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    • DanH
      DanH last edited by

      In Master branch there is the 'stk.delay_l' node. This isn't available in Develop Branch, although the 'stk.delay_a' remains. To make matters even more confusing (for me at least) the 'stk.delay_a' node has then disappeared from New Layout Branch!

      Ultimately my question is what do I use to replace the 'stk.delay_l' node in New layout?

      Matt_SF 1 Reply Last reply Reply Quote 0
      • Matt_SF
        Matt_SF @DanH last edited by

        @DanH Hi, yes Christoph removed the stk.modules from the new_layout branch.
        Use the jdsp.delay instead.

        Develop branch
        Win10 & VS17 / Monterey & Xcode 13.2.1

        DanH 1 Reply Last reply Reply Quote 0
        • DanH
          DanH @Matt_SF last edited by

          @Matt_SF thanks, just found it and trying it now. Do I need to know anything? Should it behave in the same way?

          Matt_SF 1 Reply Last reply Reply Quote 0
          • Matt_SF
            Matt_SF @DanH last edited by Matt_SF

            @DanH said in Scriptnode Delay:

            Do I need to know anything? Should it behave in the same way?

            jdsp.delay is good for modulation.
            Yes.
            😁

            Develop branch
            Win10 & VS17 / Monterey & Xcode 13.2.1

            DanH 1 Reply Last reply Reply Quote 0
            • DanH
              DanH @Matt_SF last edited by

              @Matt_SF Thanks I think I'm getting it to do roughly the same as the sdk node from Master.

              This might be a very noob question 😆 but is there a way to send a signal path to the left / right channels only? I've got the signal split but they seem to be going straight down the middle....

              DanH Matt_SF ustk 4 Replies Last reply Reply Quote 0
              • DanH
                DanH @DanH last edited by

                @DanH oh wait, found the jpanner... but is there a better way? Can you do it within a container for example?

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                • Matt_SF
                  Matt_SF @DanH last edited by Matt_SF

                  @DanH yes, use a container.split (for L/R) and use send/receive nodes. You can send the signal wherever you want.

                  Develop branch
                  Win10 & VS17 / Monterey & Xcode 13.2.1

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                  • Matt_SF
                    Matt_SF @DanH last edited by

                    @DanH said in Scriptnode Delay:

                    send a signal path to the left / right channels only?

                    Oh for this you'll have to setup some sort of dry/wet chain with gain modules and multi/split containers

                    Develop branch
                    Win10 & VS17 / Monterey & Xcode 13.2.1

                    DanH 1 Reply Last reply Reply Quote 0
                    • ustk
                      ustk @DanH last edited by

                      @DanH I should have used a jdsp.jdelay in your snippet, my bad...

                      I can't help pressing F5 in the forum...

                      DanH 1 Reply Last reply Reply Quote 0
                      • DanH
                        DanH @Matt_SF last edited by

                        @Matt_SF Thanks mate, think I've nearly cracked it 🎉

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                        • DanH
                          DanH @ustk last edited by

                          @ustk ha, not at all, your example was super handy - Can I send an update when its ready for you to look at please?

                          DanH 1 Reply Last reply Reply Quote 0
                          • DanH
                            DanH @DanH last edited by

                            @Matt_SF @ustk Any ideas where I'm going wrong with this? Obviously a sample rate issue, but I just spent an hour editing the module and the errors only appeared when I reopened the project....

                            Screenshot 2021-10-22 at 13.31.20.png

                            Matt_SF 1 Reply Last reply Reply Quote 0
                            • Matt_SF
                              Matt_SF @DanH last edited by

                              @DanH You have to put the modchains outside the oversample container.

                              Develop branch
                              Win10 & VS17 / Monterey & Xcode 13.2.1

                              DanH 1 Reply Last reply Reply Quote 1
                              • Matt_SF
                                Matt_SF last edited by

                                And if youre going to modulate things, I recommend reading through this post (especially the end) :
                                (https://forum.hise.audio/post/42102)

                                Develop branch
                                Win10 & VS17 / Monterey & Xcode 13.2.1

                                DanH 1 Reply Last reply Reply Quote 1
                                • DanH
                                  DanH @Matt_SF last edited by DanH

                                  @Matt_SF Thank you. Do I not need to split the signal into the them though?

                                  Edit - I think I got it

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                                  • DanH
                                    DanH @Matt_SF last edited by

                                    @Matt_SF Ok had a good look through that thread, thanks for pointing me there. So I'm not sure, but I don't think I'm using any SNEX / Expression nodes etc in my scriptnode effect. So I'm confused as to how to compile it now. I followed the steps in the thread (for SNEX nodes etc) to wrap up my main container but it crashed upon 'save & reload' and it won't load the project in the SNEX workbench or the main HISE project in New Layout branch. I restored the file from backup and I'm back to where I started. I'm not sure that was the correct thing to do anyhow.

                                    I'm sure at one point you could right-click the main container and export as cpp class. Is that not a thing anymore? So confusing 😆

                                    Matt_SF 1 Reply Last reply Reply Quote 1
                                    • Matt_SF
                                      Matt_SF @DanH last edited by Matt_SF

                                      @DanH yes there's a lot in this thread. But the part you'll find interesting is where we talked about delays, modulation and frame.nodes.
                                      Don't mind the SNEX compilation for now, the feature is not complete and not fully stable yet. This is aimed to replace the old export cpp function (that's why you can't use it). If you don't have Math.expr nodes or stuff like that you'll be able to export your plugin.
                                      Note : if you used the workbench in your project folder, don't forget to clean the DspNetwork and Additional Code folders, otherwise you'll get a bunch of errors when compiling your plugin.

                                      Develop branch
                                      Win10 & VS17 / Monterey & Xcode 13.2.1

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                                      • lalalandsynth
                                        lalalandsynth last edited by

                                        I just opened my Ensemble FX in Develop that was made in a previous scriptnode version.
                                        It used the STK Delays and worked just fine.

                                        When opening in Develop they are obviously missing but when I replace them with JDSP they dont seem to do anything?

                                        I was modulating the delay times...slowly , so it worked with the STK but yeah.

                                        Anyone know if there would be a difference between those JDSP and stk delays ?

                                        https://lalalandaudio.com/

                                        https://lalalandsynth.com/

                                        https://www.facebook.com/lalalandsynth

                                        https://www.facebook.com/lalalandsynth

                                        Matt_SF 1 Reply Last reply Reply Quote 0
                                        • Matt_SF
                                          Matt_SF @lalalandsynth last edited by

                                          @lalalandsynth to my little knowledge, there's no difference in the sense that the jdsp.delay is the one you want to use for modulation, as we talked in the thread linked in the previous post.
                                          I can confirm it works just fine for chorus-y effects.
                                          Maybe the issue comes from something else ?

                                          Develop branch
                                          Win10 & VS17 / Monterey & Xcode 13.2.1

                                          lalalandsynth 1 Reply Last reply Reply Quote 0
                                          • lalalandsynth
                                            lalalandsynth @Matt_SF last edited by

                                            @matt_sf ok, thanks , good to know , its a bit of a complicated patch but I will look for other problems.

                                            https://lalalandaudio.com/

                                            https://lalalandsynth.com/

                                            https://www.facebook.com/lalalandsynth

                                            https://www.facebook.com/lalalandsynth

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