Mac OS big sur can it compile script node?
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 I understand the problems with signing and notarisation with big sur but will it compile for me at all on this os /platform can anyone confirm or deny before I download Xcode thanks. 
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 Don't use scriptnode, use develop - https://github.com/christophhart/HISE/tree/develop 
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 @Christoph-Hart said in The definitive feature request & bug fix roadmap: Feature request It's actually compatibility request. Native Support for Apple ARM cpu computers.Basically Done - it's not 100% stable, but I can compile a few example projects for M1. For Intel machines and ARM machines individually, which XCode versions do we need for this compatibility? 
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 @d-healey thanks, just build with Xcode 10.3 fine on latest big sur intel 
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 @ospfeigrp Does Xcode 10.3 work on Big Sur? 
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 Xcode 12 works. 
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 @UrsBollhalder yes but you have to show contents and then delete library Xcode.app/Contents/Developer/usr/lib/libMainThreadChecker.dylib should work and compile after that 
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 @ospfeigrp said in Mac OS big sur can it compile script node?: @UrsBollhalder yes but you have to show contents and then delete library Xcode.app/Contents/Developer/usr/lib/libMainThreadChecker.dylib should work and compile after that I think I did that but somehow it didn’t compile. Threw me a bunch of errors. 
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 @UrsBollhalder what are the errors can you screenshot, I used this version of HISE: https://github.com/christophhart/HISE/tree/develop 
 on Xcode 10.3


