Polyphonic Custom Filters (scriptnode) how?
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@griffinboy Strange indeed...
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The fact that it works without dependencies means that the ai has removed some of my optimisations, I'll release a proper version of this filter when it's done lol.
I'm amused that it's (somewhat) working for you
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Yup it works here too, but you definitely need to put the function call into prepare().
us noticed that when two+ notes are held, changing the resonance makes the freq to be updated to last note value for all notes.
That's intended - any UI interaction will be applied to all voices. If you want to use different values, you have to modulate it, then it will be applied for each voice:
HiseSnippet 1763.3oc2Y0zSiaDFdbfIrjkVs6psRcukC8.aEBk.rvh1CD9JaQcCDQnnsmPC1SHSi8Lt1N.YqpTkZOr2548V+azSs+ApTk5uf9Of+AsuiGarcrARLeraaPBxLuy63G+9wy7XSSGgN00U3fzJsWeaJRaJbq9buNq2gv3ns1.o8w3FDWOpSY0Tq02l35RMPZZi8R4DZSNNx+yYqrFwjv0oQSgP6KX5zWwrXdQy1r1WxLMqSLn6wrhs5EpsktfutvTzCvyX3JHahdWxQzsIxkU.i9BhaGj1miq7rEozklusgAY94MVbwEW94KuvxUIsqr.4vpKt7BysvRy87kZizJtoAyS3zxi3QcgMcMgQ+VcDmvUWf8YtrCMoxAUQsfqrZZz5cXlFMCCNtHjFtYTnZLUn5w3FLC14yGExdfugxQdDOnoU3xfT0Q.RZwfz3JH8PbKcGlsWjEIdtOdKNjAaSfbSbnnVKR62wqKfEv8l0hzkV2AFbtCSuXkJyTF90SeQ6dbcOlfWVv2V3Q2gO8SK8cklrz2Wp7flZ2NSaxKiivzj5joYY4fyk43z7dVGRclo7wDydzyWHb6mLlVb3ho5p65XKTv2hy71wlFLttvzPFqjeOcF.ED1fu8UasAwiHSJAyAqyl53wjvQaC5wPafJEMIdCpaWOgMzHjJ+AUNBidlDujkSxFs.CP7HQNTln3tLu9waDGgZrJWZM1vBwGhax7z6jMFKjAFgH0sAFC5L+H7lsaS08h.3335uNusgUF41vRAsgv0TdwmJXX45utZlMfuEGUra6PsINz8DMMI8m1kXYaR2Ev3LkOzTn2sE6MzzcH1JHrlbESq2gv4TS27zHU7FhbBsqnmGieTChmC6Tf9b6dVs.dcc55AnClSqfrGRMthbrrtnEka3O3efOAFqJGqEXrZnwXseaS8NQ3z0OcD7cj1DpXuqeP9f1mBvm53JKN0l.WYV3GzpllhSVWXYyBJagjh+bMEl8s6H3Lc4TpUDB8UsD8fqZ.9gyj1ivLk04s54BLGF6vaAK1+fPYc11BC3aSTmnCA19MIdcj8KRtGn3j5Lq94EoIvZ75D0AfILKSJMINfAfn1UkFjWoviOUAS.3VxHj7vSXa.69MLQ9IKeCGANoNsHZlFL99xJDvjLhgZPN87wUgwIFrAsMomoWh474C4T+xufd0PZQUmibDvKTPc+uk69Rq5DyvsFhwqIDcsHpragvAAtLAFJt61Ob0OB6xNZNKgwKHFFuvlR5hPC3QIrcOGZ4cb0CcZJrvUGTjHozt9L4SFRAoZt8US4mceRvLbHKT1eZpKyk5T8RzT8mCqlJ6gVSUHmyL3qAuv3CGuPxyshs9LnQK9dPf0MygeuGOeNwgOSFhwVL4gFaxOlZBkt9X7Q3ftyvYSV00PvEgzcQEZ6RAx6iNRxLDg8LugV0yCjpGMyiqsK0jRbiUI9Y0dEP2QbZ3SGlqXwnqGNy70mhUvsrrUo7+c0UM1+q0UMrgn6g27TOGR0O.ydAPat6Rn8ghtqmDHVQdZ2AtwOsa3zbU3Zn4JkLuPQXEGBQXWLvSqH6hW6UIEKO5fBjuozwA2LpkFS6Rp6NG5rwLmkhxXlGEHKMAGwbZnToMXt1viqrVOfdPwEmXF48E2fdZXEzlfHCC3Aq8cOrpJgpzhwTkNQjJzHZtHkngy8fZs7n1xmOJdmUqtzSTwkDGhAgthX+ihFXWNakjxXithnKGRKTKEjd6eMHj9k28teMMjp8iV+wJJo20cneaOnNt+.35G5VKSbAyeE35rURGppLhgpo7wU4ck8qCa.6rUPidND.wHlCeIPXdmCIfP7BgzD3lcjBeRs04rt5l.SE8UnNBgoXLLkvviSonGSvu73XrmmuhzTLwb+1jSTKFhKhg3ocRzdeEanugzfLviq.fimfALRS1dDmindtnDOravYNaYHUM0PHN5f5LSYN97rszzivq2ySztc4n99acp0wtj5Me9oT0a094giGKFeQSpCSX3+rno1qrq595Z2AMB2G+JgvFTY438AWCZ93wjkhwp8m.aAqmgtPgNJyoaABcbjTAD18UHABxfrHsTqrPvcKMAb8fGQc.USSgsf+NqxRlXz2xUfwBIhRW3qa6V6DH0FjiB7AplRxbkHP8IXaGw2.bcyFeIoiXI2h7G2JDKtcubp95JDSjAYbxcrvukM2EvosJ3IT4n9+cbSPXT6ueyOsxkQjsK0Uv8e0f4LOmXPr2wZ9dCn2EO2oEQ2Qbft5UUJKJtm+L.m.2uVaRbC43xUQGO3stEyfcftdxsJkiykWGmOuNtPdc7Y40wEyqiKkWGe9U6n704FzBI0NAcHM2TofQaSN4PSEiB5eoxNyhG
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@griffinboy Well, if you could develop things that are working for me and not for you, I can be nothing less than grateful...
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Hahaha, okay I'm going to make a fresh build of hise and hopefully close this topic if it works after that
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Okay I've gotten it to work in a fresh project - this seems to be a recurring theme to me! I've got a few projects where features are completely broken, but work perfectly in fresh projects. I should do an investigation and find out why. It might be something to do with the way I use c++ nodes.
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I think there might be a glitch here somewhere. Another one of my projects has suddenly stopped working with my polyphonic filters. I'll do some investigations
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