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    • ustkU
      ustk
      last edited by

      Alright, thanks guys! I hope we'll be able to compile for M1 in Catalina then because both my macs are deprecated to go further than Catalina 🙄

      Can't help pressing F5 in the forum...

      1 Reply Last reply Reply Quote 1
      • Y
        yall
        last edited by

        compilation not possible mac BigSur 11.5.2, Xcode 12.5
        Ipp correctly installed (ipp folder moved to the root of the intel folder).
        compilation fails at step 103/197

        several such messages> /Users/mine/Desktop/HISE-develop/hi_dsp_library/snex_basics/snex_ExternalData.h:95:22: Aligned deallocation function of type 'void (void *, std :: align_val_t) noexcept' is only available on macOS 10.14 or newer

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @yall
          last edited by

          @yall Change the version to 10.14 in Projucer

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          Y 1 Reply Last reply Reply Quote 0
          • Y
            yall @d.healey
            last edited by

            @d-healey I saw above that this had to be changed. I redid the compilation which goes further but it still fails.

            d.healeyD 1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @yall
              last edited by

              @yall Did you clean the build folder before compiling again? What error are you seeing?

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

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              • Y
                yall
                last edited by

                @d-healey yes I did.
                some errors like this one.

                /Users/mine/Desktop/HISE-develop/hi_components/floating_layout/SnexFloatingTiles.h:70:32: No member named 'ui' in namespace 'snex'; did you mean 'scriptnode::analyse::ui'?

                /Users/mine/Desktop/HISE-develop/hi_components/floating_layout/SnexFloatingTiles.h:70:42: No member named 'WorkbenchData' in namespace 'scriptnode::analyse::ui'

                /Users/mine/Desktop/HISE-develop/hi_components/floating_layout/SnexFloatingTiles.h:133:18: Unknown type name 'Ptr'

                /Users/mine/Desktop/HISE-develop/hi_components/floating_layout/SnexFloatingTiles.h:105:40: Expected class name

                d.healeyD 1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey @yall
                  last edited by

                  @yall Looks like it's all snex related. Have you tried the new_layout branch?

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  Y 1 Reply Last reply Reply Quote 0
                  • Y
                    yall @d.healey
                    last edited by

                    @d-healey no but I will try. but is it functional to release plugins?

                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @yall
                      last edited by

                      @yall I haven't tried compiling any plugins with it yet so I don't know.

                      The latest commit has a bug where UI tables cause HISE to crash, so you should use a few commits earlier. Probably this one https://github.com/christophhart/HISE/tree/a3eb5dfa2d1ce5051564a1c2ed4774dfb6970574

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      Y 1 Reply Last reply Reply Quote 0
                      • Y
                        yall @d.healey
                        last edited by

                        @d-healey I will try them all. forcefully there is one who will have pity on me 😂

                        1 Reply Last reply Reply Quote 0
                        • Y
                          yall
                          last edited by

                          @d-healey the 2 verisons that you recommended to me do not compile. same error

                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @yall
                            last edited by

                            @yall There is possibly some configuration issue with your system because both develop and new_layout work for me and others. Are you using git to manage source code versions and branches?

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            Y 1 Reply Last reply Reply Quote 0
                            • Y
                              yall @d.healey
                              last edited by

                              @d-healey I download them directly. I've always done like that. I try with xcode 12.5.1 now

                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @yall
                                last edited by

                                @yall Does that work for you? We had a discussion in a thread recently because clicking the download as zip was always downloading the master branch no matter which one you selected.

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                Matt_SFM 1 Reply Last reply Reply Quote 0
                                • Matt_SFM
                                  Matt_SF @d.healey
                                  last edited by

                                  @d-healey @yall it's solved. Now you can DL the choosen branch correctly.

                                  Develop branch
                                  Win10 & VS17 / Ventura & Xcode 14. 3

                                  Y 1 Reply Last reply Reply Quote 1
                                  • Y
                                    yall @Matt_SF
                                    last edited by

                                    @Matt_SF so far it has downloaded the correct versions. I will try again anytime

                                    Y 1 Reply Last reply Reply Quote 0
                                    • Y
                                      yall @yall
                                      last edited by

                                      @d-healey I come back to you regarding the compilation of hise 5 hours later;)
                                      I managed to compile hise with my following config.
                                      xcode 12.5.1
                                      development target 14.

                                      I also put in projucer, in the mac os part, on native architecture of build machine. (they were on 64 bits)
                                      .
                                      big on 15.5.2 last develop version

                                      now do you think the audio units will work in Logi pro?
                                      because so far I still have not had an answer on this subject (logic belongs to apple so rosetta will not work)

                                      d.healeyD LindonL 2 Replies Last reply Reply Quote 0
                                      • d.healeyD
                                        d.healey @yall
                                        last edited by

                                        @yall said in Develop branch build status:

                                        logic belongs to apple so rosetta will not work

                                        According to Apple it should work

                                        If you're using an Audio Unit plug-in that wasn't built for Apple silicon, Logic Pro or Final Cut Pro recognizes the plug-in only when Rosetta has been installed.

                                        If you're having issues with this you should make a new thread so we can keep track of the problem.

                                        Libre Wave - Freedom respecting instruments and effects
                                        My Patreon - HISE tutorials
                                        YouTube Channel - Public HISE tutorials

                                        1 Reply Last reply Reply Quote 0
                                        • LindonL
                                          Lindon @yall
                                          last edited by

                                          @yall said in Develop branch build status:

                                          @d-healey I come back to you regarding the compilation of hise 5 hours later;)
                                          I managed to compile hise with my following config.
                                          xcode 12.5.1
                                          development target 14.

                                          I also put in projucer, in the mac os part, on native architecture of build machine. (they were on 64 bits)
                                          .
                                          big on 15.5.2 last develop version

                                          now do you think the audio units will work in Logi pro?
                                          because so far I still have not had an answer on this subject (logic belongs to apple so rosetta will not work)

                                          try running auval for a start...

                                          HISE Development for hire.
                                          www.channelrobot.com

                                          1 Reply Last reply Reply Quote 0
                                          • Y
                                            yall
                                            last edited by

                                            @Lindon
                                            can you tell me what AUVAL is? I don't know at all please

                                            Dan KorneffD d.healeyD LindonL 3 Replies Last reply Reply Quote 0
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