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    Updating matrixTargetId attribute on a knob - results in modulation not being visible

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    • OrvillainO
      Orvillain
      last edited by

      @Christoph-Hart

      This is a bit complicated to explain. But basically.... I have a bunch of hardcoded effects. At initialisation, I create knobs in my UI.

      I have a menu that loads an effect to the particular Hardcoded Master FX slot in question. When this happens, I assign the processorId and parameterId to the correct ones, and I update the matrixTargetId.

      If I do this .... then my modulation for that parameter works audibly. But the UI animation, hover states, and modulation indicator completely break and stop working.

      Now..... if I set the matrixTargetId when creating the parameter, and then NEVER update it...... it works fine.

      I know this is a bit hard to get your head around, and maybe I'll try and make a minimal example. But as a fundamental question, do you support updating the matrix targetId parameter??

      Musician - Instrument Designer - Sonic Architect - Creative Product Owner
      Crafting sound at every level. From strings to signal paths, samples to systems.

      Oli UllmannO 1 Reply Last reply Reply Quote 0
      • Oli UllmannO
        Oli Ullmann @Orvillain
        last edited by

        @Orvillain
        Maybe I'm wrong, but since we have to recompile for the matrixTargetId to work, I can't imagine that it can be set “on the fly.”

        That's why I reset my buttons as soon as I load a new effect...

        OrvillainO 1 Reply Last reply Reply Quote 0
        • OrvillainO
          Orvillain @Oli Ullmann
          last edited by

          @Oli-Ullmann Yes I think you're correct. I checked the docs and there is a line about it not meant to be a dynamic state.

          Musician - Instrument Designer - Sonic Architect - Creative Product Owner
          Crafting sound at every level. From strings to signal paths, samples to systems.

          1 Reply Last reply Reply Quote 1
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