@David-Healey today I learned how to edit knobs in knobman. knob jumping through actual values is much better looking than a normal 0-10 scale like in the original
I'm addicted to it right now
@David-Healey today I learned how to edit knobs in knobman. knob jumping through actual values is much better looking than a normal 0-10 scale like in the original
I'm addicted to it right now
@David-Healey today I learned how to edit knobs in knobman. knob jumping through actual values is much better looking than a normal 0-10 scale like in the original
I'm addicted to it right now
@David-Healey hope it won't cause the gpu eating, there are twice as many knobs 
@David-Healey i created a second "knob" with the scale of 0.001 to make it invisible and scaled the tile to fit into the real knob, then - linked to it. one knob makes as a controller, the second one as display. had to make it with every knob, but hey - it's just 10 minutes
@David-Healey needed some time to figure it out

Okay, Gemini helped me, but it can't solve a problem. Only components named Volume and Balance are giving the text, the rest is not reacing:
// 1. Pobieramy okienko wy艣wietlacza
const var Label1 = Content.getComponent("Label1");
// 2. Definiujemy jedn膮, wsp贸ln膮 funkcj臋 dla wszystkich knob贸w
inline function onKnobUpdate(component, value)
{
// Pobieramy nazw臋 z pola "text" komponentu i warto艣膰 z 1 miejscem po przecinku
local name = component.get("text");
local val = Engine.doubleToString(value, 1);
Label1.set("text", name + ": " + val);
}
// 3. R臋czna lista Twoich knob贸w (wpisz tutaj ich ID)
// To jest najpewniejsza metoda w HISE
const var knobList = [
Content.getComponent("Volume"),
Content.getComponent("Gain"),
Content.getComponent("Balance"),
Content.getComponent("ReverbMix1")
];
// 4. Przypisujemy funkcj臋 do ka偶dego knoba z listy powy偶ej
for(k in knobList)
{
if(k) // Sprawdzamy czy knob w og贸le istnieje
{
k.setControlCallback(onKnobUpdate);
}
}
You misunderstood me. I meant something like this, for example in Spire:
@David-Healey Displaying just the value is fine compromise, is there a script for floating tile to do this?
@David-Healey what about the custom textbox, like for example in the corner? I mean, when I change the volume, it shows: "Volume: 70%", when I'm changing the reverb, it says "ReverbMix: 30%" etc etc. Is it possible?
@David-Healey so there is no way to scale the edit box to be only in the middle, for example?
@David-Healey Fine, but the value disappears. I want it to be there, but disable the edit option.