@d-healey In the same parameter dialogue menu. How do I set a low and High velocity value?
@roy-n I can't remember which option you need based on your file names, click the little ? and it should tell you. It will be something like velocity range or velocity spread.
@d-healey I have just assigned a group number for example V1, V2, V3...
I guess my question is once I've chosen the velocity range or spread what do I input into Items and Values (I'm sorry I've read the manual on this and don't quite understand thank you for your patience)
@d-healey I'll be more specific I want V1 to have a velocity range between 111 - 127
@roy-n Yeah I'm not sure, just try one of the velocity values and see if it works the way you want. If it doesn't try another one, repeat until you find the one that works
assigning a custom string to a certain velocity range is not possible, but you can use Velocity Spread to distribute them equally over the 127 range, then make the changes manually to your exact desired range in the sample map editor.
BTW, if the parser doesn't behave like you want, you can also use scripting to change the sample attributes like this:
- Throw the samples into the sampler, but don't care about velocity arrangement (use Ignore for all tokens related to velocity)
- Add a script processor in the Sampler
- Run this script:
Sampler.selectSounds("V1"); Sampler.setSoundPropertyForSelection(Sampler.LoVel, 111); Sampler.setSoundPropertyForSelection(Sampler.HiVel, 127); Sampler.refreshInterface();
- Repeat for all other V# tokens - I'll leave this as little excercise
More about this topic here:
Oh, and space is like the worst separator for tokens (only beaten by
-(minus) which fires for lower note names like
C#-1. Nothing beats
_when it comes to token separation robustness.
Also having issues manually assigning the round robin groups once the initial importing has happened where they either not change or revert to 1
@roy-n Why are you manually assigning the groups, were they not assigned by the token parser?