Linux build of HISE
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It is working here now as well. I'm running the plugin and I can hear sound from the sine wave synth.
I have tried to import an .sfz piano but apparently I have to edit something myself to make sound. At first I am not interested in designing instruments, however simple, myself.
Is there a real sampled instrument somewhere (something 'acoustic' like strings would be fine) that you can load and just play?
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Actually, you should be able to import this SFZ into a sampler module and start playing:
http://patcharena.com/free-marimba-samples-patcharena-marimba-in-sfz-format/
I'd recommend to switch to "One Shot" mode (Sampler Settings => Playback) so that decay naturally.
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I haven't tried sfz files yet in HISE (just about to do that now), but here are a lot of sfz files that might be worth looking at: http://www.bandshed.net/sounds/sfz/ I got the link from a post by J_e_f_f_g at linuxmusicians.com
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I already tried sfz import but the sampler remained silent. The plugin opened 64 audio outputs so I am not sure if it sent on the first two ones, like expected. How can I check or change in HISE which of these outputs are used? Or wait... actually there wasn't even anything on the volume indicator in HISE itself when I played with the built-in onscreen keyboard. Even if I didn't connect the right audio outputs to my system speakers I should still see something visually in HISE itself, right?
But besides that? What would be the native HISE instrument format? If I want to make an instrument for other people and share it. Are there existing instruments of this kind out there?
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Hi Christoph, Am I correct assuming that the Export function still doesn't work for Linux ? IIRC you mentioned that that process is handled by a shell script. If so, where is that script ? I can try to debug it for Linux.
The export process fails with this error :
[dlphilp@The6300 build]$ ./HISE\ Standalone
Creating /home/dlphilp/HISE-MusicBox/Binaries/Source/PresetData.h and /home/dlphilp/HISE-MusicBox/Binaries/Source/PresetData.cpp from files in /home/dlphilp/HISE-MusicBox/Binaries/temp...Adding preset: 10528 bytes
Adding impulses: 14 bytes
Adding externalFiles: 58 bytes
Adding userPresets: 14 bytes
Adding images: 10 bytesTotal size of binary data: 10624 bytes
Couldn't get a file descriptor referring to the consoleWhat's happening there ? I see a batchCompileOSX file in my project Binaries directory, it's set up for Xcode, not Linux. I presume a similar file is needed for successful export to a native Linux VST/VSTi plugin.
Best,
dp
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Hi Christoph,
I loaded and played the PatchArena Marimba SFZ on the HISE sampler. I'll try a few more SFZ files today.
Best,
dp
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What's happening there ? I see a batchCompileOSX file in my project Binaries directory, it's set up for Xcode, not Linux. I presume a similar file is needed for successful export to a native Linux VST/VSTi plugin.
Yes this needs to be customized for every OS. Currently it just checks if it's Windows and if not it creates the stuff for OS X.
It's not totally trivial though. The compilation chain is:
HISE -> Projucer -> Makefile -> Make -> Compiler (eg. clang++)
so I need HISE to create a .jucer file that creates a Makefile that tells make what to do. You can call it a slight overkill of metaproject management :)
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I tried to use the standalone application on Linux (Ubuntu 16.4 LTS).
The software compiles without any error.
But when i try to start it, it (always) get a segmentaion fault.startVoiceOpen
renderVoiceOpen
onNoteOnOpen
onNoteOffOpen
onControllerOpen
onControlOpen
externalPopupShown
Segmentation faultstrace:
write(2, "onControllerOpen", 16onControllerOpen) = 16
write(2, "\n", 1
) = 1
write(2, "onControlOpen", 13onControlOpen) = 13
write(2, "\n", 1
) = 1
write(2, "externalPopupShown", 18externalPopupShown) = 18
write(2, "\n", 1
) = 1
--- SIGSEGV {si_signo=SIGSEGV, si_code=SEGV_MAPERR, si_addr=0x18} ---
+++ killed by SIGSEGV +++
Segmentation faultin syslog:
Feb 4 19:12:28 SLEIPNIR-L kernel: [27915.222550] HISE Standalone[7153]: segfault at 18 ip 0000000000488162 sp 00007ffd96acd300 error 4 in HISE Standalone[400000+138e000]Whaty could be the problem here?
Thank you very much. -
Hmm, I can compile and run it without the segfaults. I uploaded the recent build for Ubuntu here:
Can you check if this build runs on your system?
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Hi Christoph,
I've tried your build, and i have exactly the same problem as before .
That's weird because i have a fresh install of 16.04 LTS.
Distributor ID: Ubuntu
Description: Ubuntu 16.04.1 LTS
Release: 16.04
Codename: xenialAnalysing the core dump:
(gdb) set args
(gdb) run
Starting program: /home/charles/DEV/HISE Standalone
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
[New Thread 0x7ffff4a24700 (LWP 15684)]
[New Thread 0x7ffff0a25700 (LWP 15685)]
[New Thread 0x7ffff7efe700 (LWP 15686)]
[New Thread 0x7ffff7e7d700 (LWP 15687)]
[Thread 0x7ffff7e7d700 (LWP 15687) exited]
[Thread 0x7ffff7efe700 (LWP 15686) exited]
[New Thread 0x7fffd7ffe700 (LWP 15688)]
[Thread 0x7fffd7ffe700 (LWP 15688) exited]
[New Thread 0x7fffd7ffe700 (LWP 15689)]
[New Thread 0x7fffcfffe700 (LWP 15690)]
[New Thread 0x7fffcbfff700 (LWP 15691)]
[Thread 0x7fffcbfff700 (LWP 15691) exited]Thread 1 "HISE Standalone" received signal SIGSEGV, Segmentation fault.
0x00000000006d7be9 in ScriptingApi::Synth::Synth(ProcessorWithScriptingContent*, ModulatorSynth*) ()
(gdb) QuitThank you very much.
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Oeps, those big fonts were not meant to be. Sorry
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This is weird because the constructor is not called until you add a script processor. I'll check again for static initialisers...
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I found the issue - it's because you don't have a app data folder with the ModuleEnum.xml file which causes HISE to rescan all modules but this method is crashing due to a recent commit (which I didn't noticed because I have this file). Thanks for letting me know!
I am busy fixing another issue right now, but I'll commit a fix for this tomorrow.
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OK, thank you very much.
I"m looking forward to try it. -
Should be fixed with the latest commit. I probably have to extend the Travis CI test coverage to include running HISE and not just compiling it to avoid this kind of issues in the future :)
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OK, this works. Thx
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Hello Everybody!
I've tried to build HISE on Ubuntu Studio 16.04.3 64-bit,
but it stops at the point where the last line says "Linking HISE Standalone".
This happens right after the "Compiling juce_tracktion_marketplace.cpp" line.
All this happens in the terminal, but everything else looks the same as in Dave's Windows HISE build video on YouTube.I also made a build with Debug and Release in the Makefile, but of course it didn't change the thing, so it still doesn't work.
I also disabled the IPP in Projucer, but it didn't help either.
As I opened and saved the HISE Standalone project in Projucer,
Projucer tried to update itself,
but I clicked the "Cancel" button,
so I did the saving with the Projucer version that comes with the GitHub Clone/Download,
which is 4.3.0.I also have a few warnings while building,
but I don't know what exactly to do about them.I have the "build" folder,
and also a sub-folder in the "build" folder named "Intermediate" with a lot of files in it,
and I have a "HISE Standalone" executable in it,
but for some reason it doesn't execute,
it just won't start.
Am I missing something here?What should I do, any idea?
Thank you for your help!
THIS IS FROM THE TERMINAL (from START to (not) FINISH):
Compiling DspUnitTests.cpp
Compiling HiseEventBufferUnitTests.cpp
Compiling MainComponent.cpp
Compiling Main.cpp
Compiling BinaryData.cpp
Compiling hi_backend.cpp
In file included from ../../../../../HISE-master/hi_backend/hi_backend.cpp:62:0,
from ../../JuceLibraryCode/hi_backend.cpp:9:
../../../../../HISE-master/hi_backend/backend/CompileExporter.cpp: In member function ‘CompileExporter::ErrorCodes CompileExporter::compileSolution(CompileExporter::BuildOption, CompileExporter::TargetTypes)’:
../../../../../HISE-master/hi_backend/backend/CompileExporter.cpp:934:47: warning: ignoring return value of ‘int system(const char*)’, declared with attribute warn_unused_result [-Wunused-result]
system(permissionCommand.getCharPointer());
^
../../../../../HISE-master/hi_backend/backend/CompileExporter.cpp: In static member function ‘static void CompileExporter::BatchFileCreator::createBatchFile(CompileExporter*, CompileExporter::BuildOption, CompileExporter::TargetTypes)’:
../../../../../HISE-master/hi_backend/backend/CompileExporter.cpp:1927:43: warning: ignoring return value of ‘int system(const char*)’, declared with attribute warn_unused_result [-Wunused-result]
system(lineEndChange.getCharPointer());
^
At global scope:
cc1plus: warning: unrecognized command line option ‘-Wno-inconsistent-missing-override’
Compiling hi_components.cpp
Compiling hi_core.cpp
Compiling hi_dsp.cpp
Compiling hi_dsp_library.cpp
Compiling hi_lac.cpp
Compiling hi_modules.cpp
Compiling hi_sampler.cpp
Compiling hi_scripting.cpp
Compiling juce_audio_basics.cpp
Compiling juce_audio_devices.cpp
Compiling juce_audio_formats.cpp
Compiling juce_audio_processors.cpp
In file included from ../../../../JUCE/modules/juce_audio_processors/format_types/juce_VSTPluginFormat.cpp:55:0,
from ../../../../JUCE/modules/juce_audio_processors/juce_audio_processors.cpp:153,
from ../../JuceLibraryCode/juce_audio_processors.cpp:9:
../../../../JUCE/modules/juce_audio_processors/format_types/juce_VSTMidiEventList.h:37:7: warning: ‘juce::VSTMidiEventList’ has a field ‘juce::VSTMidiEventList::events’ whose type uses the anonymous namespace
class VSTMidiEventList
^
In file included from ../../../../JUCE/modules/juce_audio_processors/juce_audio_processors.cpp:153:0,
from ../../JuceLibraryCode/juce_audio_processors.cpp:9:
../../../../JUCE/modules/juce_audio_processors/format_types/juce_VSTPluginFormat.cpp:325:7: warning: ‘juce::ModuleHandle’ has a field ‘juce::ModuleHandle::moduleMain’ whose type uses the anonymous namespace
class ModuleHandle : public ReferenceCountedObject
^
../../../../JUCE/modules/juce_audio_processors/format_types/juce_VSTPluginFormat.cpp:325:7: warning: ‘juce::ModuleHandle’ has a field ‘juce::ModuleHandle::customMain’ whose type uses the anonymous namespace
../../../../JUCE/modules/juce_audio_processors/format_types/juce_VSTPluginFormat.cpp:589:7: warning: ‘juce::VSTPluginInstance’ has a field ‘juce::VSTPluginInstance::vstEffect’ whose type uses the anonymous namespace
class VSTPluginInstance : public AudioPluginInstance,
^
../../../../JUCE/modules/juce_audio_processors/format_types/juce_VSTPluginFormat.cpp:589:7: warning: ‘juce::VSTPluginInstance’ has a field ‘juce::VSTPluginInstance::vstHostTime’ whose type uses the anonymous namespace
cc1plus: warning: unrecognized command line option ‘-Wno-inconsistent-missing-override’
Compiling juce_audio_utils.cpp
Compiling juce_core.cpp
Compiling juce_cryptography.cpp
Compiling juce_data_structures.cpp
Compiling juce_events.cpp
Compiling juce_graphics.cpp
Compiling juce_gui_basics.cpp
Compiling juce_gui_extra.cpp
Compiling juce_opengl.cpp
Compiling juce_tracktion_marketplace.cpp
Linking HISE Standalone
lacipor@laciporpc:~/laciporpcc/downloads/HISE-master/projects/standalone/Builds/LinuxMakefile$ sudo make
[sudo] password for lacipor:
Linking HISE Standalone -
While we're digging up this old thread I too am having an issue with HISE on Linux Mint. The build completes just fine, but when I try and run the binary via the terminal I get this.
JUCE v4.3.0 JUCE Assertion failure in UtilityClasses.h:489 terminate called after throwing an instance of 'juce::String' Aborted
I tried enabling JACK in projucer (I'd previously disabled it for some reason I can't recall) now I get this build error:
In file included from ../../JuceLibraryCode/juce_audio_devices.cpp:9:0: ../../../../JUCE/modules/juce_audio_devices/juce_audio_devices.cpp:119:25: fatal error: jack/jack.h: No such file or directory #include <jack/jack.h>
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Not sure about the JACK thing, but I'll take a look about the other issue. One thing however is that you are running a Debug build on Linux with vastly decreased performance (otherwise you wouldn't hit an assertion failure). That error looks like there is going something wrong and instead of the error being handled by the script engine it slips through and calls abort.
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I tried it set to release too. I have an older version on my laptop which builds and runs fine so I'm going to play spot the difference tomorrow and see if I can find anything obvious.