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    Exported plugin fails to load (Windows ARM)

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    • P
      paper_lung @d.healey
      last edited by

      @d-healey Ok thanks for the tip. I'll have to give this another try next week.

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      • P
        paper_lung @d.healey
        last edited by

        @d-healey This commit is the last that exports a working windows VST3 on my virtual machine for me: https://github.com/christophhart/HISE/commit/b31195dcc43d84b17cd5de80ae3575a5c5e0c65e

        There seems to be a lot of commits for IPP and adding the AVX flag immediately after this commit, so I wonder if something has happened there? None of my plugins that export after this commit work on my VM and instantly fail pluginval

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        • d.healeyD
          d.healey @paper_lung
          last edited by

          @paper_lung Do all your projects use scriptnode?

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          • P
            paper_lung @d.healey
            last edited by

            @d-healey No they don't

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            • d.healeyD
              d.healey @paper_lung
              last edited by

              @paper_lung That commit looks like it should only affect scriptnode stuff.

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              • P
                paper_lung @paper_lung
                last edited by paper_lung

                Just to reiterate, the plugins load fine on my Windows PC. It's only on my virtual machine on my Arm Mac where they instantly fail/don't load after this commit (the commit itself is fine, it's the ones after)

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                • P
                  paper_lung @paper_lung
                  last edited by

                  This is where stuff begins to break for me: https://github.com/christophhart/HISE/commit/d7b5a121a825bf9a3fb6153d5e81d3f6a5242420

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                  • d.healeyD
                    d.healey @paper_lung
                    last edited by

                    @paper_lung Ah ok so it is the AVX commit that breaks, sorry I thought it was the other one.

                    Ok can you make a video showing the export process where you disable AVX so I can follow the exact steps?

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                    • P
                      paper_lung @d.healey
                      last edited by

                      @d-healey All I'm doing is removing the /arch:AVX flag in the Projucer extra compiler flags. Everything else I'm leaving as-is, but I have also tried changing the 'Use IPP Library' from 'Use Static Library' to 'no'.

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                      • bendursoB
                        bendurso
                        last edited by

                        Plugins exported with Hise don't work on Windows ARM, as far as I know. Only on x64. Or am I wrong?

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                        • P
                          paper_lung @bendurso
                          last edited by

                          @bendurso they used to - I have a few plugins from last year which worked no problem

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                          • d.healeyD
                            d.healey @paper_lung
                            last edited by

                            @paper_lung said in Exported plugin fails to load (Windows ARM):

                            All I'm doing is removing the /arch:AVX flag in the Projucer extra compiler flags

                            So you remove that. Then you click save and open in IDE? Is that right?

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                            • P
                              paper_lung @d.healey
                              last edited by paper_lung

                              @d-healey yeah, then build solution as normal

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                              • d.healeyD
                                d.healey @paper_lung
                                last edited by

                                @paper_lung Ok so we can rule out AVX being the issue, and you've disabled IPP so that's not the problem either.

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                                • d.healeyD
                                  d.healey @d.healey
                                  last edited by

                                  @paper_lung Have you tried an empty test project?

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                                  • P
                                    paper_lung @d.healey
                                    last edited by

                                    @d-healey No, I'll give that a try tomorrow

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                                    • P
                                      paper_lung
                                      last edited by paper_lung

                                      @d-healey I've tried compiling an empty test project but it's just exporting a 'shared code' folder, any idea why that would happen?

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                                      • P
                                        paper_lung @paper_lung
                                        last edited by

                                        I also thought I'd throw one of my broken VST3 files into chatgpt to see if it can detect anything. Here's what it says (obviously to be taken with a pinch of salt):

                                        Architecture: x64 (Machine = 0x8664) ✔️
                                        VST3 entry: The binary contains GetPluginFactory ✔️
                                        Runtime linkage: No MSVC CRT DLLs are imported → looks statically linked (/MT) ✔️
                                        Side libs: No IPP/OpenMP/FFTW/etc. DLLs imported ✔️
                                        AVX/VEX footprint: The code section shows a high density of VEX prefixes (0xC4/0xC5), which strongly indicates AVX/AVX2 instructions are present. ❌

                                        I've disabled AVX via the Projucer like I've mentioned, and seeing as Hise commits previous to the AVX implementation compile working VST3's, I wonder if something is amiss with AVX?

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                                        • d.healeyD
                                          d.healey @paper_lung
                                          last edited by

                                          @paper_lung said in Exported plugin fails to load (Windows ARM):

                                          @d-healey I've tried compiling an empty test project but it's just exporting a 'shared code' folder, any idea why that would happen?

                                          Did you save the xml? Did you set the plugin name/code and all the other usual project settings?

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                                          • P
                                            paper_lung @d.healey
                                            last edited by

                                            @d-healey yes to all of those

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