Sample Engine groups
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Hello everybody. I'm wondering if it's possible to assign specifics treatments to a specific group of samples inside my sample map.
For example, I want every notes below middle C with reverb, and every node above middle C assigned to a vibrato LFO. Is there a way to do it with the same sample engine, or am I obliged to have a sample engine for every groups I want to affect to my parameters ?I hope i have been clear. Thanks a lot !
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@theovintagesynth You would use two samplers for this. HISE doesn't have per group effect chains.
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Thank you so much David. So now i'm wondering how many sample engines Hise could manage. I mean, usually I guess that a Sample VST will have 1 or 2 sample engines with multiple samplemaps, But what about a VST with more than that ? Have you an idea of how many sample engines can I add without problem, until it starting to be unoptimized, or problematic ? Thank you again
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@theovintagesynth It really depends on what you're doing in each sampler. To improve performance you should reduce the voice count and buffer size per sampler to the maximum you're going to need.
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Having something like 16 sampler instances is perfectly fine if you trim down the voice amount & streaming buffer size to the minimum.
I would think that above 32 samplers it will get weird.
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Guys... Just thank you so much for your quick response. Now I know exactly what to do you. Your help and ressources are very useful. So excited to keep you in touch about my next Hise project. Thank you again !
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Just a very last question, How it will work to have a polyphonic filtre with multiple sample engines ? Is it possible to have a "main" polyphonic filter managing every of my sample engines, or should I put one polyphonic filter per sample engine ?
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@theovintagesynth said in Sample Engine groups:
Just a very last question, How it will work to have a polyphonic filtre with multiple sample engines ? Is it possible to have a "main" polyphonic filter managing every of my sample engines, or should I put one polyphonic filter per sample engine ?
one filter per sampler - and make your UI widget address each of these in a loop so that all filters have the same value(if thats what you want)...
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Nice, thank you @Lindon !