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    HISE Script Coding Standards

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    • LindonL
      Lindon @d.healey
      last edited by

      @d-healey its what I do too...

      HISE Development for hire.
      www.channelrobot.com

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      • Christoph HartC
        Christoph Hart
        last edited by

        Good idea and yes, definitely go for the ALL_CAPS constants.

        I'll go through it and do a pull request for the stuff I find, but it's mostly spot on.

        I would also recommend that for performance-related coding tips, you include a benchmark of the good and bad result so that people can directly see the benefit. Here's for example a minor tip to call reserve() before pushing large amounts of data:

        const var NUM_ELEMENTS = 100000;
        const var badList = [];
        const var goodList = [];
        
        Console.start();
        
        for(i = 0; i < NUM_ELEMENTS; i++)
            badList.push(i);
         
        Console.stop(); // ~41ms
        
        Console.start();
        
        goodList.reserve(NUM_ELEMENTS);
        for(i = 0; i < NUM_ELEMENTS; i++)
            goodList.push(i);
        
        Console.stop(); // ~39ms
        

        The 5% perfomance benefit of this tip may not be enough to be taken into a "official" coding style doc though :)

        d.healeyD 1 Reply Last reply Reply Quote 2
        • d.healeyD
          d.healey @Christoph Hart
          last edited by

          @Christoph-Hart I've added the note about the reserve() keyword, I think it's good to have it there as a reminder (I always forget about it!). I also added the rule for all caps constants and tweaked a few other bits. Adding benchmarks is a good idea, I'll go through the examples and add this when I have a bit of spare time.

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

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          • ulrikU
            ulrik
            last edited by

            @d-healey Now I've read the scripting standards at least 4 times, and for me it's really good to have this document, I learn a lot and understand more and more of the complexity in scripting, and also why the standards makes it so easier to understand the code.
            Thank you once again for making this document!

            Hise Develop branch
            MacOs 15.3.1, Xcode 16.2
            http://musikboden.se

            ulrikU 1 Reply Last reply Reply Quote 2
            • ulrikU
              ulrik @ulrik
              last edited by

              @d-healey Oh I forgot to ask, in the doc you say:
              "Prefer MIDI Lists over arrays when possible, especially for storing polyphonic data."

              How do a MIDI List work, is it an array with all the array functions?

              Hise Develop branch
              MacOs 15.3.1, Xcode 16.2
              http://musikboden.se

              d.healeyD 1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey @ulrik
                last edited by

                @ulrik I think Christoph explained it well here - https://docs.hise.audio/scripting/scripting-api/midilist/index.html

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                ulrikU A 2 Replies Last reply Reply Quote 1
                • ulrikU
                  ulrik @d.healey
                  last edited by

                  @d-healey Thank you!

                  Hise Develop branch
                  MacOs 15.3.1, Xcode 16.2
                  http://musikboden.se

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                  • A
                    andioak @d.healey
                    last edited by andioak

                    @d-healey said in HISE Script Coding Standards:

                    @ulrik I think Christoph explained it well here - https://docs.hise.audio/scripting/scripting-api/midilist/index.html

                    Question for @d-healey and @Christoph-Hart : Can a MidiList array store multiple dimensions of data? Like a multi-dimensional array?

                    I ask cause an important KSP script I am trying to recreate use a polyphony script containing 128x4 values that look for amounts of current equal note hits. Would I be able to nest midi-lists in a normal array? Or do they come with multi-depth features?

                    Additional question. Is there a performance overhead using MidiLists over a normal array/nested arrays when accessing specific / one-time data, not looped, but like this: var get_my_value = my_array[0][3] ? Or is the performance in the iteration?

                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @andioak
                      last edited by

                      @andioak A MIDI List is a single dimension array with 128 elements that can store numbers. Yes you can store MIDI Lists in an array.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      A 1 Reply Last reply Reply Quote 0
                      • A
                        andioak @d.healey
                        last edited by

                        @d-healey Okay, thanks. Will probably be using lots of those then. :)

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