                    @SteveRiggs Is this still needed or is there now access to multiple inputs ?

                    https://lalalandaudio.com/

                    https://lalalandsynth.com/

                    https://www.facebook.com/lalalandsynth

                    https://www.facebook.com/lalalandsynth

                    ustkU 1 Reply Last reply Reply Quote 0
                    • ustkU
                      ustk @lalalandsynth
                      last edited by

                      @lalalandsynth Yes AFAIK... That explains why I couldn't make 4 channel working in scriptnode haha...

                      Can't help pressing F5 in the forum...

                      lalalandsynthL 1 Reply Last reply Reply Quote 0
                      • lalalandsynthL
                        lalalandsynth @ustk
                        last edited by

                        @ustk Sidechains are needed ;)

                        https://lalalandaudio.com/

                        https://lalalandsynth.com/

                        https://www.facebook.com/lalalandsynth

                        https://www.facebook.com/lalalandsynth

                        1 Reply Last reply Reply Quote 2
                        • L
                          LeeC
                          last edited by

                          Give us sidechain pleeeease 😉
                          Anybody found any workarounds yet?

                          1 Reply Last reply Reply Quote 1
                          • lalalandsynthL
                            lalalandsynth
                            last edited by lalalandsynth

                            @giftlift said in multi input for sidechain/ducking:

                            Again not sure if every edit is necessary but this is working right now
                            In "hi_core\hi\core\MainController.cpp"
                            change line 745 to this

                            Not only sidechain but multiple inputs , a few daws now support multiple input plugins.
                            Reaper.
                            Ardour.
                            Cakewalk.
                            I think Ableton supports up to 8 channels, but not tested it yet.

                            https://lalalandaudio.com/

                            https://lalalandsynth.com/

                            https://www.facebook.com/lalalandsynth

                            https://www.facebook.com/lalalandsynth

                            d.healeyD 1 Reply Last reply Reply Quote 0
                            • d.healeyD
                              d.healey @lalalandsynth
                              last edited by

                              @lalalandsynth In VST2 or only VST3?

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

                              lalalandsynthL 1 Reply Last reply Reply Quote 0
                              • lalalandsynthL
                                lalalandsynth @d.healey
                                last edited by

                                @d-healey Vst 2 is what I have tested.

                                https://lalalandaudio.com/

                                https://lalalandsynth.com/

                                https://www.facebook.com/lalalandsynth

                                https://www.facebook.com/lalalandsynth

                                lalalandsynthL 1 Reply Last reply Reply Quote 1
                                • lalalandsynthL
                                  lalalandsynth @lalalandsynth
                                  last edited by

                                  @lalalandsynth Any developments on "sidechain" or multiple inputs ?

                                  https://lalalandaudio.com/

                                  https://lalalandsynth.com/

                                  https://www.facebook.com/lalalandsynth

                                  https://www.facebook.com/lalalandsynth

                                  1 Reply Last reply Reply Quote 4
                                  • Dan KorneffD
                                    Dan Korneff
                                    last edited by

                                    I could really use this

                                    Dan Korneff - Producer / Mixer / Audio Nerd

                                    1 Reply Last reply Reply Quote 1
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