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    daniloprates

    @daniloprates

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    Best posts made by daniloprates

    • Feedback on my first plugin ✨

      01.png

      Hello everyone,

      I have been studying HISE and developing my first plugin for the past six months, with great help from this community, especially @David-Healey and @Christoph-Hart.

      I have partnered with a Brazilian Grammy winner and professional drummer to create Odara Sounds, and we are building Brazilian Percussion, a plugin host designed to receive expansion packs. The first one, which will come with the plugin, is called Brazilian Percussion 101 and features five Brazilian percussion instruments.

      The main feature that I'm looking forward to hearing some feedback on, which I know some of you here won't like 😅, is a section called Rhythms, where you can choose ready-made Audio and MIDI loops from a list, and play them by hitting one note per instrument. The idea came from the fact that Brazilian rhythms may not be easy to reproduce by non-Brazilian musicians. For now, we have created just a few MIDI rhythms, but the idea is to have that list grow exponentially.

      The project is now nearing completion, and I would really appreciate some feedback.

      For now, we can only export to Mac, AU and VST, unless you have a Developer Build of Pro Tools.

      If you are interested, please fill out the form below. We are going to give full licenses to anyone who helps us in this early stage.

      https://forms.gle/chH55ksidpecaA7Z9

      PS: I'm planning to make the project open-source once it's completed.

      posted in General Questions
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      daniloprates
    • RE: Expansion not working

      @d-healey 🤦 this was the problem, I was editing the XML file manually. It's working now.

      Thanks so much!

      posted in Newbie League
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      daniloprates
    • RE: `Sample amount mismatch` when converting to monolith

      @d-healey yes. Some notes were missing the far mic. Just fixed. Thanks

      posted in Newbie League
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      daniloprates
    • RE: Server.callWithPOST callback not triggered

      @d-healey it was missing setBaseURL

      Not it worked:

      Server.setBaseURL("https://webhook.site");
      local url = '/d3168142-e543-4136-ace6-f17a7f0381e5';
      local payload = {
          "test": 123,
      };
      Server.callWithPOST(url, payload, function(status, response) {
          Utils.cl(status);
          Utils.cl(response);
      });
      
      posted in Newbie League
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      daniloprates
    • RE: Knob for semitones

      @d-healey thanks!

      Here's a minimal example, if anyone else needs it

      HiseSnippet 1095.3oc0W8taaaCDmx1Zn1cMXcnnXeTHnevdnHvNNIyEAC0INIcFsNwHJsqeqfQ5bLQnHUonxl2PeR1KydD1iReC1NJIGSu3llYzrsZ+Id79yOd2weG0PkL.RRjJhSsSlDCDmuz0ehPOt2XJSP5uGwYE2AzDMn7xEs6jXZRBDRbbJ+Li.mpUHY+d+S2kxoh.XlHB4URV.7BVDSOS5vtOmw4GPCgSXQVZuQ29ARQOIWlh3oraSRLM3b5YvgTiZkbI+.MYLw4acWe8QAcZ1rS61a1jRaGRoazBZ+DXzViB1r4SZFd5lMw+aQb9h8CYZoxWS0PBwoxtxvI9ik+jHO.uhkvNkClEsH9XjyEefjGZNhFojdiY7vgSSTIDhi6vYosx4osG3NfExtT9rz2Wksg2LKrSfNklGdkmCdsrgWSK3s.H4XAoJ4P59t9AJVrd1NF7bW29BrZNhh0IanjqKozu431ShZHzqEQOGNPgKtzh5s1nyi81pSisqUCKUIZuKnJugLcv3AxvTN388dYsOqcFnyjPwSW8UszXUisLAmI.uQoh.MSJ7jhLMLAVI40CjQwRABgGi9mmBM790ZUs7wZIPFlDIL8j54prcs2gNdJzwv2apSJB+yExSWsgwzhvzix4mhMX0mO5M11BVGJ0vQh5Mpg.n16p4822ZznEtWgq3fZgaaZ6UWmg0EoQmBpoG+oJhk146Wb+v8K1syA4YEKEkh9Bl9nXP7gZxIEoRSuUApPU0YcVqTzY4yYgfhvBMsUWljIYf1lDf7x96Q0zotB8JFoXPoYlCgydvEHIQdSaU28fjy0x3LcKpfDm6biB7OOKnOp6D6EQrvPNLThMLXh1FaH0VrO6W.adrHaZs5+dD0xw06Rt5UM7R9zlc6a9F9whMLQ0951ksu1w8SFcvMEh22c1spqfwRK.iXI71.iEjn2yc+Qif.8L.Vw8fWe6vXZG9UxC+cc8QVoL9qrf+vr0d+H8Bv6Yf.TljWqqYB3ebSm.Feim.dTfFC+IJpHIVlLmi8gH1I38iDaguLAorg2droZZKumjpV3Vu+oGfGxEZiOUmpxZK1IRlJzy0FT95Fr1ZIGrV4+cCV+L3x9by9qNEi9rnXNru3BfiTsYX7qQt0QzTtdpz46kGHEx3wRAKvtPeLnUryNCT1XegGnczZbZ5LIOn6w.Gn1MsOp6KvlMpBySvRlKZ8O9cPKrd8Mt4v0ybAz6yWR5x2tjzykOcyAYMyCDSzTjPv.u6YAO3iCscYwRNUYlu7Iqp+e8njikoZl3rAT7pB9TA2CSi7QF7..itP.byK0bJYXgyW2zrNmBWDls3OweEa1xr1oXyVS27ekXDQCTx2Dj+ZOS0+NYRvysH6KvpheJHt1q0UehG9.K1aBBl2UWwv0WVCaurFtwxZ3lKqgasrF9cKqgc93FZFUtSpVFkSfPHCFte1Sxcb1WPwt7raDj+B.w7hUy
      
      posted in Newbie League
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      daniloprates
    • RE: ComboBox is triggered on load

      @Oli-Ullmann said in ComboBox is triggered on load:

      saveInPreset

      Great, thanks!

      posted in Newbie League
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      daniloprates
    • RE: Dynamically choosing the Send Container on a Send Effect

      @d-healey worked like a charm. Many thanks!

      posted in Newbie League
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      daniloprates
    • RE: Built HISE, but still getting the "source code has a different commit hash than the HISE build" message

      @d-healey yes, that's what was missing.

      Thanks so much!

      posted in Newbie League
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      daniloprates
    • RE: Enable Multi Output in Logic

      Here's an extensive report on how to achieve this:

      AU_MULTI_OUTPUT_LOGIC_PRO.txt

      posted in General Questions
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      daniloprates
    • RE: Quick F5 tip for Mac users

      @dannytaurus I've mapped CAPS LOCK to trigger the F5 key (via Karabiner)

      posted in General Questions
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      daniloprates

    Latest posts made by daniloprates

    • RE: Enable Multi Output in Logic

      @dannytaurus I've tried a lot, with no result. The only thing that worked was changing juce_AU_Wrapper.mm. Would you have a guide on how to achieve that without changing HISE's source code?

      posted in General Questions
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      daniloprates
    • RE: Enable Multi Output in Logic

      Here's an extensive report on how to achieve this:

      AU_MULTI_OUTPUT_LOGIC_PRO.txt

      posted in General Questions
      D
      daniloprates
    • RE: Enable Multi Output in Logic

      It worked! 🎉

      8bd9335a-616a-4d16-bf63-27bc0c0a604a-image.png

      This is what I changed in JUCE/modules/juce_audio_plugin_client/AU/juce_AU_Wrapper.mm

      -       #ifdef JucePlugin_PreferredChannelConfigurations
      +       // HISE multi-output AU support: Advertise specific supported configurations
      +       #if defined(HISE_NUM_PLUGIN_CHANNELS) && HISE_NUM_PLUGIN_CHANNELS > 2
      +        {
      +            AUChannelInfo info;
      +
      +            // Advertise stereo configuration (main bus only)
      +            info.inChannels = 0;
      +            info.outChannels = 2;
      +            channelInfo.add (info);
      +
      +            // Advertise full multi-output configuration (all buses)
      +            // This shows in Logic as "Multi-Output" option
      +            info.outChannels = -HISE_NUM_PLUGIN_CHANNELS;
      +            channelInfo.add (info);
      +        }
      +       #elif defined(JucePlugin_PreferredChannelConfigurations)
      

      To enable only the stereo options, like in the picture:

      +            info.outChannels = HISE_NUM_PLUGIN_CHANNELS;
      
      posted in General Questions
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      daniloprates
    • RE: Enable Multi Output in Logic

      Thanks @dannytaurus.

      It worked well on Reaper, but not in Logic.
      Somehow, Logic needs to be told the output options it should offer. I've tried to use these posts you've mentioned with ChatGPT, but after trying many different things, I still couldn't figure it out.

      posted in General Questions
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      daniloprates
    • Enable Multi Output in Logic

      I'm trying my plugin to have a multi-output option.

      I've built HISE with these Preprocessor Definitions:

      NUM_MAX_CHANNELS = 10
      HISE_NUM_PLUGIN_CHANNELS = 10
      

      I can see the multiple outputs in HISE:

      9cfa39c8-d3cb-4ee2-a86d-f4247aa0db05-image.png

      But when I export the plugin, Logic only shows the Stereo options.

      1c128ddb-d3dd-4313-abe0-1364b915db6b-image.png

      Does anyone know what else I need to do to enable multi-output options?

      posted in General Questions
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      daniloprates
    • RE: HISE doesn't open on Windows (virtual machine, M1)

      @resonant ARM64 (Windows on ARM), Windows 11, 24H2 branch (build 26100)

      posted in General Questions
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      daniloprates
    • HISE doesn't open on Windows (virtual machine, M1)

      I've build HISE from source on Windows 11 (UTM virtual machine, Mac M1). It builds OK, but when I try to open, the cursor changes to detault/loading for a few seconds, then goes back to normal, and HISE doesn't open.

      80ca8719-bc6b-428e-94ca-f1a1cd8b2d18-image.png

      I was able to build from source on an M2 OK, but this one just doesn't open.

      I've tried mulitple flags and configurations, no luck. Any clues?

      posted in General Questions
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      daniloprates
    • RE: HISE doesn't recognize MS Buils installed

      Solved it. Created a junction to "remove" this 18 folder:

      mklink /J "C:\Program Files\Microsoft Visual Studio\2022" "C:\Program Files\Microsoft Visual Studio\18"

      posted in Newbie League
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      daniloprates
    • HISE doesn't recognize MS Buils installed

      I've built HISE from source, and when I clicked "Save Project and Open in IDE..." Projucer found Visual Studio no problem.

      I've installed MS Build checking every single option mentioning C++.

      HISE is still not recognizing MS Build installed. The path it was installed is C:\Program Files\Microsoft Visual Studio\18\Community\MSBuild, so I'm wondering if this 18 is an issue.

      Any clues, anyone?

      posted in Newbie League
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      daniloprates
    • RE: My instrument is not listed in Pro Tools (goes to AudioSuite instead)

      @David-Healey awesome, thanks!

      posted in Newbie League
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      daniloprates