Develop branch build status
-
Windows10 VS 2017 => no problem (except I found out I'm an idiot...)
macOS High Sierra, XCode 10.1 => no problem
-
Mojave 10.14.6 and Xcode 10.3, no problems here.
-
macOS Catalina (Intel)
Fails with XCode 12.3
macOS Catalina (Intel)
Successful with XCode 10.3
Windows 10
Successful with VS2017 (NOTE: Update might be needed, I updated the VS2017 to the version 15.9.36)
Linux
Nevermind :P
-
Is there something to do because as I had specified on the final roadmap thread, I successfully compile without any error message and my vst instrument does not open in the daw. I did as usual and could not display the vst. the daw tells me it is not properly installed. I do not understand
-
@yall Make a new thread and give more details
-
-
You are trying to build HISE for native ARM, this is not supported. Just select Rosetta as build target in XCode, then it should succeed.
HISE must run under Rosetta - only the exported plugins will be native M1.
-
@Christoph-Hart Yeah I just realised that after I posted. I switched the architecture to native (I'm on Intel) and it built just fine. Maybe this should be set as default in the juicer file? I also had to change the minimum version to 10.14.
-
I think I've made some local changes to the Projucer file to build on M1, but I'm not 100% sure if it can be the default (IPP is deactivated and their build flags are removed), but in the long run I'll try to make it compile from the default settings...
-
@Christoph-Hart I'm building on Intel.
-
Yes, that's right, it doesn't matter which architecture, I just hacked something together to make it build on my Macbook M1.
-
This post is deleted! -
@LinuxVst Awesome... I think @Christoph-Hart said somewhere that XCode 12.0 should work for this! I'll give it a go later today...
-
@LinuxVst said in Develop branch build status:
Mac OS Big Sur Intel: Updated
Compiled Successfully the Latest Develop ( 22-07-2021) under Big Sur 11.1
on a Mac Pro 4.1 Flashed to 5.1i Used Xcode 12 and also installed Command_Line_Tools_for_Xcode_12 from
September 17 2020
(P.S.
(i tried this morning with Xcode v12.5.1 it did not compile too many errors
so use "Xcode 12" from September 17 2020)and Intel oneAPI BaseKit (for ipp)
m_BaseKit_p_2021.3.0.3043_offline installer
Intel oneAPI Base Toolkitfor ipp i had to move the ipp folder one level up under intel because the installer does not put it where hise needs it!!
Installation of IPP
Select Custom Installation:Select Intel Integrated Performance Primitives Only!
Go to opt/intel and move the ipp folder up one level under intel!
Oops! i Forgot you have to open the ipp folder
this is how it has to be to Work!
Success! Exported Stand Alone App VST And Audio Unit and Everything Works! Under Intel
( P.S. i did not Test Under M1 i do not have a M1 Computer Yet!)
-
@d-healey @Lindon @Christoph-Hart
I understood where my problem came from. I had a tremolo effect used on script node which doesn t exist in the devlopper version. on the other hand, I notice that when I change preset on an extension, hise crashes directly and on the same daw. I have about 150 presets and 150 sample maps. each preset therefore loads a sample map. when I change the preset slowly hise does not crash but as soon as I start to navigate, hise and my daw cut sharply without error message. as a critical error. Did you ever do that? -
-
@LinuxVst I followed your advise and had a successful build of develop branch using macOS Catalina 10.15.7 and Xcode 12.0 with ipp installed
-
@ulrik
Good to Hear you Succeeded! -
@Christoph-Hart I think there is a typo in the latest commit
../../../../../HISE/hi_backend/snex_workbench/WorkbenchProcessor.cpp:1034:23: error: ‘o’ was not declared in this scope; did you mean ‘ok’?
-
Oh yes, there was.
BTW, please try exporting again, I think I have fixed all issues except for the one where the export caused the workbench to crash (I tried to fix that one, but it's a shot in the dark).