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    HISE Compatibility with Windows 11 and Cubase 12

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    • Dan KorneffD
      Dan Korneff @Casey Kolb
      last edited by

      @Casey-Kolb said in HISE Compatibility with Windows 11 and Cubase 12:

      @dustbro I can confirm the VST3 does work in Ableton Live and Cubase 11 on Mac. Must be specific to Windows.

      Confirmed. VST3 AAX and AU all working on MacOS

      Dan Korneff - Producer / Mixer / Audio Nerd

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      • d.healeyD
        d.healey
        last edited by d.healey

        Can one of you post a test VST3 that demonstrates the issue, preferably a debug build? Would be good to have the HISE project too.

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        Dan KorneffD 1 Reply Last reply Reply Quote 0
        • Dan KorneffD
          Dan Korneff @d.healey
          last edited by

          @d-healey Here's a minimal project:
          https://hub.korneffaudio.com/index.php/s/2N6A4caaYcFToZ2

          Dan Korneff - Producer / Mixer / Audio Nerd

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @Dan Korneff
            last edited by

            @dustbro Could you also provide a debug plugin in case the problem is created when you compile it on your system.

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            Dan KorneffD 1 Reply Last reply Reply Quote 0
            • Dan KorneffD
              Dan Korneff @d.healey
              last edited by

              @d-healey just uploaded the debug vst

              Dan Korneff - Producer / Mixer / Audio Nerd

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              • Dan KorneffD
                Dan Korneff
                last edited by

                I checked out a bunch of commits. @Christoph-Hart it looks like this happned when x64 was removed from the plugin name.

                Dan Korneff - Producer / Mixer / Audio Nerd

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                • Dan KorneffD
                  Dan Korneff
                  last edited by Dan Korneff

                  This is the last working commit:

                  Commit: 5adca361018f1818111a4747852e58247882a4c6 [5adca36]
                  

                  Dan Korneff - Producer / Mixer / Audio Nerd

                  Christoph HartC 1 Reply Last reply Reply Quote 0
                  • Christoph HartC
                    Christoph Hart @Dan Korneff
                    last edited by

                    @dustbro Can you link to the commit? I can't find it using the hash for some weird reason...

                    Dan KorneffD 1 Reply Last reply Reply Quote 0
                    • Dan KorneffD
                      Dan Korneff @Christoph Hart
                      last edited by

                      @Christoph-Hart Heres' the commit that breaks the samplers:

                      Link Preview Image
                      - prevent audio rendering with illegal buffer sizes · christophhart/HISE@526a108

                      The open source framework for sample based instruments - - prevent audio rendering with illegal buffer sizes · christophhart/HISE@526a108

                      favicon

                      GitHub (github.com)

                      Dan Korneff - Producer / Mixer / Audio Nerd

                      Christoph HartC 1 Reply Last reply Reply Quote 0
                      • Christoph HartC
                        Christoph Hart @Dan Korneff
                        last edited by

                        @dustbro Hmm, that's a fail safe that prevents odd buffer sizes. What audio settings are you using?

                        Christoph HartC 1 Reply Last reply Reply Quote 0
                        • Christoph HartC
                          Christoph Hart @Christoph Hart
                          last edited by

                          What happens if you set HISE_EVENT_RASTER to 1? (In the ExtraDefinitions).

                          If this is really the culprit, then it should work with a raster size of 1...

                          Dan KorneffD Casey KolbC 4 Replies Last reply Reply Quote 0
                          • Dan KorneffD
                            Dan Korneff @Christoph Hart
                            last edited by

                            @Christoph-Hart I'll try that now.
                            I'm using my internal sound card on this computer. Buffer options are "low, medium, high" hahah

                            Dan Korneff - Producer / Mixer / Audio Nerd

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                            • Dan KorneffD
                              Dan Korneff @Christoph Hart
                              last edited by

                              @Christoph-Hart HISE_EVENT_RASTER to 1 prevents the project from fully loading.

                              Screenshot from 2022-06-23 12-07-17.png

                              Dan Korneff - Producer / Mixer / Audio Nerd

                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @Dan Korneff
                                last edited by

                                @dustbro I think you need to compile your project with that flag, not HISE itself.

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                Dan KorneffD 1 Reply Last reply Reply Quote 0
                                • Dan KorneffD
                                  Dan Korneff @d.healey
                                  last edited by

                                  @d-healey giphy.gif

                                  Dan Korneff - Producer / Mixer / Audio Nerd

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                                  • Dan KorneffD
                                    Dan Korneff @Christoph Hart
                                    last edited by

                                    @Christoph-Hart raster size of 1 works

                                    Dan Korneff - Producer / Mixer / Audio Nerd

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                                    • Casey KolbC
                                      Casey Kolb @Christoph Hart
                                      last edited by

                                      @Christoph-Hart Will that extra definition affect anything else? Do we just need to set that in our projects?

                                      Casey Kolb
                                      Founder & CEO of Lunacy Audio
                                      Composer | Producer | Software Developer

                                      Christoph HartC 1 Reply Last reply Reply Quote 0
                                      • Christoph HartC
                                        Christoph Hart @Casey Kolb
                                        last edited by

                                        @Casey-Kolb Yes of course, this vastly increases CPU usage because it will render all modulators at full audio rate.

                                        I just wanted to confirm that it's actually this flag that's causing the problem. Setting it to 1 is not the fix.

                                        Casey KolbC Dan KorneffD 2 Replies Last reply Reply Quote 1
                                        • Casey KolbC
                                          Casey Kolb @Christoph Hart
                                          last edited by

                                          @Christoph-Hart Noted!

                                          Casey Kolb
                                          Founder & CEO of Lunacy Audio
                                          Composer | Producer | Software Developer

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                                          • Dan KorneffD
                                            Dan Korneff @Christoph Hart
                                            last edited by

                                            @Christoph-Hart Do you need any other info to help debug?

                                            Dan Korneff - Producer / Mixer / Audio Nerd

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