@aaronventure Do you have any project you can share?
Latest posts made by mrcurious
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RE: What are you using to build UI for your plugin? What's your preferred way and why?
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RE: What are you using to build UI for your plugin? What's your preferred way and why?
@dannytaurus I’m concerned that using raster images might compromise the visual quality of your plugin, especially on high-resolution displays. Wouldn’t SVGs be a better fit here, since they scale cleanly and retain sharpness at any size?
RAM usage.
They don't scale well to different sizes.
They're not dynamic, you can't change the design on the fly via scripting.Agree with @d-healey here. This applies broadly across development, whether it's mobile apps or audio plugins with canvas-based UIs.
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What are you using to build UI for your plugin? What's your preferred way and why?
Hey everyone,
I've been developing a couple of plugins recently and mostly sticking to the standard canvas and graphics tools provided by HISE for the UI. While it works, I find the development process quite slow — although I’m already been used to it.
This led me to wonder: how are developers creating those modern, sleek, and highly polished plugin UIs — not just in HISE but also in other frameworks like JUCE?From what I've gathered, there seem to be several approaches: Using WebViews and leveraging frontend tech (ReactJS, HTML/CSS, etc.), Styling directly within HISE using stylesheets, Film strips and SVG-based animations, Classic canvas drawing with trigonometry and math-heavy custom rendering
I wonder what your current preferred method for building the UI is and why?
Is it worth switching to WebView-based UIs? Or are there smart hybrid approaches that give both performance and design flexibility?Would love to hear your thoughts, approaches, and any recommendations!
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RE: Buildling HISE from latest branch and commit throws error in xcode mac m1 max sequoia
Yeah trying to build with older xcode
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Buildling HISE from latest branch and commit throws error in xcode mac m1 max sequoia
I'm trying to build HISE standalone from the source code. Cloned everything. I set up everything and now trying to build from Xcode but there's this one error I could not resolve.
Can someone please guide me here?
Thank you in advance.