Mac OS big sur can it compile script node?
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I understand the problems with signing and notarisation with big sur but will it compile for me at all on this os /platform can anyone confirm or deny before I download Xcode thanks.
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Don't use scriptnode, use develop - https://github.com/christophhart/HISE/tree/develop
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@Christoph-Hart said in The definitive feature request & bug fix roadmap:
Feature request
It's actually compatibility request. Native Support for Apple ARM cpu computers.Basically Done - it's not 100% stable, but I can compile a few example projects for M1.
For Intel machines and ARM machines individually, which XCode versions do we need for this compatibility?
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@d-healey thanks, just build with Xcode 10.3 fine on latest big sur intel
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@ospfeigrp Does Xcode 10.3 work on Big Sur?
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Xcode 12 works.
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@UrsBollhalder yes but you have to show contents and then delete library Xcode.app/Contents/Developer/usr/lib/libMainThreadChecker.dylib
should work and compile after that
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@ospfeigrp said in Mac OS big sur can it compile script node?:
@UrsBollhalder yes but you have to show contents and then delete library Xcode.app/Contents/Developer/usr/lib/libMainThreadChecker.dylib
should work and compile after that
I think I did that but somehow it didn’t compile. Threw me a bunch of errors.
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@UrsBollhalder what are the errors can you screenshot, I used this version of HISE: https://github.com/christophhart/HISE/tree/develop
on Xcode 10.3