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  • RE: No Audio Output

    Ah, .hr1 only works with Monoliths.

    posted in General Questions
  • RE: No Audio Output

    Have you set the samples directory in the compiled plugin?

    posted in General Questions
  • RE: Shape FX, New effect...

    Yes but for this use case there is the polyshaper which shapes the waveform on voice level and allows modulation.

    Try it on a sine wave generator. You can get some really nice sounds out of it.

    posted in General Questions
  • RE: Shape FX, New effect...

    Works here:

    HiseSnippet 1021.3ocuV0rbaaCDFzVHIRstsdl9.vwmbF4jgL9mlzbnJVxpUSrszX5DmzKYfIAEQLI.KHnr0jIsW6qReF5kduG6CQu12fVrjThjoJtVclDdh6efe6hc+3NRJboIIBIxn4oSioHiOE6LkqB5FPXbzfdHiOCeDIQQkl4p1eZLIIg5gLLV8aAEFMafxd9quYeRHg6RKUgPOWvboGxhXpRswcdJKLrOwidJKph26zYfqf2UDJR03YUrEJl3dAYL8XB31JXjA9.OlRHcTDEMQ6y9BuoNAhK449+bVB67PJHXibzGTtZT2.Vn2nY4ZBBYzXTYluZdl+k3iXdr45Kq.eQlAyxHpVCLVoNjZTCR1uOH0WD5AGv6AdFUfWib3sN1wUxhUkV.r8I3Ab8kiOQW1qBqbeQF+JtqP6.Wc+HxEz9Rsv7.1bOKqsL20x5tO1Ok6pXBtoferPQGx27tsdSqlsdaq20hu+hLAeDoHLjJWjU3ZVdMgsIOM5bpbKyIjvT5L+zYd8R6stYkV27DthiB9.NSMLlVHWV7sWPwGUTwfqgB.pghJ6RXshKgSIvGloOi6fyd2Fkg8ps9dDEAY7L7dV2u9yjg8N77cdzKds+2ua2L4KNq6Asm7zcdxCyki5YeVa+89A4tNQujaMTqzuMD5ixsiPOaPO33KfnFs5LHlJULnPYziNQO1k22zD2ilbgRDqmf5JhhEbH2LZoJZ5ySn9gBhhwGeJqHu9bbUU1nqzCeFaqSqovKs0ub93YipMu0rblonQkZ+a8ScsOnP8OApUzqTkN+6+VtyE4SN3agOiLg5KjQnr70Xa7aVqko4FyuvF3swWatgS.IlZ1+EarUl0AbO5UZ82ydsVuENx4o8s+OuGyRzebVh9m5Wtj4oB.AlABEPYiCTfzu.TYkv..6LXfP+64WMKhvKMjnpSs.bnEFzyD0lggAUdBSMsJG6Rv2XsP9lE1xeCg653QLkavhw6JK.u5FzOz3sf8dM7A99TWUIXaf0WDebopWe1HWVif9yC3nRawhXnaimSHl.9sIiGmpxHAkTUpjalo3w.iX2T4D5GJNk8YjjCo9pp2dftSxa3KU9cZEiz4Q0+ben3xZp94+nitKoBeXmNCmPkIjn3PMmR0N55aQfPmP8RquDwSRUhwuytFY6TL.pLU01SxlTKziXWUa54ZWfv9lu.A5DQJPNdDQIgOA93zHGMSlKU2.x4zvDfhXEfOKW1BjAP3P4dYB.6XgQaP1nvn8Li+uH4K+60GEHFQbkhW4l+aRXb3NYZzkMd1RaM0aOpkMm++QnbFoWm5UttvH58zi2KNhGrzQr8RGwNKcD6tzQr2RGwWszQ7vqIBX2UX.JJmvFg9GHwDIKC
    
    posted in General Questions
  • RE: FontSize FloatingTile problem!!!!!

    Are you using the UI Scale Factor property of the general settings for scaling the UI?

    posted in General Questions
  • RE: Set 2 VelocityCurves with 1 table

    Yes, I am doing exactly this for the modulation matrix in HEXERACT.

    You can dynamically create global modulator receivers via scripting, however this is an advanced procedure and rather complicated to understand (you have to be very careful about the order of your elements to restore this correctly when you switch presets).

    posted in Scripting Forum
  • RE: plugin wrapper ? what does it do ?

    The plugin wrapper is just a discontinued approach to embed other JUCE AudioProcessors into HISE.

    The Effect slot is a shell for an effect that can be used to dynamically hot swap effects using scripting calls to implement dynamic FX chains. The empty FX is just a null effect that sits in the effect slot until you load something interesting in it.

    posted in General Questions
  • RE: Shape FX, New effect...

    Yeah, you can even write your own transfer function using Javascript which will be either calculated directly for each sample (which is quite CPU costly, but OK for developing) or create a cached look up table that will be used.

    posted in General Questions
  • RE: Reaper VSTi

    Can you post the exact state before you export (as HISE snippet) then I try to reproduce it.

    posted in General Questions
  • RE: Reaper VSTi

    Please try again (you need to rebuild HISE too).

    If this doesn't solve the issue, you need to debug the compiled plugin:

    1. Open TEST/Binaries/Builds/VisualStudio2017/TEST.sln in Visual Studio
    2. Set the build configuration to Debug 64bit (it's a dropdown in the top icon bar)
    3. Go to Project -> Properties and change the Debug executable to the AudioPlugin host binary (In the Debug tab it's called something like Target path)
    4. Now compile the plugin from within Visual Studio. When it's finished, it should open the plugin host. Now drag the TEST x64 Debug.dll file to the host and it should point you to the crash location.
    5. Please post a screenshot of the stack trace as well as the crash location, this is the most helpful information.
    posted in General Questions

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