Extend time-out duration
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@Christoph-Hart I have a long task with variable duration (server request). So sometimes I get an
Execution timed-out
error.How can I deal with it?
Is it possible to extend the duration? (I've seen theextendTimeOut
API is only for compile-time and has no influence on the compiled plugin)
Does the error have an impact on the compiled plugin? -
@Christoph-Hart Is there a way to make server request asynchronous?
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You could give it a timer that checks every 500ms, but how do you do a server request?
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@Christoph-Hart I used the juce url input stream
It's not clear to me where/how to implement this timer... -
Ah, so you've added a Scripting API call for that? In this case you will need to break the call up into something that calls the server and a scripting API call that checks the response, something like this:
const var asyncCheck = Engine.createTimerObject(); asyncCheck.setTimerCallback(function() { if(Server.gotSomeResponse()) { // Do something this.stopTimer(); } }); Server.call("http://someaddress."); asyncCallback.startTimer(500);
A more cleaner approach would be:
function serverDoneCallback(obj) { Console.print(obj.status); // the status code (200 for OK) Console.print(obj.response); // the data }; Server.callWithCallback("http://myaddress.com", serverDoneCallback);
But that requires some non-trivial wrapping on the C++ side...
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@Christoph-Hart Oh great I see! At least for the first one, the second might be too high level for me at the moment :)
Currently, I have one function that does the request and waits for the answer at once... Will try to split that... -
@ustk What are you trying to achieve?