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    Scripnode 101

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    • Matt_SFM
      Matt_SF @Dan Korneff
      last edited by

      @dustbro use a math.mul node and set the value to -1

      Develop branch
      Win10 & VS17 / Ventura & Xcode 14. 3

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      • ustkU
        ustk @Dan Korneff
        last edited by

        @dustbro As @Matt_SF said, *-1 is the way to go

        Can't help pressing F5 in the forum...

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        • Dan KorneffD
          Dan Korneff
          last edited by

          Thanks!
          Should nodes like Tempo sync and PMA need to be placed in a modulator chain?

          Dan Korneff - Producer / Mixer / Audio Nerd

          Matt_SFM 1 Reply Last reply Reply Quote 0
          • Matt_SFM
            Matt_SF @Dan Korneff
            last edited by

            @dustbro no need, you can put them in the graph as is (or put them in a container.offline)

            @christoph-hart said in Scripnode 101:

            What the modchain actually does is creating a monophonic and downsampled signal which will not be fed into the original audio signal and thus is suitable for modulation if you put a core.peak at the end of its nodes.

            Develop branch
            Win10 & VS17 / Ventura & Xcode 14. 3

            1 Reply Last reply Reply Quote 1
            • Dan KorneffD
              Dan Korneff
              last edited by

              @Christoph-Hart is there an equivalent to Engine.getSampleRate() in SNEX? I'm getting an error saying it Engine can't be resolved. Come to think of it, Console.print() doesn't work as well. it's supposed to, right?

              Dan Korneff - Producer / Mixer / Audio Nerd

              Christoph HartC 1 Reply Last reply Reply Quote 0
              • Christoph HartC
                Christoph Hart @Dan Korneff
                last edited by

                @dustbro No but you can use the prepare function to store it to a member variable:

                void prepare(PrepareSpecs ps)
                {
                    sr = ps.sampleRate;
                }
                
                
                double sr = 0.0;
                
                Dan KorneffD 1 Reply Last reply Reply Quote 1
                • Dan KorneffD
                  Dan Korneff @Christoph Hart
                  last edited by

                  @christoph-hart Thank you!

                  Dan Korneff - Producer / Mixer / Audio Nerd

                  1 Reply Last reply Reply Quote 0
                  • C
                    crd
                    last edited by crd

                    Okay some beginner scriptnode questions for you all.

                    What's with the beaker glass?Screen Shot 2022-01-13 at 9.52.35 AM.png

                    What is the best way to access scriptnode parameters? Create a midi script above the scriptnodeFX like this? If I have logic for callbacks having to do with the scriptnodeFX is the midi script controller script where I should put it?

                    HiseSnippet 1431.3oc6X0saaTDEdW6LkF2RoEUgf6VEwENsgTanTPpTkebrqrZchUV2.2UMY2w1ixryrL6XmXgxi.OE7hvK.R7HviPeCfyL6tdWm5X4ZVJbA9BKOyYNm467+YbWoviDEIjV1q2aRHwx91H2Ib0vFCwTtU6CrruEhQvRNkOnt09SBwQQDeKa6xOWe.60Wyx74M6rOlg4djrsrrNQP8HujFPUY61c2WPYrVXeROZPtS+3ca6I3MDLwH.LkQ0rBwdmgGPNDqOVIjk8MZ5SUBoqBqHQV1qsuveh6Pw473yeBMhdJinWT2xEDT71sDLeMh06Z0XHk42MUoirrrQcyLAkiMA2G0g5Smtelo3tFBNYbj2dXWZV3UdF3UOO7pkCdyARkxAo0hgz8PtdRZnJiRrqoMWQj8wfYOOThOqk8uhZHfCvUaGfOizRBKlxP0mTq1VNvWa9z9i3dJpf6H3GJTji3U2rxOUY8JWVw4pj52etzzWiTvXD4bIq8zxEwXU9nfSIxsbFiYiHSOHn9yZSQWuMMuK2KVqycPAuMmpNJjvut.AqDSE7qW09.rBCNB6j8fyERjJpFB1GPFCQ0wtk0QGPhNSIBg35kzm8QHBebGgehlOO+VoetDpBnCQJvdHchOeLMtvm37LGSJ51CHJfvHFFrPU23pGaiMeZkJo9eru+K3hSqtQWrDxmfXf5arkSss.uetaJiHbGorB2RCQPnfCKlges7qP4LJmj2klchTmqWJ648uWEtaGQT6oTR5oiTjpuE0i3jTtgq8xbp10iOsHSvPCLicJTOo5bvmVfO5AU5KjNUoOq1ScneW7E2jOlv.O+Tibc8kc3nfo3Lp5lvwe3CMZDHtHAircnjBHYQhXJ+s8qR2Dt+Kq7fG8+YgyjEFm7oyPrKqL4S2IIexkQ8IRKputYUl2zxf5jFJ+wuD9a6rRIx5ylDMAJ9xcyW.1DacSrIo+XNkCflGoAA46nnailP.bFyTNPWqlGQUSx2l8psYVa4Zyr3tfKKbuGpKU4Mb93szbvqta1+v3Moo8GhZ1uOwSkA10Ps9gE1gtvgxchgxsPtPMQSMZCP9DyZmuGOl37bBmHMEBVvvT+9xNLU3ROL0QdJ356Iw7nPQzLB1kDP6AA7Q427UQv7Bje7XsWN+9MDX4bI8lcZAJ4b4wEqFIMgK6EHFwUyDdTdo8IuCC0s1+4Fp68WAgUetS6tu0qAtKD5FDxHo8wLX7ighk8wiXS6tMarbGAWDNTvod4czGSfddCFPj4w9bUHn6HzoNam6u6wD3IH4CZ+7ceIDrgkfchrh1h5KusXQ9qOEECWGcBny+J9sBo3c4kp3cwDacyXP9YnqYFojfrqNC3pFjsOMTvvxqsCU5qk1B8tLSDpfhzx8tiCIpyExyLlqjeCdz3pBtbZXHQ07BrNczZOFSbdWAaRpMPeMlM0SuPS7ufcJdIAhB3bBKs9Kxtjw6dnI+4FsvdfpLoKFZXAgI5A2ffFhbaub0ktBBxbFFeOn4SGHJJFNZgm1BJdpH.LAl4pzulurltI7MiOn24zUIpNBAi9a0gxOId7NDp110r5fuX555v5YHZF2iSLdxYtfohr24hkWj0WBQ9AndCkDRwJzafZoMdEsLoiKXbhflDWTz1SWxX3YBErPaRGLTUzFzCo7B2f1qn08ahZxJ.KZ16mhKoqWAESKouhaiZGchlpGlkJFnNy9BwYAXSYs+1+yJq9r9qd20iEiTT9fNXn0h9gdv6+cgzRuzZpQokSSVWKsZmKg6aV7mvmDh00qsSHVOk36k6H.6IEu1Ktsl1+cSyNfdyM+Cqqi5nW6L8gzwwGAvvwu1ySah+BXV64yyWtB77Uq.OOdE34qWAddxJvy2rB77sKjG86R1ajRDD2MG1naSS9iscSNFhdMQ5V+kZam2d
                    

                    Also if possible we should rename this thread "Scriptnode 101" rather than Scripnode 101 so it comes up in a search.

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                    • C
                      crd
                      last edited by

                      No tips on how to best access script node parameter's from midi processors?

                      1 Reply Last reply Reply Quote 0
                      • C
                        crd
                        last edited by

                        Okay more basic scriptnode questions, what is the difference between creating a embedded dsp network and creating a new DSP network file? (The 3d square vs. the page with a corner turned graphic on the scriptnode front page.)

                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @crd
                          last edited by

                          @crd The embedded one is part of your project XML, the network one is a separate XML that can be compiled to C++ or shared with other projects.

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          C 1 Reply Last reply Reply Quote 1
                          • C
                            crd @d.healey
                            last edited by crd

                            @d-healey What would the advantage of ever using the embed one? Is that for smaller scripts?

                            d.healeyD 1 Reply Last reply Reply Quote 0
                            • d.healeyD
                              d.healey @crd
                              last edited by

                              @crd Useful for prototyping and for small scripts that you don't plan to use in other project and that don't need compiling.

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

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                              • C
                                crd
                                last edited by

                                Has anyone successfully exported a plugin with a script node network/dll?

                                I was able to export for a while without compiling a dll but now I am getting an error:Screen Shot 2022-01-28 at 5.14.25 PM.png

                                and the script node workbench crashes whenever I try to compile wrapped dsp nodes into a dll.

                                Dan KorneffD 1 Reply Last reply Reply Quote 0
                                • Dan KorneffD
                                  Dan Korneff @crd
                                  last edited by

                                  @crd I'm successfully exporting scriptnode plugins with compiled dll.

                                  Dan Korneff - Producer / Mixer / Audio Nerd

                                  1 Reply Last reply Reply Quote 1
                                  • Dan KorneffD
                                    Dan Korneff
                                    last edited by Dan Korneff

                                    What's the best way to access L/R inputs to process them separately in SNEX?
                                    Can we use arrays in SNEX?

                                    @Christoph-Hart is there an example showing how to use block?

                                    block - a wrapper around a preallocated buffer of float numbers
                                    

                                    When I try to initialize an index of a block with a number, I get an error saying statement cant be parsed.

                                    Dan Korneff - Producer / Mixer / Audio Nerd

                                    ustkU 2 Replies Last reply Reply Quote 0
                                    • ustkU
                                      ustk @Dan Korneff
                                      last edited by ustk

                                      @dustbro got it to work for the left channel only, it might be obvious why data[1] isn't working but I can't find...

                                      	// Process the signal here
                                      	template <typename ProcessDataType> void process(ProcessDataType& data)
                                      	{
                                      		for (auto& s: data[0])
                                      			s *= 0.5f;
                                      	}
                                      

                                      Can't help pressing F5 in the forum...

                                      1 Reply Last reply Reply Quote 0
                                      • ustkU
                                        ustk @Dan Korneff
                                        last edited by ustk

                                        @dustbro oh I finally found a solution

                                        	// Process the signal here
                                        	template <typename ProcessDataType> void process(ProcessDataType& data)
                                        	{
                                        		auto frame = data.toFrameData();
                                        		    
                                        		while(frame.next())
                                        		{
                                        			frame[0] *= levelLeft;
                                        			frame[1] *= levelRight;
                                        		}
                                        	}
                                        

                                        Can't help pressing F5 in the forum...

                                        Dan KorneffD 1 Reply Last reply Reply Quote 1
                                        • Dan KorneffD
                                          Dan Korneff @ustk
                                          last edited by

                                          @ustk Thanks! What about the function to process the input?

                                          For instance, the SNEX shaper has:

                                          float getSample(float input)
                                          {
                                                 return input;
                                          }
                                          

                                          Anything other than float input returns a parse error.

                                          Dan Korneff - Producer / Mixer / Audio Nerd

                                          1 Reply Last reply Reply Quote 0
                                          • Dan KorneffD
                                            Dan Korneff
                                            last edited by

                                            @Christoph-Hart is there a simple example that shows how to do this with an SNEX node?

                                            Dan Korneff - Producer / Mixer / Audio Nerd

                                            ustkU 1 Reply Last reply Reply Quote 0
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