@HISEnberg (cc: @ulrik ) oh yes, and thank you, but that's not quite the problem. I've successfully compiled HISE and other VST/AU/AAX plugins with 32 outs. I've also compiled other DSP networks successfully before while utilizing all 32 outs, but never any with an external display buffer.
Something about having the extra channels in HISE is messing with any use of External DisplayBuffer in a compiled dll and causing a crash.
If anyone else can replicate this issue or give me a point in the right direction I'd much appreciate it: If HISE is compiled with the extra preprocessor tag NUM_MAX_CHANNELS=32, compiled DSP networks using an External DisplayBuffer cause a crash when loading into Hardcoded MasterFX (due to some sort of channel number mismatch)
Thanks again 🙏