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    cemeterychips

    @cemeterychips

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    Best posts made by cemeterychips

    • RE: Building a replication of a piece of gear I have (.NAM)

      @cemeterychips realizing I need to take a few coding classes including Davids because I have no idea where to start with this haha! some people pick up crossword puzzles as they age,I guess I'm choosing coding😹 😹 .

      posted in General Questions
      C
      cemeterychips
    • RE: Neural Amp Modeler (NAM) in HISE

      do you need to add anything to the extra preprocessor definitions when building in projucer to get this stuff to work properly? had to rebuild and figured I'd consult you guys before I move on.

      posted in General Questions
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      cemeterychips

    Latest posts made by cemeterychips

    • RE: I'm making progress and finding new issues

      I’ve completely cleared all relevant directories and rebuilt HISE from scratch, but the issue still persists. At this point, I’m wondering whether this could be related to a version mismatch of some sort with my OS. very frustrating been pulling my hair out the past day and a half.Some thing that is confusing me is even though i get the message that the build failed, it still produces a working file in the dll directory that loads perfectly as a hard coded master fx in hise. plugins with hardcoded fx always crash the daw how ever, i think it 100% has to do with the lib file.

      posted in General Questions
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      cemeterychips
    • I'm making progress and finding new issues

      Hi everyone,

      I’ve been building a plugin using NAM files and have successfully gotten them working inside HISE after watching a lot of David’s videos and doing quite a bit of reading. Within HISE, the plugin sounds correct and behaves as expected, matching the amp profile.

      However, once I load the compiled plugin into a DAW, I’m not getting any sound at all. I’ve read that hard-coded master effects are required in this case, and I’ve implemented those, but the issue persists.

      One additional complication I’m running into is during the build process. When I drag batchCompileOSX.sh into Terminal, the build fails unless I first run the following command:

      rm -rf ~/Library/Developer/Xcode/DerivedData/

      After clearing the DerivedData folder, the build completes successfully. I’m not sure whether this is related to the plugin producing no audio in a DAW, or if it’s a separate issue and I should continue troubleshooting elsewhere.

      I’ve included the error message below for reference. Any insight into whether this build behavior could affect runtime audio, or suggestions on what to check next, would be greatly appreciated.

      Thanks in advance for your help.

      ⚠️ Building targets in manual order is deprecated - check "Parallelize build for command-line builds" in the project editor, or set DISABLE_MANUAL_TARGET_ORDER_BUILD_WARNING in any of the targets in the current build to suppress this warning
      ❌ error: unable to attach DB: error: accessing build database "/Users/me/Documents/HISE Projects/dont crash/DspNetworks/Binaries/Builds/MacOSX/build/XCBuildData/build.db": database is locked Possibly there are two concurrent builds running in the same filesystem location.
      ** BUILD FAILED **

      posted in General Questions
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      cemeterychips
    • RE: Neural Amp Modeler (NAM) in HISE

      do you need to add anything to the extra preprocessor definitions when building in projucer to get this stuff to work properly? had to rebuild and figured I'd consult you guys before I move on.

      posted in General Questions
      C
      cemeterychips
    • RE: Building a replication of a piece of gear I have (.NAM)

      @cemeterychips realizing I need to take a few coding classes including Davids because I have no idea where to start with this haha! some people pick up crossword puzzles as they age,I guess I'm choosing coding😹 😹 .

      posted in General Questions
      C
      cemeterychips
    • RE: Building a replication of a piece of gear I have (.NAM)

      @iamlamprey so incredibly helpful!! it will be work and lots of time but you've helped me get on my path, thank you!! and no luckily i don't plan to swap models. sounds funny but it will be a pass through type of plugin no knobs

      posted in General Questions
      C
      cemeterychips
    • RE: Building a replication of a piece of gear I have (.NAM)

      @iamlamprey you are king! thank you!!!! do I simply get the git ? soooo new to all of this.

      posted in General Questions
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      cemeterychips
    • RE: Building a replication of a piece of gear I have (.NAM)

      @cemeterychips ive only gotten this far and cant crack this error Screenshot 2025-12-27 at 9.31.52 PM.png

      posted in General Questions
      C
      cemeterychips
    • Building a replication of a piece of gear I have (.NAM)

      Hi everyone,

      I’m interested in recreating some of the preamps from my studio so I can access their distortion and saturation characteristics at home. I’ve been browsing the forum and saw that a few people have had success using .NAM files in HISE, but I haven’t been able to figure out how to get this working myself.

      My goal is to keep the build very simple: no knobs, just a minimal GUI with a bypass button, where the audio passes directly through a plugin running a NAM model.

      I’m still fairly new to HISE and have only built a few plugins so far, so I realize this would be a step up in complexity. That said, I’m eager to learn and would really appreciate some guidance on where to start.

      For reference, here’s the forum thread I’ve been reading:
      https://forum.hise.audio/topic/11136/neural-amp-modeler-nam-in-hise/23?_=1766879787037

      Thanks so much in advance for any help or direction — it’s greatly appreciated.

      posted in General Questions
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      cemeterychips
    • RE: exporting an older plugin i made no matter what i do?

      @David-Healey Just one. whats really funky, is that vst's will compile but not AU's

      posted in Newbie League
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      cemeterychips
    • RE: exporting an older plugin i made no matter what i do?

      @ulrik oh very interesting let me give that a shot, thank you!

      posted in Newbie League
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      cemeterychips