HISE Logo Forum
    • Categories
    • Register
    • Login

    Voice Limit Count: scriptnode synths?

    Scheduled Pinned Locked Moved Solved ScriptNode
    22 Posts 4 Posters 5.1k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Christoph HartC
      Christoph Hart @griffinboy
      last edited by

      @griffinboy if both HISE and your dll are using the same value here it should work fine (and if you change the value in the HISE source code directly you don‘t have to do it here).

      griffinboyG 1 Reply Last reply Reply Quote 0
      • griffinboyG
        griffinboy @Christoph Hart
        last edited by

        @Christoph-Hart

        .dll ?

        I have a feeling I still am missing a piece of information. But I'll see where this gets me. I got errors when I tried to build Hise with the pre-processor definition before. I'm going to try all of the different ways and see what works.

        Christoph HartC 1 Reply Last reply Reply Quote 0
        • Christoph HartC
          Christoph Hart @griffinboy
          last edited by

          @griffinboy if you compile your effect to be loaded into HISE, it'll be a DLL that HISE loads and calls into for the processing. This DLL has to be compiled with the same NUM_POLYPHONIC_VOICES value or otherwise there will be a mismatch and glitches.

          griffinboyG 1 Reply Last reply Reply Quote 0
          • griffinboyG
            griffinboy @Christoph Hart
            last edited by

            This post is deleted!
            Christoph HartC 1 Reply Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart @griffinboy
              last edited by

              @griffinboy no, use ExtraDefinitions NetworkDll in the project tab, or better, just change the number in the HISE source code directly and done (since you have to change it anyway to match).

              griffinboyG 2 Replies Last reply Reply Quote 1
              • griffinboyG
                griffinboy @Christoph Hart
                last edited by

                This post is deleted!
                griffinboyG 1 Reply Last reply Reply Quote 0
                • griffinboyG griffinboy has marked this topic as solved on
                • griffinboyG
                  griffinboy @griffinboy
                  last edited by griffinboy

                  @griffinboy

                  Update*

                  Adding the preprocessor definition that Christoph mentions in this post

                  NUM_POLYPHONIC_VOICES=16
                  

                  in every available preprocessor box (including the juicer file when building Hise from GitHub, and the project preprocessor boxes) seems to have worked.

                  Voice limit must be set to a power of 2, or you'll get an error.

                  1 Reply Last reply Reply Quote 0
                  • griffinboyG
                    griffinboy @Christoph Hart
                    last edited by griffinboy

                    This post is deleted!
                    griffinboyG ustkU 2 Replies Last reply Reply Quote 0
                    • griffinboyG griffinboy has marked this topic as unsolved on
                    • griffinboyG
                      griffinboy @griffinboy
                      last edited by griffinboy

                      This post is deleted!
                      1 Reply Last reply Reply Quote 0
                      • ustkU
                        ustk @griffinboy
                        last edited by

                        @griffinboy Have you checked the project's XML? Might be there...
                        How is a blank project reacting?

                        Can't help pressing F5 in the forum...

                        griffinboyG 1 Reply Last reply Reply Quote 0
                        • griffinboyG
                          griffinboy @ustk
                          last edited by griffinboy

                          @ustk

                          yes! its in the project xml

                          <Processor Type="SynthChain" ID="Griffin_WT" Bypassed="0" Gain="1.0" Balance="0.0"
                                     VoiceLimit="16.0" KillFadeTime="20.0" IconColour="0" packageName=""
                                     BuildVersion="650">
                          
                          1 Reply Last reply Reply Quote 1
                          • griffinboyG griffinboy marked this topic as a regular topic on
                          • griffinboyG griffinboy marked this topic as a question on
                          • griffinboyG griffinboy has marked this topic as solved on
                          • griffinboyG griffinboy referenced this topic
                          • First post
                            Last post

                          19

                          Online

                          1.8k

                          Users

                          12.0k

                          Topics

                          104.5k

                          Posts