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    Polyshape FX in an FX plugin

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    • LindonL
      Lindon
      last edited by

      I realised I was stealing someone elses thread - so here we are all shiney and new, but context:

      1. I'm building an FX plugin
      2. I want some serious distortion
      3. Which under instrument circumstances would mean a polyshaper FX in the voice effects of a sound generator....

      meanwhile...

      @d-healey said in trigger the Arpeggiator with artificial noteons:

      @Lindon I know no more than this:

      8d33ca31-9226-4479-82d6-f167bb41a04b-image.png

      so thats not exactly enlightening I think.

      • so if I add a sine wave generator and turn its volume to (huh) -100dB, but add a polyshape FX will that actually do anything?

      • if not anyone know a decent way to get this sort of distortion effect into an effect plugin?

      HISE Development for hire.
      www.channelrobot.com

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @Lindon
        last edited by

        @Lindon I think scriptnode is the way to go.

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        LindonL 1 Reply Last reply Reply Quote 0
        • LindonL
          Lindon @d.healey
          last edited by

          @d-healey yeah even SNEX - I was thinking about building a rectifier anyway....

          so just two more entire worlds of stuff to learn....

          HISE Development for hire.
          www.channelrobot.com

          d.healeyD 1 Reply Last reply Reply Quote 1
          • d.healeyD
            d.healey @Lindon
            last edited by

            @Lindon And FAUST soon (hopefully)

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            LindonL 1 Reply Last reply Reply Quote 0
            • LindonL
              Lindon @d.healey
              last edited by

              @d-healey - oh yeah I forgot - that too...

              HISE Development for hire.
              www.channelrobot.com

              LindonL 1 Reply Last reply Reply Quote 0
              • LindonL
                Lindon @Lindon
                last edited by

                @Lindon

                Anyone???

                8e654789-05a2-416e-8d47-1ce1418f82ba-image.png

                HISE Development for hire.
                www.channelrobot.com

                Matt_SFM 1 Reply Last reply Reply Quote 0
                • Matt_SFM
                  Matt_SF @Lindon
                  last edited by

                  @Lindon there's a video made by @Dan-Korneff about implementing a simple algorithm in a SNEX module (and compiling it) :
                  https://forum.hise.audio/post/49864

                  Maybe that will help you ? I'm starting to know my way around scriptnode but not around SNEX I'm afraid...

                  Develop branch
                  Win10 & VS17 / Ventura & Xcode 14. 3

                  LindonL 1 Reply Last reply Reply Quote 1
                  • LindonL
                    Lindon @Matt_SF
                    last edited by

                    @Matt_SF Okay thanks Matt, and thanks @Dan-Korneff

                    HISE Development for hire.
                    www.channelrobot.com

                    1 Reply Last reply Reply Quote 1
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