Dynamically call Images instead ImageResources.dat



  • Dynamically call images (knob.png, Button.png etc)
    So the idea is to Keep the Images folder into \Appdata\Roaming\Company\Product...and put the individual image files here. Instead ImageResources.dat.

    Why ?
    If I create multiple skins/themes the dynamic images(.png files) will be loaded for specific themes what I have chosen. This will be a clean memory management. And If I have >50mb Images I have to keep images as ImageResources.dat format (Other wise Heap Space Error). So It will be a good idea to call images dynamically and load particular images which is only required.

    Many renowned plugins companies use this method. e.g. Sonic Academy, Arturia, Hornet, etc. etc.



  • Would you be able to do this with the new expansion system?



  • Yes, use expansions for that. You don't want actual image files on an end user system.


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