HISE Logo Forum
    • Categories
    • Register
    • Login

    Develop branch build status

    Scheduled Pinned Locked Moved General Questions
    compilebuilddeveloplatest
    300 Posts 21 Posters 47.6k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Y
      yall @d.healey
      last edited by

      @d-healey no but I will try. but is it functional to release plugins?

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @yall
        last edited by

        @yall I haven't tried compiling any plugins with it yet so I don't know.

        The latest commit has a bug where UI tables cause HISE to crash, so you should use a few commits earlier. Probably this one https://github.com/christophhart/HISE/tree/a3eb5dfa2d1ce5051564a1c2ed4774dfb6970574

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        Y 1 Reply Last reply Reply Quote 0
        • Y
          yall @d.healey
          last edited by

          @d-healey I will try them all. forcefully there is one who will have pity on me 😂

          1 Reply Last reply Reply Quote 0
          • Y
            yall
            last edited by

            @d-healey the 2 verisons that you recommended to me do not compile. same error

            d.healeyD 1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @yall
              last edited by

              @yall There is possibly some configuration issue with your system because both develop and new_layout work for me and others. Are you using git to manage source code versions and branches?

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              Y 1 Reply Last reply Reply Quote 0
              • Y
                yall @d.healey
                last edited by

                @d-healey I download them directly. I've always done like that. I try with xcode 12.5.1 now

                d.healeyD 1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey @yall
                  last edited by

                  @yall Does that work for you? We had a discussion in a thread recently because clicking the download as zip was always downloading the master branch no matter which one you selected.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  Matt_SFM 1 Reply Last reply Reply Quote 0
                  • Matt_SFM
                    Matt_SF @d.healey
                    last edited by

                    @d-healey @yall it's solved. Now you can DL the choosen branch correctly.

                    Develop branch
                    Win10 & VS17 / Ventura & Xcode 14. 3

                    Y 1 Reply Last reply Reply Quote 1
                    • Y
                      yall @Matt_SF
                      last edited by

                      @Matt_SF so far it has downloaded the correct versions. I will try again anytime

                      Y 1 Reply Last reply Reply Quote 0
                      • Y
                        yall @yall
                        last edited by

                        @d-healey I come back to you regarding the compilation of hise 5 hours later;)
                        I managed to compile hise with my following config.
                        xcode 12.5.1
                        development target 14.

                        I also put in projucer, in the mac os part, on native architecture of build machine. (they were on 64 bits)
                        .
                        big on 15.5.2 last develop version

                        now do you think the audio units will work in Logi pro?
                        because so far I still have not had an answer on this subject (logic belongs to apple so rosetta will not work)

                        d.healeyD LindonL 2 Replies Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @yall
                          last edited by

                          @yall said in Develop branch build status:

                          logic belongs to apple so rosetta will not work

                          According to Apple it should work

                          If you're using an Audio Unit plug-in that wasn't built for Apple silicon, Logic Pro or Final Cut Pro recognizes the plug-in only when Rosetta has been installed.

                          If you're having issues with this you should make a new thread so we can keep track of the problem.

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          1 Reply Last reply Reply Quote 0
                          • LindonL
                            Lindon @yall
                            last edited by

                            @yall said in Develop branch build status:

                            @d-healey I come back to you regarding the compilation of hise 5 hours later;)
                            I managed to compile hise with my following config.
                            xcode 12.5.1
                            development target 14.

                            I also put in projucer, in the mac os part, on native architecture of build machine. (they were on 64 bits)
                            .
                            big on 15.5.2 last develop version

                            now do you think the audio units will work in Logi pro?
                            because so far I still have not had an answer on this subject (logic belongs to apple so rosetta will not work)

                            try running auval for a start...

                            HISE Development for hire.
                            www.channelrobot.com

                            1 Reply Last reply Reply Quote 0
                            • Y
                              yall
                              last edited by

                              @Lindon
                              can you tell me what AUVAL is? I don't know at all please

                              Dan KorneffD d.healeyD LindonL 3 Replies Last reply Reply Quote 0
                              • Dan KorneffD
                                Dan Korneff @yall
                                last edited by

                                @yall https://auval.ca/ 🍺

                                Dan Korneff - Producer / Mixer / Audio Nerd

                                LindonL 1 Reply Last reply Reply Quote 3
                                • d.healeyD
                                  d.healey @yall
                                  last edited by

                                  @yall https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/AudioUnitDevelopmentFundamentals/AudioUnitDevelopmentFundamentals.html

                                  Libre Wave - Freedom respecting instruments and effects
                                  My Patreon - HISE tutorials
                                  YouTube Channel - Public HISE tutorials

                                  1 Reply Last reply Reply Quote 0
                                  • LindonL
                                    Lindon @Dan Korneff
                                    last edited by

                                    @dustbro said in Develop branch build status:

                                    @yall https://auval.ca/ 🍺

                                    LOL...

                                    HISE Development for hire.
                                    www.channelrobot.com

                                    1 Reply Last reply Reply Quote 0
                                    • LindonL
                                      Lindon @yall
                                      last edited by Lindon

                                      @yall said in Develop branch build status:

                                      @Lindon
                                      can you tell me what AUVAL is? I don't know at all please

                                      check Daves URL above, you need the section called:

                                      Audio Unit Validation and Testing in the menu(on the left) item Audio Unit Development Fundamentals

                                      its not that clear(typical Apple) what you do but compile your AU plug-in and put it in the folder:

                                      Completer/Library...etc.. folder

                                      open a terminal window and type this:

                                      auval -h

                                      to get a list of all the command options.

                                      The commands you want to use are:

                                      auval -a

                                      (to list and get your AU's recognised type , plugin code and company code

                                      then auval -v (with those details from above)

                                      it will run a series of tests (the ones LOGIC uses) to validate the plugin - if this succeeds then LOGIC will at least not reject your plug-in on validation grounds...

                                      HISE Development for hire.
                                      www.channelrobot.com

                                      1 Reply Last reply Reply Quote 0
                                      • ?
                                        A Former User
                                        last edited by

                                        @LinuxVst @d-healey Coming back to your earlier remarks about compiling HISE on Big Sur... I have now tried Xcode 12.4, 12.5, 12.51 and 13 without any success yet. I've set the macOS deployment target to 10.14 as suggested, but I always hit similar issues.

                                        Screenshot 2021-10-17 at 19.01.03.png

                                        Has anybody been successfully building HISE and compiling plugins on macOS Big Sur yet???

                                        Dan KorneffD 1 Reply Last reply Reply Quote 0
                                        • Dan KorneffD
                                          Dan Korneff @A Former User
                                          last edited by

                                          @UrsBollhalder I had to downgrade to Xcode 12.0 to make it work. I haven't tried 12.2 yet, which would allow the export of native M1 plugs.
                                          My be my project for this week since people really want native M1 plugs.

                                          Dan Korneff - Producer / Mixer / Audio Nerd

                                          ? 1 Reply Last reply Reply Quote 0
                                          • ?
                                            A Former User @Dan Korneff
                                            last edited by

                                            @dustbro True! Maybe I'll try 12.2 quickly... ALthough quickly doesn't exist when it comes to downloading and unpacking XCode!!!

                                            d.healeyD 1 Reply Last reply Reply Quote 1
                                            • First post
                                              Last post

                                            24

                                            Online

                                            1.8k

                                            Users

                                            12.0k

                                            Topics

                                            104.0k

                                            Posts