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    DSP compiling error on WIN, works fine on MAC

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    • MorphoiceM
      Morphoice @d.healey
      last edited by

      @d-healey computer says NO

      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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      • MorphoiceM
        Morphoice @d.healey
        last edited by Morphoice

        @d-healey kidding aside, I need to figure out how to compile a current HISE version on PC first. I can't even remember how I did it back then. I share a dropbox with the pc so the source should be current, just hit projucer and then visual studio should do it, well once it has synced a couple thousand files

        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

        LindonL d.healeyD 2 Replies Last reply Reply Quote 0
        • LindonL
          Lindon @Morphoice
          last edited by

          @Morphoice said in DSP compiling error on WIN, works fine on MAC:

          @d-healey kidding aside, I need to figure out how to compile a current HISE version on PC first. I can't even remember how I did it back then. I share a dropbox with the pc so the source should be current, just hit projucer and then visual studio should do it, well once it has synced a couple thousand files

          I would caution against this approach for HISE building - use git/hub to get yourself a clean ready-to-build HISE project thats not potentially polluted with your post build Mac based stuff...

          HISE Development for hire.
          www.channelrobot.com

          MorphoiceM 1 Reply Last reply Reply Quote 2
          • d.healeyD
            d.healey @Morphoice
            last edited by

            @Morphoice said in DSP compiling error on WIN, works fine on MAC:

            I share a dropbox with the pc so the source

            Yup that's what git is for

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

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            • DanHD
              DanH @Morphoice
              last edited by

              @Morphoice are you still having issues compiling the dsp networks on Windows? If so did you try loading the VS project and running it from there?

              DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
              https://dhplugins.com/ | https://dcbreaks.com/
              London, UK

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              • MorphoiceM
                Morphoice @Lindon
                last edited by

                @Lindon I used github to install it onto the dropbox folder, the WIN is just a virtual machine accessing the external dropbox, I don't see the need to install github inside the virtual machine again

                https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                • d.healeyD
                  d.healey @Morphoice
                  last edited by

                  @Morphoice If you install git, then you just call git pull to get the latest version directly from Christoph's repo

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

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                  • MorphoiceM
                    Morphoice @d.healey
                    last edited by Morphoice

                    @d-healey yes that's how it works on my mac but do I necessarily have to do it again on PC if both machines access the same files on disk? I'm considering switching from a virtual machine to PC hardware... just for the sake of it, a friend is about to bring over an old notebook

                    https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @Morphoice
                      last edited by

                      @Morphoice Oh I see, a shared disk makes sense.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      MorphoiceM 1 Reply Last reply Reply Quote 1
                      • MorphoiceM
                        Morphoice @d.healey
                        last edited by

                        @d-healey still wont compile HISE ;/(

                        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @Morphoice
                          last edited by

                          @Morphoice said in DSP compiling error on WIN, works fine on MAC:

                          @d-healey still wont compile HISE ;/(

                          What errors are you seeing?

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          MorphoiceM 1 Reply Last reply Reply Quote 0
                          • MorphoiceM
                            Morphoice @d.healey
                            last edited by

                            @d-healey Screenshot 2025-04-23 at 22.39.44.png

                            https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                            d.healeyD 1 Reply Last reply Reply Quote 0
                            • d.healeyD
                              d.healey @Morphoice
                              last edited by

                              @Morphoice I've not seen that before. Did you clean the build folder?

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

                              MorphoiceM 1 Reply Last reply Reply Quote 0
                              • MorphoiceM
                                Morphoice @d.healey
                                last edited by

                                @d-healey approximately a billion times today ;)

                                im trying on another pc, there it says it cant find "faust/export.h"
                                even though faust is enabled and properly installed

                                sigh

                                https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                d.healeyD 1 Reply Last reply Reply Quote 0
                                • d.healeyD
                                  d.healey @Morphoice
                                  last edited by

                                  @Morphoice Does the none-faust version build?

                                  Libre Wave - Freedom respecting instruments and effects
                                  My Patreon - HISE tutorials
                                  YouTube Channel - Public HISE tutorials

                                  MorphoiceM 1 Reply Last reply Reply Quote 0
                                  • MorphoiceM
                                    Morphoice @d.healey
                                    last edited by

                                    @d-healey HISE built fine on the new PC, but the DSP compilation is the problem still now

                                    https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                    d.healeyD 1 Reply Last reply Reply Quote 0
                                    • d.healeyD
                                      d.healey @Morphoice
                                      last edited by

                                      @Morphoice said in DSP compiling error on WIN, works fine on MAC:

                                      HISE built fine on the new PC,

                                      Without faust?

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      MorphoiceM 3 Replies Last reply Reply Quote 0
                                      • MorphoiceM
                                        Morphoice @d.healey
                                        last edited by

                                        @d-healey I built it with faust, I have no use for HISE without faust, it says faust enabled in HISE. just some damn path seems to be set wrong... I don't know where to change them, the include/faust/export.h is there just probably not where it expects to find it

                                        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                                        • MorphoiceM
                                          Morphoice @d.healey
                                          last edited by

                                          @d-healey yeah I set the faust path in settings, now I get all those template class errors again I posted this afternoon....

                                          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                          ustkU 1 Reply Last reply Reply Quote 0
                                          • MorphoiceM
                                            Morphoice @d.healey
                                            last edited by Morphoice

                                            @d-healey so yeah it's basically the same as with the virtual machine this afternoon, soon as I try compiling the DSP network on Windows, the project is fucked, and doesn't work on MAC anymore either...

                                            pc says

                                            > Create files
                                            > Sorting include dependencies
                                            > Creating C++ file for Network DspNetwork
                                            > Copying third party files
                                            > Compiling dll plugin
                                            Re-saving file: C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\AutogeneratedProject.jucer
                                            Finished saving: Visual Studio 2022
                                            Finished saving: Xcode (macOS)
                                            Finished saving: Linux Makefile
                                            Compiling 64bit  HeatBurn ...
                                            MSBuild version 17.13.19+0d9f5a35a for .NET Framework
                                            
                                              Main.cpp
                                              RNBO.cpp
                                              include_hi_dsp_library_01.cpp
                                              include_hi_dsp_library_02.cpp
                                              include_hi_tools_01.cpp
                                              include_hi_tools_02.cpp
                                              include_hi_tools_03.cpp
                                            	C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\ThirdParty\src\Disintegrate.cpp(17,6): warning C4305: "=": Verkrzung von "double" in "float" [C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Builds\VisualStudio2022\HeatBurn_DynamicLibrary.vcxproj]
                                              (compiling source file '../../Source/Main.cpp')
                                            !C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Source\DspNetwork.h(20,66): error C3203: "Disintegrate": nicht spezialisiertes Klasse Vorlage kann nicht als Vorlage-Argument fr den Vorlage-Parameter "T" verwendet werden, ein echter Typ wurde erwartet. [C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Builds\VisualStudio2022\HeatBurn_DynamicLibrary.vcxproj]
                                              (compiling source file '../../Source/Main.cpp')
                                            !C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Source\DspNetwork.h(24,67): error C3203: "Disintegrate": nicht spezialisiertes Klasse Vorlage kann nicht als Vorlage-Argument fr den Vorlage-Parameter "T" verwendet werden, ein echter Typ wurde erwartet. [C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Builds\VisualStudio2022\HeatBurn_DynamicLibrary.vcxproj]
                                              (compiling source file '../../Source/Main.cpp')
                                            !C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Source\DspNetwork.h(28,67): error C3203: "Disintegrate": nicht spezialisiertes Klasse Vorlage kann nicht als Vorlage-Argument fr den Vorlage-Parameter "T" verwendet werden, ein echter Typ wurde erwartet. [C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Builds\VisualStudio2022\HeatBurn_DynamicLibrary.vcxproj]
                                              (compiling source file '../../Source/Main.cpp')
                                            !C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Source\DspNetwork.h(20,57): error C3203: "Disintegrate": nicht spezialisiertes Klasse Vorlage kann nicht als Vorlage-Argument fr den Vorlage-Parameter "T" verwendet werden, ein echter Typ wurde erwartet. [C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Builds\VisualStudio2022\HeatBurn_DynamicLibrary.vcxproj]
                                              (compiling source file '../../Source/Main.cpp')
                                                  C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Source\DspNetwork.h(20,57):
                                                  der Vorlageninstanziierungskontext (der lteste zuerst) ist
                                                      C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Source\DspNetwork.h(33,47):
                                                      Siehe Verweis auf die gerade kompilierte Alias Vorlage-Instanziierung "DspNetwork_impl::smoothed_parameter_t<NV>".
                                              
                                            !C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Source\DspNetwork.h(24,58): error C3203: "Disintegrate": nicht spezialisiertes Klasse Vorlage kann nicht als Vorlage-Argument fr den Vorlage-Parameter "T" verwendet werden, ein echter Typ wurde erwartet. [C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Builds\VisualStudio2022\HeatBurn_DynamicLibrary.vcxproj]
                                              (compiling source file '../../Source/Main.cpp')
                                                  C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Source\DspNetwork.h(24,58):
                                                  der Vorlageninstanziierungskontext (der lteste zuerst) ist
                                                      C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Source\DspNetwork.h(34,34):
                                                      Siehe Verweis auf die gerade kompilierte Alias Vorlage-Instanziierung "DspNetwork_impl::smoothed_parameter1_t<NV>".
                                              
                                            !C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Source\DspNetwork.h(28,58): error C3203: "Disintegrate": nicht spezialisiertes Klasse Vorlage kann nicht als Vorlage-Argument fr den Vorlage-Parameter "T" verwendet werden, ein echter Typ wurde erwartet. [C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Builds\VisualStudio2022\HeatBurn_DynamicLibrary.vcxproj]
                                              (compiling source file '../../Source/Main.cpp')
                                                  C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Source\DspNetwork.h(28,58):
                                                  der Vorlageninstanziierungskontext (der lteste zuerst) ist
                                                      C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Source\DspNetwork.h(35,34):
                                                      Siehe Verweis auf die gerade kompilierte Alias Vorlage-Instanziierung "DspNetwork_impl::smoothed_parameter2_t<NV>".
                                              
                                            !C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Source\DspNetwork.h(76,49): error C3203: "Disintegrate": nicht spezialisiertes Klasse Vorlage kann nicht als Vorlage-Argument fr den Vorlage-Parameter "Processors" verwendet werden, ein echter Typ wurde erwartet. [C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Builds\VisualStudio2022\HeatBurn_DynamicLibrary.vcxproj]
                                              (compiling source file '../../Source/Main.cpp')
                                            !C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Source\DspNetwork.h(76,40): error C3203: "Disintegrate": nicht spezialisiertes Klasse Vorlage kann nicht als Vorlage-Argument fr den Vorlage-Parameter "Processors" verwendet werden, ein echter Typ wurde erwartet. [C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Builds\VisualStudio2022\HeatBurn_DynamicLibrary.vcxproj]
                                              (compiling source file '../../Source/Main.cpp')
                                                  C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Source\DspNetwork.h(76,40):
                                                  der Vorlageninstanziierungskontext (der lteste zuerst) ist
                                                      C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Source\DspNetwork.h(80,26):
                                                      beim Kompilieren der Klassenvorlage "DspNetwork_impl::instance"
                                                      C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Source\DspNetwork.h(80,60):
                                                      Siehe Verweis auf die gerade kompilierte Alias Vorlage-Instanziierung "DspNetwork_impl::DspNetwork_t_<NV>".
                                              
                                            	C:\HISE\hi_tools\hi_standalone_components\SliderPack.cpp(1389,7): warning C4189: "idx": Lokale Variable ist initialisiert aber nicht referenziert [C:\Users\admin\Dropbox\HISE\HeatBurn\DspNetworks\Binaries\Builds\VisualStudio2022\HeatBurn_DynamicLibrary.vcxproj]
                                              (compiling source file '../../JuceLibraryCode/include_hi_tools_01.cpp')
                                              include_juce_audio_basics.cpp
                                              include_juce_audio_formats.cpp
                                              include_juce_core.cpp
                                              include_juce_data_structures.cpp
                                              include_juce_dsp.cpp
                                              include_juce_events.cpp
                                              include_juce_graphics.cpp
                                            
                                            

                                            mac simply goes

                                            > Create files
                                            > Sorting include dependencies
                                            > Creating C++ file for Network DspNetwork
                                            > Copying third party files
                                            > Compiling dll plugin
                                            Re-saving file: /Volumes/HISE/HeatBurn/DspNetworks/Binaries/AutogeneratedProject.jucer
                                            Finished saving: Visual Studio 2017
                                            Finished saving: Xcode (macOS)
                                            Finished saving: Linux Makefile
                                            Compiling HeatBurn ...
                                            ** BUILD FAILED **
                                            
                                            
                                            	CompileC /Volumes/HISE/HeatBurn/DspNetworks/Binaries/Builds/MacOSX/build/HeatBurn.build/Release/HeatBurn\ -\ Dynamic\ Library.build/Objects-normal/x86_64/Main.o /Volumes/HISE/HeatBurn/DspNetworks/Binaries/Source/Main.cpp normal x86_64 c++ com.apple.compilers.llvm.clang.1_0.compiler (in target 'HeatBurn - Dynamic Library' from project 'HeatBurn')
                                            (1 failure)
                                            
                                            
                                            

                                            https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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