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    Almost finished my first FX plugin! Just 1 small animation problem...

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    • SteveRiggsS
      SteveRiggs @orange
      last edited by

      @orange

      Thanks mate. I made a new version of the animation with 128 frames now as the 84 frames one wouldn't be accurate at 0db. I still can't get it either to work though.

      I've uploaded the filmstrip here: LED Output Meter V1_128 Frames_127 x 167 pixels.png.zip

      @Lindon That's what I thought as well but I've checked and triple checked all the dimensions and numStrip amounts and they all should be right, unless I'm missing something in the code.

      www.anarchyaudioworx.com

      www.facebook.com/groups/audioworx/

      1 Reply Last reply Reply Quote 0
      • SteveRiggsS
        SteveRiggs @orange
        last edited by

        @orange

        I'll put the updated code in here as well in case you need to see

        Content.makeFrontInterface(600, 500);
        
        const var NoiseGenerator1 = Synth.getChildSynth("Noise Generator1");
        
        /** Creates a VU-Meter from a filmstrip for the master volume. */
        /** Creates a VU-Meter from a filmstrip for the master volume. */
        inline function createFilmStripVuMeter(name, x, y, isLeft)
        {
        	local widget = Content.addPanel(name, x, y);
            
            Content.setPropertiesFromJSON(name, {
              "width": 127, // this uses the exact dimensions of one filmstrip
              "height": 167,
              "opaque": true // opaque is important in order to increase the drawing performance
            });
            
            // Put the image in your image folder
            widget.loadImage("{PROJECT_FOLDER}LED Output Meter V1_128 Frames_127 x 167 pixels.png", "filmstrip");
            
            widget.data.value = 0.0;
            widget.data.isLeft = isLeft;
            
            // Set the initial image 
            widget.setImage("filmstrip", 0, 0);
            
            widget.setTimerCallback(function()
            {
            	// Get the peak value from the master output
            	var newValue = Engine.getMasterPeakLevel(this.data.isLeft ? 0 : 1);
            	
            	if(newValue > this.data.value)
            		this.data.value = newValue;
            	else
            		// Just decay the current value (0.92 controls the decay time)
            		this.data.value = this.data.value * 0.92;
            	
            	// Calculate the filmstrip index
            	// this must be an integer value
            	// 84 is used instead of 128 because 84 is ~0dB which is
            	// more accurate for this example filmstrip
            	var index = parseInt(this.data.value * 84.0);
            	
            	// If you just want to paint one image, 
            	// you don't need the paint routine, but
            	// just use this method
            	// the yOffset is index * heightOfFilmstrip
            	this.setImage("filmstrip", 0, index * 65);	
            });
            
            widget.startTimer(30);
            return widget;
        };
        
        const var VuMeterLeft = createFilmStripVuMeter("VuMeterLeft", 11, 10, false);
        
        

        www.anarchyaudioworx.com

        www.facebook.com/groups/audioworx/

        orangeO 1 Reply Last reply Reply Quote 1
        • d.healeyD
          d.healey
          last edited by d.healey

          Did you try this Console.print(index); ? all I get is 0.

          Another thing I noticed . The timer is running constantly, wouldn't it be better to only run it while the value > 0?

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          1 Reply Last reply Reply Quote 1
          • d.healeyD
            d.healey
            last edited by d.healey

            Because of this thread I assume something must have changed in HISE.

            Anyway it seems that

                	var index = parseInt(this.data.value * 84.0);
            
                	// If you just want to paint one image, 
                	// you don't need the paint routine, but
                	// just use this method
                	// the yOffset is index * heightOfFilmstrip
                	this.setImage("filmstrip", 0, index * 64);
            

            Is where the problem lies. Firstly var index = parseInt(this.data.value * 84.0); always returns 0, I think that if you increase 84 to 19000 it might be better.

            And this this.setImage("filmstrip", 0, index * 64); You need to change 64 to be the height of your filmstrip frame 167

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            1 Reply Last reply Reply Quote 2
            • orangeO
              orange @SteveRiggs
              last edited by

              @SteveRiggs
              The project is in the attachment below, both right and left channel meters are working now ;)

              alt text

              VU.zip

              develop Branch / XCode 13.1
              macOS Monterey / M1 Max

              NatanN 1 Reply Last reply Reply Quote 3
              • SteveRiggsS
                SteveRiggs
                last edited by

                @orange @d-healey Boom! Thanks guys. Very much appreciated!

                @orange Out of interest (so I know for next time), was it just the line David mentioned below that was the problem? Or did I mess up anything else? 🤣

                And this this.setImage("filmstrip", 0, index * 64); You need to change 64 to be the height of your filmstrip frame 167

                www.anarchyaudioworx.com

                www.facebook.com/groups/audioworx/

                orangeO 1 Reply Last reply Reply Quote 0
                • orangeO
                  orange @SteveRiggs
                  last edited by

                  @SteveRiggs Yeah index value must be height of the each frames ;)

                  develop Branch / XCode 13.1
                  macOS Monterey / M1 Max

                  SteveRiggsS 1 Reply Last reply Reply Quote 1
                  • SteveRiggsS
                    SteveRiggs @orange
                    last edited by

                    @orange Excellent. Thanks man

                    www.anarchyaudioworx.com

                    www.facebook.com/groups/audioworx/

                    1 Reply Last reply Reply Quote 0
                    • NatanN
                      Natan @orange
                      last edited by Natan

                      @orange said in Almost finished my first FX plugin! Just 1 small animation problem...:

                      Thank You @orange For The Project. But Somehow The Example Won't Work After I Compiled The Plugin, Any Idea?
                      NOTE: ENABLE_ALL_PEAK_METERS=1 Enabled
                      Meter Works In Hise, But Does Nothing In Compiled Fx Plugin :(

                      orangeO 1 Reply Last reply Reply Quote 0
                      • orangeO
                        orange @Natan
                        last edited by orange

                        @Natanr said in Almost finished my first FX plugin! Just 1 small animation problem...:

                        @orange said in Almost finished my first FX plugin! Just 1 small animation problem...:

                        Thank You @orange For The Project. But Somehow The Example Won't Work After I Compiled The Plugin, Any Idea?
                        NOTE: ENABLE_ALL_PEAK_METERS=1 Enabled
                        Meter Works In Hise, But Does Nothing In Compiled Fx Plugin :(

                        Have you enabled "Embed Image Files" & "Embed Audio Files" in the preferences section?

                        develop Branch / XCode 13.1
                        macOS Monterey / M1 Max

                        NatanN 1 Reply Last reply Reply Quote 0
                        • NatanN
                          Natan @orange
                          last edited by

                          @orange If You Mean This CheckBox, It Is Already Ticked :/
                          Screen Shot 2019-11-04 at 12.51.11 PM.png

                          orangeO 1 Reply Last reply Reply Quote 0
                          • orangeO
                            orange @Natan
                            last edited by

                            @Natanr What about "Embed Image Files" ? Did you enabled it too?

                            Also are you sure that your image strip is in your project's image folder?

                            develop Branch / XCode 13.1
                            macOS Monterey / M1 Max

                            NatanN 1 Reply Last reply Reply Quote 0
                            • NatanN
                              Natan @orange
                              last edited by

                              @orange Mate, There Is No Such An Option In My Preferences :(

                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @Natan
                                last edited by

                                @Natanr Should be right under embed audio files, I see it is not there in your screen shot. What version of HISE are you using?

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                NatanN 1 Reply Last reply Reply Quote 0
                                • NatanN
                                  Natan @d.healey
                                  last edited by

                                  @d-healey I'm On 2.1.0 / 29 Oct / Build 650

                                  1 Reply Last reply Reply Quote 0
                                  • d.healeyD
                                    d.healey
                                    last edited by

                                    Weird. I'm on a build from Oct 21st and mine looks like this

                                    c9daad81-42b3-4944-a526-58177b978675-image.png

                                    Libre Wave - Freedom respecting instruments and effects
                                    My Patreon - HISE tutorials
                                    YouTube Channel - Public HISE tutorials

                                    NatanN 1 Reply Last reply Reply Quote 2
                                    • NatanN
                                      Natan @d.healey
                                      last edited by

                                      @d-healey Wierd :/

                                      orangeO 1 Reply Last reply Reply Quote 0
                                      • orangeO
                                        orange @Natan
                                        last edited by orange

                                        @Natanr

                                        • In the latest Hise builds, if you create new projects, "Embed Image Files" option is under the "Embed Audio Files". But if you open old projects in new Hise builds, "Embed Image Files" opton is on somewhere in bottom, please check carefullly, look again around VST3 support area.

                                        • Try to create a new empty project. Then go to the Preferences section, and see if this option is available or not.

                                        develop Branch / XCode 13.1
                                        macOS Monterey / M1 Max

                                        NatanN 1 Reply Last reply Reply Quote 1
                                        • NatanN
                                          Natan @orange
                                          last edited by

                                          @orange Thanks Mate, I'll Check And Keep You Updated :)

                                          1 Reply Last reply Reply Quote 1
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