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    Delay Effect Produces Static In Compiled FX Plugin. Need Help!

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    • M
      Mwins last edited by

      In Hise, the delay effect works perfectly as an effect either on an instrument or as an effect. When I compile the plugin as an Effect plugin (there are no audio modules at all in the plugin), the Delay effect produces static and is ultimately unusable.

      1. I do not know how to create a scriptnode delay such as the one Hise comes with

      2. I have already built a quite intricate plugin using the standard delay and I am beyond my deadline for my client.

      Has anybody run across a fix for using the Hise Delay in a compiled Effect plugin? I really need a save here 😰

      Matt_SF orange 2 Replies Last reply Reply Quote 0
      • Matt_SF
        Matt_SF @Mwins last edited by

        @Mwins hard to tell without taking a look at you project. The delay effect works fine, the noise is probably coming from something in your project.
        Try to build a plugin with only the delay module and see if the noise is still here.

        Develop branch - Build from Feb. 20
        Win10 / Catalina & Xcode 10.3

        M 2 Replies Last reply Reply Quote 1
        • M
          Mwins @Matt_SF last edited by

          @Matt_SF thanks, that's a good thought, trying that now. Lets see.

          1 Reply Last reply Reply Quote 0
          • M
            Mwins @Matt_SF last edited by

            @Matt_SF said in Delay Effect Produces Static In Compiled FX Plugin. Need Help!:

            @Mwins hard to tell without taking a look at you project. The delay effect works fine, the noise is probably coming from something in your project.
            Try to build a plugin with only the delay module and see if the noise is still here.

            So I just compiled a fresh plugin with nothing other than a delay in it and I am still getting the same static. I'm using the same cpu I load hundreds of other plugins through with no issue so I know its not my setup. I'm thinking its either a setting or a bug. I haven't messed with the plugin settings at all.

            HiseSnippet 953.3ocuV0raaaDDdWYQ2HmeZSPPQOJTfB3.jFHYmlVfbvL1xpUH1NBgNA8VvZxgVKzxcYHWlX1hBzi8Vek56P.549Hz2f1YHkHoiUsUEZpNHv4OteyOeyxwIFeHM0jv3cNNOFX7a33kqsS1ahPpYiFv3ejy.PIxY6lGKRSg.Fmu12RF4cZyJ98m6rqPIz9PsJF6kFoObfLRZq0N18oRkZnH.NVF0v6G5Nx2n2ynLYHPVyoGKV3OUbJbjfbqkCiu99ARqIwyJrPJ5ytlfbuIl2pK8+kxT4IJfD5y7vWToZ1dSjpfwySxTFi2dbcJuVYJeWmCkAxJ80o9mTXnacDMqA7VWFj5+u.R7FPpcIjtsimehL1Vagvy0cFosPRn.K0MgRouL9u4rmAcPaePjXJLLAEpBXyG0q286h+cuGGlo8sRitqQejwBOSu4813G2nyF+zFceeSggKzFcLIFkBRVnYp6lbYAtoNK5DH49ceiPkAUNho+4qoqub0T+xrtgiF8Hsz9rXXl7PiJfpUzyWrCvlU1vdQqYHDc0VzIt0rNgmRF.ILY.wHdp1bReVA3aNyyV5f2ZAA+hQCDVAMOLCNHDigDqjpD7AvaPBU4zQGjRlN0ZhKvaTrQSfmeyqDwmw3N7eEOqb5geGeH0lS0y0KbfEICBTvXSpj5W0n6ycSsPrm7Gflr9HwY0ha4FJUQoV7jGEgTWF+NNuHE5F.ghLksa5TjToj5oPvwlBNc77NvHDgWqbKSej4mfjdbnkz9wkZo4oCfPKKxD.DM3X.SZbOkOUxqx+abkE8Z75l4lWI7yScWt5verSZVXn7LZP5KXe.R3a4LDffSvseMx2O04HSRjPgk+fwPhOlrz4wt3ZCbgkIHSIrmeKFstdlAJcZt5f1OnwzLuYi88Ws09elF1qAM7JHYKIbusyXo0exhwaqEfWh09AFuytn3lN6GFB91Zv11Y32eo2Jzd41fUCkq7FhqWhk4WKSnnZVpIRNOyopZ8YtUFdt7zIMrbW2yM6Up2c6se2Ny02LfBCGXd6X7.Gl.ut587Kuy86jWPKaf6gxyZxjp4vMm7V6+nKUYO2jYk5SOTfDTZs2QYQd3mW3CXySqAUJsArEsytTtGISfvCzAEB+E9alw9jLelw9yM9+xYDI7SLuxu7hEZV3ZEZv7VW7wQcbNjj6VccjiSuGzi1fIekuOMg9k3z8hiYqUHlsWgXd3JDyWsBw7nUHludEh4atzXnuY7IYVST41KTw38KtYmy2WKvo2B5I6u0RlKHM
            
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            • S
              Soundavid @Mwins last edited by

              @Mwins Hi, what kind of noise do you have? Is permanent or when you move a parameter? What version of HISE are you using?

              1 Reply Last reply Reply Quote 0
              • orange
                orange @Mwins last edited by

                @Mwins

                Which Hise branch are you using to build your plugin? master or development?

                With the delay, are you using IR samples with the convolution at the same time?

                M 1 Reply Last reply Reply Quote 0
                • M
                  Mwins @orange last edited by

                  @orange Yes. It is a delay and it has IR samples in a reverb. @Soundavid I'm Using the latest develop branch just before this last update released a few days ago. The static seems to be happening on the delayed signal.

                  Weird discovery: if I turn the feedback on the delay to 0 on both left and right channels, the static actually goes away... It has to stay on zero or its right back

                  orange S 2 Replies Last reply Reply Quote 0
                  • orange
                    orange @Mwins last edited by orange

                    @Mwins Is the IPP enabled? When the IPP is on, convolution reverb can cause distortion acording to the IR sample. Maybe the issue is not related to the delay. I suggest compiling the plugin again with IPP disabled.

                    1 Reply Last reply Reply Quote 0
                    • S
                      Soundavid @Mwins last edited by

                      @Mwins I had a similar problem with the FX before, but the problem was only in Logic Pro and only when using Send Containers. However I don't like the build in Delay FX very much, not really smoothed parameters and too much Scripting to using it in a Stereo mode, you can build a really functional and Simple Delay in Scriptnode like this: Screen Shot 2022-04-27 at 10.17.52 PM.png

                      1 Reply Last reply Reply Quote 0
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