HISE Logo Forum
    • Categories
    • Register
    • Login

    Monitor changes inside Scriptfx - the correct method? (broadcasters listeners)

    Scheduled Pinned Locked Moved Solved General Questions
    34 Posts 3 Posters 868 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • griffinboyG
      griffinboy @ustk
      last edited by

      @ustk

      Nice thanks for posting the working answer

      1 Reply Last reply Reply Quote 0
      • Christoph HartC
        Christoph Hart @ustk
        last edited by Christoph Hart

        @ustk said in Monitor changes inside Scriptfx - the correct method? (broadcasters listeners):

        @griffinboy I tried many keywords already with no luck...

        In the docs:

        Link Preview Image
        HISE | ScriptNode | global_cable

        Send a double precision float value anywhere to HISE

        favicon

        (docs.hise.dev)

        What is the way to send the value to the node from the UI?
        Is there a callback that should be defined?

        For UI -> Node communication, just use the stock parameter system. Only for Node -> UI communication (eg. reporting back analysis values from your C++ class) you need to use the global cables - and then you can choose between a realtimesafe single value or any arbitrary data that will be allocated and copied around over the DLL boundaries (which is not realtime safe).

        ustkU 1 Reply Last reply Reply Quote 2
        • ustkU
          ustk @Christoph Hart
          last edited by

          @Christoph-Hart hmmm... have to look at this ! I made it to work UI -> global cable -> node, but I'll try with standard parameter to send an array of JSON

          Can't help pressing F5 in the forum...

          griffinboyG 1 Reply Last reply Reply Quote 0
          • griffinboyG
            griffinboy @ustk
            last edited by

            @ustk

            GCs are the only way to send an array into a node, unless you encode it as audio or other.

            ustkU 1 Reply Last reply Reply Quote 1
            • ustkU
              ustk @griffinboy
              last edited by

              @griffinboy oh that's what I was thinking, @Christoph-Hart's shortcut needed a sequel 😆

              Can't help pressing F5 in the forum...

              Christoph HartC 1 Reply Last reply Reply Quote 0
              • Christoph HartC
                Christoph Hart @ustk
                last edited by

                @ustk ah ok, I was just underwhelmed by the data you send over the cable in your example (a single gain number lol) but I have no idea what you're doing in the real world.

                If you need to send more to your node, then yeah the global cable might be the best option.

                ustkU 1 Reply Last reply Reply Quote 0
                • ustkU
                  ustk @Christoph Hart
                  last edited by

                  @Christoph-Hart said in Monitor changes inside Scriptfx - the correct method? (broadcasters listeners):

                  @ustk ah ok, I was just underwhelmed by the data you send over the cable in your example (a single gain number lol)

                  Yeah you make me feel padawan like, which I probably am lol.

                  but I have no idea what you're doing in the real world.

                  I'm wondering the same thing every single day, until I'm uploaded to the cloud...

                  More seriously, I draw a spline in the interface, and send the control points to the node in order to reconstruct the wave shaper in a buffer...
                  Sounds the right approach or did I spend a week luring myself?

                  Can't help pressing F5 in the forum...

                  Christoph HartC 1 Reply Last reply Reply Quote 0
                  • Christoph HartC
                    Christoph Hart @ustk
                    last edited by

                    @ustk the table UI component is exactly that - a path with (quadratic) curves that are rendered to a float buffer and can be send to a C++ class over the ExternalData API. If for some reason the Table doesn't fit your requirements then yes your approach would be the next best thing.

                    ustkU 2 Replies Last reply Reply Quote 0
                    • ustkU
                      ustk @Christoph Hart
                      last edited by

                      @Christoph-Hart I am making a cubic B-spline so a quadratic is somewhat underwhelming lol 😆

                      But that would be so much easier

                      Can't help pressing F5 in the forum...

                      1 Reply Last reply Reply Quote 0
                      • ustkU
                        ustk @Christoph Hart
                        last edited by

                        @Christoph-Hart Do you think making the table to be working with any kind of custom spline (using a custom object) can be a serious request?
                        Since there are many type of spline behaviour out there...

                        Can't help pressing F5 in the forum...

                        1 Reply Last reply Reply Quote 0
                        • First post
                          Last post

                        22

                        Online

                        1.8k

                        Users

                        12.1k

                        Topics

                        105.5k

                        Posts