Greetings,
I would like to confirm that I have successfully built both HISE standalone and VST2 on Debian Stretch 9.8
Greetings,
I would like to confirm that I have successfully built both HISE standalone and VST2 on Debian Stretch 9.8
@d-healey Thanks for the suggestion. Debian has back in time... I just made zip files of the most important folders. It's all good I had copies of everything and restored everything back to working order. My apologies for freaking out.
I managed to build the Standalone v2.1.0 from the latest git pull but the VST failed again
HISE 2.1.0 VST also built successfully however HISE.jucer needs a slight modification
hi_streaming
hi_tools
hi_ztsd
had the wrong paths
I noticed version 2.1.0 and the standalone built clean and successfully
although ended with these notes...
Linking HISE Standalone - App
../../../../JUCE/modules/juce_core/zip/zlib/deflate.h:96:16: warning: type ‘struct internal_state’ violates the C++ One Definition Rule [-Wodr]
typedef struct internal_state {
^
../../../../JUCE/modules/juce_graphics/image_formats/../../juce_core/zip/zlib/zlib.h:1347:12: note: a different type is defined in another translation unit
struct internal_state {int dummy;}; /* hack for buggy compilers */
^
../../../../JUCE/modules/juce_core/zip/zlib/deflate.h:97:15: note: the first difference of corresponding definitions is field ‘strm’
z_streamp strm; /* pointer back to this zlib stream */
^
../../../../JUCE/modules/juce_graphics/image_formats/../../juce_core/zip/zlib/zlib.h:1347:32: note: a field with different name is defined in another translation unit
struct internal_state {int dummy;}; /* hack for buggy compilers */
@d-healey Thanks for the suggestion. Debian has back in time... I just made zip files of the most important folders. It's all good I had copies of everything and restored everything back to working order. My apologies for freaking out.
I don't think it was when I rebuilt the VST
before I did the rebuild, I did a make clean and I suspect that is what wiped the folder of its contents
I suspect what deleted the files was not the build but the
make clean