M2 mac using parallels to compile windows VST3
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@farisdx93 Yes, you can triple-boot MacOS, Windows and Linux and build with a single script. @d-healey has a workflow like that to my knowledge, I don't know if he ever shared his scripts, though.
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@aaronventure Thank you for the reply. From reading this forum, I already got the idea that I can dual boot using m2 MacOS. But I'm still not getting confirmation if I can completely compile windows VST using windows virtualization(Parallels), as my plugins will have convolution, and it requires IPP on windows. As far as I know, IPP will not work on ARM architecture. And also I want to know what else do I need to keep in mind before purchasing the macbook.
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@farisdx93 You can compile on a VM but like you, i don't know if IPP will work on an m1/m2 chip.
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@d-healey as far as i know, it wont work on native m2 chip. But I wonder does IPP works on Windows virtualization that uses m2 chip? And also, what if I compile my project(that contains convolution) on Windows(running Parallels or other virtualization) with IPP off?
And also interested to know more about any other caveat in using only m2 macbook for compiling both Windows and Mac VST3, before I fully commit in buying the m2.
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@farisdx93 I don't know if anyone here is using that setup to confirm the situation.
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@d-healey so it seems the best way is still to use both Windows and Mac machine for greater stability right.
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@farisdx93 I use an Intel NUC running Proxmox, with VMs for Linux, Windows, and MacOS.
Another forum member put me on to Proxmox and I think everyone should use it. One of the benefits is you can quickly spin up new virtual machines. This is very useful when trying to debug issues reported by users because you can setup a virtual system that matches their system as closely as possible so you can attempt to recreate the issue they are reporting.
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@d-healey so you use VM to compile windows compatible VSTs? I have Parallels as well as Shadow for VMS and im having trouble exporting plugins . Getting the classic
"The system cannot find the file specified.
Press any key to continue . . ."Ive been doing it over and over, successfully able to compile Hise and everything just not able to export. I've gone through the other threads and I know @d-healey has tagged them a million times but I'm still having that issue. its so odd.
Ive built HISE with both 2022 and 2017 VS same issue.
I just want to take a plugin ive already made on Mac and get a windows VST version.
It actually won't build within the IDE itself with the Autogenerated Juicer either.
it even happens with brand new projects created on windows.
any ideas
M1 max 16 inch
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@FatMitchell said in M2 mac using parallels to compile windows VST3:
so you use VM to compile windows compatible VSTs
Yes, and Mac plugins.
"The system cannot find the file specified.
Did you set the path to the HISE source code in the project preferences on your Windows system?
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@d-healey yes I did. that should be the same develop branch folder (Hise-develop) that I compiled with yes?
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@FatMitchell Yep. Let's discuss this in another thread because we're going off topic.
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The problem is that you need to run Windows for ARM on a Apple Silicon Parallels setup and there you don‘t have IPP.
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@Christoph-Hart so, is there any workaround regarding this? I don't mind actually to spend just a bit for both system, maybe I'll purchase a cheap windows desktop, just for compiling. It's just, I'll be really really happy if everything works out well on Parallels running windows too, and my wallet also very happy hahaha
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@farisdx93 I have parallels but it didn't work for me...ill try it again. and also would be willing to keep in touch with a way to figure it out. I have the "professional" one I think. ill report back once I try it...
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@farisdx93 said in M2 mac using parallels to compile windows VST3:
is there any workaround regarding this?
Nope, you need an Intel or AMD chip to compile with IPP. If you can afford to buy a cheap computer (even a laptop) and install Proxmox you will have everything you need (Proxmox has a little learning curve but there are good videos on YouTube).
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@d-healey https://community.arm.com/arm-community-blogs/b/tools-software-ides-blog/posts/windows-release-of-arm-performance-libraries
Is this something that can work out? I am not too knowledgeable in FFT library, so I don't know if this is something I can use in ARM windows virtualization -
@farisdx93 It's Intel that make IPP, so you would need them to make a compatible version of IPP.