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    • DanH
      DanH last edited by

      @Christoph-Hart Is this table LFO animation below gone for good?

      Old Hise:

      ezgif.com-gif-maker.gif

      Scriptnode:

      ezgif.com-gif-maker (1).gif

      1 Reply Last reply Reply Quote 0
      • d.healey
        d.healey last edited by

        I hope it will return in HISE 3 πŸ™‚

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        1 Reply Last reply Reply Quote 0
        • Christoph Hart
          Christoph Hart last edited by

          No it will be back and it will be better than before...

          DanH 2 Replies Last reply Reply Quote 6
          • DanH
            DanH @Christoph Hart last edited by

            @Christoph-Hart πŸŽ‰

            1 Reply Last reply Reply Quote 0
            • DanH
              DanH @Christoph Hart last edited by

              @Christoph-Hart PS is there anything in particular that prevents doing colour fades on the table path?

              1 Reply Last reply Reply Quote 0
              • Christoph Hart
                Christoph Hart last edited by

                Just your imagination

                https://docs.hise.audio/glossary/custom_lookandfeel.html#table-editor

                DanH 1 Reply Last reply Reply Quote 2
                • DanH
                  DanH @Christoph Hart last edited by

                  @Christoph-Hart Oh yes I'm an idiot!

                  1 Reply Last reply Reply Quote 0
                  • H
                    harris rosendahl last edited by

                    Is there a planned release date for version 3?
                    It seems like everybody is waiting for it also, so I am too πŸ™‚

                    d.healey 1 Reply Last reply Reply Quote 0
                    • d.healey
                      d.healey @harris rosendahl last edited by

                      @harris-rosendahl Sometime this year - in reality HISE 3 will never exist because HISE is constantly changing, so although there may be a release tagged as v3 at some point it will be out of date within a week πŸ˜‰

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      H 2 Replies Last reply Reply Quote 2
                      • H
                        harris rosendahl @d.healey last edited by

                        @d-healey Good info, thank you πŸ˜„

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                        • H
                          harris rosendahl @d.healey last edited by

                          @d-healey said in Table Playhead Animation:

                          @harris-rosendahl Sometime this year - in reality HISE 3 will never exist because HISE is constantly changing, so although there may be a release tagged as v3 at some point it will be out of date within a week πŸ˜‰

                          As I see, scriptnode branch can't be used in a commercial release because it has performance issues such as cpu spikes and also as adviced previously, this branch shouldn't be used.

                          So when will the scriptnode can be used or Hise v3 will be released?

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                          • Christoph Hart
                            Christoph Hart last edited by

                            If you donβ€˜t use actual scriptnode, the scriptnode branch is the current branch that everybody uses for their commercial products. What makes you think that there are CPU spikes?

                            H 1 Reply Last reply Reply Quote 1
                            • H
                              harris rosendahl @Christoph Hart last edited by harris rosendahl

                              @Christoph-Hart Yes I am definately seeing the cpu spikes on the current scriptnode branch exported plugin. When I open the plugin in the Cubase, Reaper or Ableton it is ok. But the cpu usage simultaneously jumps to 100% immediately and returns back again. This is annoying actually.

                              I've followed your advices and made something similar to this post: https://forum.hise.audio/topic/3626/dynamics-compressor-scriptnode-question/11?_=1616761850750

                              A frame processing, no oversampling, there are 3 compressors, 3 analysers (controls 3 gain modules) and 3 filters inside. Also like you adviced, I can't compile C++ network because it is broken. So is the current scriptnode ready for commercial releases like this combination? If yes, then I think this cpu spike is a bug.

                              1 Reply Last reply Reply Quote 0
                              • Christoph Hart
                                Christoph Hart last edited by

                                So is the current scriptnode ready for commercial releases like this combination?

                                No, as I said, scriptnode itself is not ready yet, but you can use the scriptnode branch for building commercial plugins with HISE that don't use the feature.

                                I think the spikes you're seeing come from the old way the parameter modulation was communicated to the UI and it might be fixed. If not, then compiling the node to C++ definitely will (and this is highly recommended as soon as you go down to frame-processing).

                                However I am close to the state where I can care about backwards compatibility and migration of old scriptnode patches to the system (there were a few breaking changes that need manual migration).

                                H 1 Reply Last reply Reply Quote 1
                                • H
                                  harris rosendahl @Christoph Hart last edited by

                                  @Christoph-Hart said in Table Playhead Animation:

                                  So is the current scriptnode ready for commercial releases like this combination?

                                  No, as I said, scriptnode itself is not ready yet, but you can use the scriptnode branch for building commercial plugins with HISE that don't use the feature.

                                  I think the spikes you're seeing come from the old way the parameter modulation was communicated to the UI and it might be fixed. If not, then compiling the node to C++ definitely will (and this is highly recommended as soon as you go down to frame-processing).

                                  However I am close to the state where I can care about backwards compatibility and migration of old scriptnode patches to the system (there were a few breaking changes that need manual migration).

                                  It would be awesome at least compiling to C++ in the current scriptnode branch. So we wouldn't have to wait for the v3 release. If v3 is completely different, no problem for me I can build from scratch again. But at least the current scriptnode branch capabilities would be awesome. Thank you for this awesome framework!

                                  1 Reply Last reply Reply Quote 0
                                  • Christoph Hart
                                    Christoph Hart last edited by

                                    Yeah, I'm not putting any effort in a system that is about to be replaced in a few months (and releasing a plugin now with the old scriptnode code would be a terrible idea).

                                    I'm currently in the cleaning up phase and making the new SNEX workbench usable by brave people (the compilation process is tightly integrated there so you don't have to specify any custom paths or recompile HISE as it loads the compiled code as DLL during development). I suggest to wait for this (this should happen in the next weeks), then you can try to migrate your old scriptnode patches to the new system and enjoy the shiny new scriptnode...

                                    H 1 Reply Last reply Reply Quote 4
                                    • H
                                      harris rosendahl @Christoph Hart last edited by

                                      @Christoph-Hart Good to know, Thank you!

                                      1 Reply Last reply Reply Quote 0
                                      • Natan
                                        Natan last edited by

                                        This Not SHowing Up πŸ˜•
                                        "drawTableRuler"
                                        Any Advices?

                                        I'm on Master Branch

                                        d.healey DanH 2 Replies Last reply Reply Quote 0
                                        • d.healey
                                          d.healey @Natan last edited by

                                          @Natan https://forum.hise.audio/topic/4260/the-definitive-feature-request-bug-fix-roadmap/191?_=1628365474099

                                          Libre Wave - Freedom respecting instruments and effects
                                          My Patreon - HISE tutorials
                                          YouTube Channel - Public HISE tutorials

                                          1 Reply Last reply Reply Quote 1
                                          • DanH
                                            DanH @Natan last edited by

                                            @Natan It's only in develop, but the laf for tables doesn't seem to work

                                            Natan DanH 2 Replies Last reply Reply Quote 2
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