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    • ?
      A Former User @d.healey
      last edited by A Former User

      @d-healey You mean the AutogenerateProject.jucer, I suppose?

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @A Former User
        last edited by

        @UrsBollhalder Yeah

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

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        • ?
          A Former User @d.healey
          last edited by

          @d-healey In there it builds for arm processors... I know unchecked those, saved and opened it up in Xcode. Do you from here on build (Command-B), or build for profiling, or for running?

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @A Former User
            last edited by

            @UrsBollhalder Build for profiling for a release build.

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            ? 2 Replies Last reply Reply Quote 0
            • ?
              A Former User @d.healey
              last edited by A Former User

              @d-healey Ok... Because now, when hitting command-B, it just compiled a debug version again... I'll try build for profiling!
              Did you get a working arm-build btw? Because that would be the goal of this adventure....

              d.healeyD 1 Reply Last reply Reply Quote 0
              • ?
                A Former User @d.healey
                last edited by A Former User

                @d-healey Ah... I got a build. But know openGL left the building without saying goodbye... And why is there no place in the audio settings menu where I can switch that bugger on now??

                How do you guys do it? I mean mentally? Bleeding eyeballs again here...🤣🤪

                EDIT:

                HISE_USE_OPENGL_FOR_PLUGIN=1 was my friend...
                I would want it to compile with openGL set to true by default... but at least I got it working again...

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                • d.healeyD
                  d.healey @A Former User
                  last edited by

                  @UrsBollhalder said in Develop branch build status:

                  Did you get a working arm-build btw?

                  A couple of years ago I did - search the forum and you'll find my struggles :p

                  I would want it to compile with openGL set to true by default...

                  Project preferences extra definitions.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  DanHD 1 Reply Last reply Reply Quote 0
                  • DanHD
                    DanH @d.healey
                    last edited by

                    @d-healey ffs. Sticking on Mojave for a while lol 😆 Who's with me?!

                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                    https://dhplugins.com/ | https://dcbreaks.com/
                    London, UK

                    ? 1 Reply Last reply Reply Quote 0
                    • ?
                      A Former User @DanH
                      last edited by

                      @DanH 😂 macOS is no stroll in the park... yep

                      1 Reply Last reply Reply Quote 1
                      • Dan KorneffD
                        Dan Korneff
                        last edited by Dan Korneff

                        It looks like the Custom Settings floating tile doesn't follow Component Colors in the Property Editor. Using Develop and New Layout branch. MacOS 11.6
                        Does anyone know a workaround?
                        I would just use the new settings API, but OpenGL isn't available in there yet. @Christoph-Hart Will this eventually be available?

                        Also just noticed that clicking the Rebuild Interface button on the Canvas doesn't redraw my panels, but hitting F5 does?

                        Dan Korneff - Producer / Mixer / Audio Nerd

                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @Dan Korneff
                          last edited by

                          @dustbro said in Develop branch build status:

                          Does anyone know a workaround?

                          LAF

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          Dan KorneffD 1 Reply Last reply Reply Quote 0
                          • Dan KorneffD
                            Dan Korneff @d.healey
                            last edited by

                            @d-healey :folded_hands:

                            Dan Korneff - Producer / Mixer / Audio Nerd

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                            • nouslouN
                              nouslou
                              last edited by

                              Hi, guys! Can you, please, advise me what is the most stable and good working combination of XCode and Hise version? Need to be able to export vst's for native M1 too. I have macbook pro on M1 chip, Big Sur (11.4). Thank you!

                              1 Reply Last reply Reply Quote 0
                              • nouslouN
                                nouslou
                                last edited by nouslou

                                Ok. Installed Xcode 12.0 and Hise from the develop branch, Installed IPP and got this error while compiling:

                                Screen Shot 2021-10-29 at 5.46.58 PM.png

                                How can I solve this?

                                d.healeyD 1 Reply Last reply Reply Quote 0
                                • d.healeyD
                                  d.healey @nouslou
                                  last edited by

                                  @nouslou IPP is only for Intel systems.

                                  Libre Wave - Freedom respecting instruments and effects
                                  My Patreon - HISE tutorials
                                  YouTube Channel - Public HISE tutorials

                                  nouslouN 1 Reply Last reply Reply Quote 0
                                  • nouslouN
                                    nouslou @d.healey
                                    last edited by nouslou

                                    @d-healey So all I need is uncheck the IPP in projucer? I use conv. reverbs in my plugins. Will this somehow affect the performance of the plugins themselves for users with intel computers?

                                    d.healeyD 1 Reply Last reply Reply Quote 0
                                    • ustkU
                                      ustk
                                      last edited by ustk

                                      If exporting as a universal binary, then why not keeping IPP? so M1 won't use it while intel will, no?

                                      Can't help pressing F5 in the forum...

                                      1 Reply Last reply Reply Quote 0
                                      • d.healeyD
                                        d.healey @nouslou
                                        last edited by

                                        @nouslou said in Develop branch build status:

                                        so all I need is uncheck the IPP in projucer?

                                        You'd need to remove the paths in Project as well. Also you should use XCode 13 I think.

                                        Libre Wave - Freedom respecting instruments and effects
                                        My Patreon - HISE tutorials
                                        YouTube Channel - Public HISE tutorials

                                        nouslouN 1 Reply Last reply Reply Quote 0
                                        • nouslouN
                                          nouslou @d.healey
                                          last edited by

                                          @d-healey In that case will exported plugins work fine on intel machines? I mean if I will not use IPP. Or is there any solution to fix this without deleting IPP?

                                          d.healeyD 1 Reply Last reply Reply Quote 0
                                          • d.healeyD
                                            d.healey @nouslou
                                            last edited by

                                            @nouslou I don't have an M1 system and I don't use IPP so I can't confirm that. What I suggest is you start off by compiling without IPP, use the new_layout branch, and use xcode 13. Once you get that working then try building with IPP.

                                            Libre Wave - Freedom respecting instruments and effects
                                            My Patreon - HISE tutorials
                                            YouTube Channel - Public HISE tutorials

                                            nouslouN 2 Replies Last reply Reply Quote 0
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