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    Mac OS big sur can it compile script node?

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    • ospfeigrpO
      ospfeigrp
      last edited by

      I understand the problems with signing and notarisation with big sur but will it compile for me at all on this os /platform can anyone confirm or deny before I download Xcode thanks.

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      • d.healeyD
        d.healey
        last edited by

        Don't use scriptnode, use develop - https://github.com/christophhart/HISE/tree/develop

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        ospfeigrpO 1 Reply Last reply Reply Quote 0
        • ?
          A Former User
          last edited by

          @Christoph-Hart said in The definitive feature request & bug fix roadmap:

          Feature request

          It's actually compatibility request. Native Support for Apple ARM cpu computers.

          Basically Done - it's not 100% stable, but I can compile a few example projects for M1.

          For Intel machines and ARM machines individually, which XCode versions do we need for this compatibility?

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          • ospfeigrpO
            ospfeigrp @d.healey
            last edited by

            @d-healey thanks, just build with Xcode 10.3 fine on latest big sur intel

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            • ?
              A Former User @ospfeigrp
              last edited by

              @ospfeigrp Does Xcode 10.3 work on Big Sur?

              ospfeigrpO 1 Reply Last reply Reply Quote 0
              • Christoph HartC
                Christoph Hart
                last edited by

                Xcode 12 works.

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                • ospfeigrpO
                  ospfeigrp @A Former User
                  last edited by

                  @UrsBollhalder yes but you have to show contents and then delete library Xcode.app/Contents/Developer/usr/lib/libMainThreadChecker.dylib

                  should work and compile after that

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                  • ?
                    A Former User @ospfeigrp
                    last edited by

                    @ospfeigrp said in Mac OS big sur can it compile script node?:

                    @UrsBollhalder yes but you have to show contents and then delete library Xcode.app/Contents/Developer/usr/lib/libMainThreadChecker.dylib

                    should work and compile after that

                    I think I did that but somehow it didn’t compile. Threw me a bunch of errors.

                    ospfeigrpO 1 Reply Last reply Reply Quote 1
                    • ospfeigrpO
                      ospfeigrp @A Former User
                      last edited by ospfeigrp

                      @UrsBollhalder what are the errors can you screenshot, I used this version of HISE: https://github.com/christophhart/HISE/tree/develop
                      on Xcode 10.3

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