merged MultiMic + save as Monolith = crash
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Importing files and mapping via Token Parser is unreliable as well. I'm getting instances where I have 8 RR groups; the sampler creates 8 groups, but places all samples on Group 1 only.
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@Christoph-Hart Should I make a new post for each topic, or just keep posting here?
Parameter lists in the Module Browser are empty
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No, keep them coming in this list, I will batch-fix them all in one go when I find the time :)
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Loading project XML doesn't always work (Plugin version of HISE). It will load an empty project. I have to quit the host (JUCE Plugin Host) and reload my project to work.
Audio Playback stops working randomly. I have to restart the host to get sound to work again.
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I used to be able to have 2 plugin versions open at the same time in JUCE plugin host, but now is unstable.
It's nice to have 2 applications open so I can test in one, and commit in the other.
I'll see if I can dig up a more specific symptom to help troubleshoot. -
The Interface Designer appears blank sometimes. Changing the Zoom Level of your canvas brings it back to life.
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@christoph-hart see if you can fix that Token issue first ;) that's such a time saver
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Can you send me a minimal example (a sample set and the exact .xml parser settings file you used) that I can use to replicate the issue?
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@christoph-hart Here's what I'm using.
Samples:
https://we.tl/t-kH0deR6Uo0File Name Pattern Settings:
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@dustbro Looks like you are using _- as your separator, that might cause issues.
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@d-healey I didn't have any issues with that in the past. I've actually used 3 separators before
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I've fixed the token issue. Can you send me the files you used in the video for the merge crash?
Also did you try using HLAC when exporting? I've never ever used non-compression since I wrote it, so maybe there's something fishy there.
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@christoph-hart I haven't tried with compression.
Link to samples: for multimic
https://we.tl/t-EaTl4VM2pb -
It appears that the crash happens when HISE tries to load the sample map after you save as Monolith. when I take a look at the samplemap that is created, Savemode is still set to 0.
I believe 2 means Monolith, right? -
@dustbro Yeah I have that same issue, Christoph is aware of it. Just change it to 2 manually for now.
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I think I found the issue, the monolith exporter updates the save mode internally but didn't use the updated savemode for creating the sample map file, but an older one (0), which caused the wrong savemode appear in the file.
Also, the sample table shows the filenames for monoliths.
Soo... are there any bugs left? I kind of lost track of what's fixed and not :)
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sweet!
I'm gonna check this out today and see if anything else pops up.
thanks so much! -
@christoph-hart said in merged MultiMic + save as Monolith = crash:
I think I found the issue, the monolith exporter updates the save mode internally but didn't use the updated savemode for creating the sample map file, but an older one (0), which caused the wrong savemode appear in the file.
Also, the sample table shows the filenames for monoliths.
Soo... are there any bugs left? I kind of lost track of what's fixed and not :)
Excellent work! I still have the zipper noise with the group xfade but I think everything else is working.
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Have you tested it with the example project I sent you? And can you check on Windows if this is a Linux specific error?