Snippet not working
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@pcs800 said in Snippet not working:
Here's what happens when I remove the reverb
Turning down the reverb signal doesn't remove the node from the signal path. You need to delete the node from the network.
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@d-healey Ok, this doesn;t have any effect either
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@pcs800 Are you using stereo samples?
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@d-healey No, it's a mono guitar clip. The reason is that when a user plays live guitar with an amp sim, it is mono. Many amp sim plugins have a widening function. I am sure you already know this, but it just clones the audio and pans them hard L/R, then adds a delay to one of them.
That is what I am trying to accomplish here. -
@pcs800 Ah I see the issue, a stereo widener will change the width of a stereo signal, but it won't create a stereo signal from a mono one.
For that you need a mono-to-stereo effect (some "stereo wideners" include one), there are different ways to do this, you can use a delay to offset the left and right channels. There's also a Haas node that is a little more sophisticated than a simple delay.
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@d-healey I have been using a delay to accomplish it, but it's a bit glitchy sounding as the user turns the width up and down. I thought maybe this would be a better way.
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@pcs800 Use the delay to create the stereo signal, feed this into the stereo widener to control the width.
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Here's a mono-stereo in scriptnode
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@d-healey How do I send the delay into the ScriptFX?
I've looked and cannot seem to add a delay inside ScriptFX. -
@d-healey Oh, I will check that out
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@pcs800 Just chain them up in the module tree, add the delay, then add the script effect below it.