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    Scriptnode Convolution Not Embedding

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    • whoopsydoodleW
      whoopsydoodle
      last edited by

      I'm using the Convolution module to build a chain in the scriptnode UI. The block is set to "embedded" rather than the external file option however when I build my plugin the IR data is not included and instead when the plugin is loaded it loads the IR file from a now hardcoded disk location. If that file moves the plugin does not load any IR.

      I'm trying to embed the file so it's included in the plugin and not something I need to worry about installing on a user's disk somewhere. I can't seem to find any documentation on how to do this.

      Any help is appreciated.

      S Dan KorneffD 2 Replies Last reply Reply Quote 0
      • S
        Soundavid @whoopsydoodle
        last edited by

        @whoopsydoodle Did you check the “Embed audio files” option in the project settings?

        1 Reply Last reply Reply Quote 0
        • Dan KorneffD
          Dan Korneff @whoopsydoodle
          last edited by

          @whoopsydoodle Also, did you load the audio files into the pool?

          Engine.loadAudioFilesIntoPool();
          

          Dan Korneff - Producer / Mixer / Audio Nerd

          1 Reply Last reply Reply Quote 0
          • whoopsydoodleW
            whoopsydoodle
            last edited by

            Yes both "Embed audio files" is checked and I just tried putting Engine.loadAudioFilesIntoPool(); in my onInit with no joy. Same result.

            Should that code be put somewhere else?

            1 Reply Last reply Reply Quote 0
            • whoopsydoodleW
              whoopsydoodle
              last edited by

              Anyone else have any suggestions? I've been browsing around and basically trying anything I can find but so far I'm still stuck with it not working.

              Matt_SFM 1 Reply Last reply Reply Quote 0
              • Matt_SFM
                Matt_SF @whoopsydoodle
                last edited by

                @whoopsydoodle basic question, but just to be sure: you did put the IR file in the AudioFiles folder of your HISE project, right?

                Develop branch
                Win10 & VS17 / Ventura & Xcode 14. 3

                whoopsydoodleW 1 Reply Last reply Reply Quote 0
                • whoopsydoodleW
                  whoopsydoodle @Matt_SF
                  last edited by

                  @Matt_SF if I put my IR in the 'AudioFiles' folder in my project folder, the VST3 doesn't load the IR at all. If I use an IR from outside of that folder it works as long as the path of the file is maintained.

                  So somehow it's even worse?

                  1 Reply Last reply Reply Quote 0
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